Hello this is really serious problem, I expect someone from blizzard will share their point of view. Heres my take.
Introduction
I am coming back after some time and what I see is horrible.
I am playing prot war, 512ilvl atm.
I wasnt playing Dragonflight very much.
But when I preorder War Within, I started playing. Mostly just practicing.
Playing with UI, getting keybinds into muscle memory, so I am fit day one.
I am able to do +10s with solid group.
Current state of the game
Snowflakes expect easy life. When LFG heroic dungeons or LFG raid finder drops and rewards was no longer upgrade for me, I still did not get accepted to M groups.
Lets do some heroics farm just for crests. Upgrade gear.
Well, I did 2 weeks of all M0 dungeons, I had to do my own parties all the time ofc.
Then I started to do some lower level keys. Yeah.
What I experience:
- People dont name their groups properly.
Fast run 8k main = trash in greens expect carry
Progress/Completion group tag never seen (extremely rare) - All the time someone screaming to go lightning fast, pull everything.
If you want, play tank. Or leave it to him. I pull what i am comfortable to.
I prefer smaller groups and steady go. Still was able to finish runs ++ or +++.
All this gogogo do is creating problems, they even start pulling infront and wipe ofc. - People watching DPS meters, do not watch aggro, do not watch they standing
in fire or being targeted by some ugly frontal. Then they die and scream
how much trash lowest dps is. Same for tank and heal ofc. - PEOPLE LEAVE - this is the worst problem, people leave all the time.
Do mistakes, talk trash, pull everything, wipe, scream and leave.
This isnt supposed to be like this.
I guess we all have to admit that this behavior exist and if anywhere, its place is LFG.
This is the point where the game is getting serious and should be taken seriously.
Rated Arenas, Rated Battlegrounds, Mythic+ dungeons, Raids.
All that sweet very-endgame stuff should be treated as bond and with respect.
NO THERE IS NO SUCH THING AS “RIGHT TO LEAVE”
In many other games youre punished for leaving others.
Specifically in M+, there should be 2 timers, one challenging (this is the existing one)
For our example its 40 minutes.
And then there should be second, like x1,5, for our example 60 minutes “completion” timer.
After this one, you are free to leave, if dungeon still not completed.
But until, leaving should result in hard punishment.
Like 4 hours lock for ANY mythic instance. Something that makes you think twice.
Leaving should be hard punished
I would also implement some reputation system.
After either completion or second timer runs out,
imagine pop up window where you can commend or report everyone in grp.
4 other names, green and red buttons, thats it.
Reputation should be visible all the time, whenever you inspect someone,
you can get coarse idea of what they behave like.
After inserting a key, there should be also some hard coded ready check, where you see a pop up, where is like all 5 people Name, Class and Spec, iLvl, rio score, behavior score. Confirm or Leave buttons.
After all 5 players confirm, there is no leaving.
If someone decide this is not party I want to go with, this is last chance to leave and replace, before timer starts.
In raids, I can imagine something like “VOTE DONE” pop up window callable lets say after one hour minimum.
In BGs maybe something like “VOTE SURRENDER” after some time passed.