I got bored while doing crafting orders and wrote up some hotfixes that would make Legacy Content a lot more fun/bearable. Not just for mount collectors, but also taking in mind Transmog & Pets.
Changes like these would be an easy W for the game, and although I know things like this take time and effort to implement, I also feel like the collection part of WoW is often overlooked and ignored. (A clear example being how long we had to wait for a Garrosh Skip, and it only being added last month…)
Some of the points here have been asked for for years, are obvious problems, or just small changes that I personally think would be neat to have.
Let me know your thoughts, or what you would add to this!
(Keep in mind that certain mechanics from BFA & SL would become obsolete once Legacy Damage is added, so stuff like Painsmith would become super easy just because of Legacy Damage.)
Hotfixes for Legacy Raids
Classic
Molten Core
- The Core Hounds in Magmadar & Lucifrons room will now stay dead once killed.
- Ragnaros is finally ready to emerge and will now be spawnwable without having to kill all other bosses in the raid.
Blackwing Lair
- The supression room will no longer affect players above level 45.
Temple of Ahn’Qiraj
- Added a door to go straight to C’Thun’s chamber.
- Reduced the aggro radius of Obsidian Enemies to the normal value.
- Qiraji Weapon & Gear Armaments will now be tradeable to players who assisted in the kill.
- Viscidus now no longer requires frost damage to kill and will now be oneshot-able by higher level players.
- You will no longer be instantly dismounted upon being attacked while riding the Qiraji Battle Tank mounts.
The Burning Crusade
Karazhan
- Added a skip for the Chess Event at the cost of missing out on its rewards. Talk to the Shade of Medivh to skip the event.
Serpentshrine Cavern
- Lady Vashj will now no longer expect you to do her four totems, and will be killable right away.
The Eye
- Fixed an issue with Kael’thas that made him not enter combat right after his advisors were slain.
Black Temple
- Added a skip to Illidan Stormrage. Talk to the Broken at the start of the raid to teleport there.
Sunwell Plateau
- Added a skip to M’uru. Talk to Kalecgos after defeating him to teleport there.
Wrath of the Lich King
Naxxramas
- Fixed an issue where the Four Horsemen would reset if all four were killed at the same time.
- Gothik the Harvesters encounter has been reduced to a one minute duration, down from five.
- Kel’thuzad is tired of waiting and will now face you himself directly.
Ulduar
- Added a button to mess with Mimiron’s creations, spawning the three-part boss in one go.
- Added a skip to Yogg’saron. Talk to the mage at the start of the raid to teleport there.
Icecrown Citadel
- Valithria Dreamwalker can now be skipped by classes that have no healing spells. Talk to her to skip the encounter. You may still loot the rewards from this encounter.
- Added a skip to the Lich King. Talk to your faction leader at the start of the raid to teleport there.
Cataclysm
Blackwing Descent
- You can now taunt Nefarian, allowing access to the final boss fight immediately without having to kill other bosses.
Firelands
- The portal to Majordomo will now always be available.
Dragon Soul
- Added a skip to Madness of Deathwing. Talk to the red dragon after defeating Morchok to teleport to the Maelstrom.
- Spine of Deathwing will no longer roll when you’re running the instance solo.
- A new NPC has been added to the start of the instance that will let you disable roleplay dialogue if you have already completed this raid once.
Mists of Pandaria
World Bosses
- Ordos can now also be reached by players without the Legendary Cloaks.
Mogu’shan Vaults
- Added a skip to Elegon. Speak with Lorewalker Cho at the start to teleport there.
- The bat riders flying around Gara’jal’s boss room will now fly slightly lower to make them easier to aggro.
Throne of Thunder
- Added a skip to Ji-Kun and Lei Shen. Speak with the Pandaren at the start to teleport there.
- Reduced the effects of the wind before Horridon’s boss room.
Siege of Orgrimmar
- Added a skip to Korkron Dark Shamans. Interact with the scroll at the start of the instance to teleport there.
- You can now skip the roleplay dialogue between Thrall and Garrosh by speaking to Garrosh and taunting him.
Warlords of Draenor
Highmaul
- Added a skip to Imperator Mar’gok. Speak with the Highmaul Ogre at the start to teleport there.
Blackrock Foundry
- The skip quest in Blackrock Foundry can now be accepted from a new NPC at the start of the raid, and will now only require one Blackhand kill.
- Fixed an issue where Blackhand’s corpse would float in mid-air if he was killed while phasing platforms.
Hellfire Citadel
- The skip quest in Hellfire Citadel can now be accepted from Khadgar at the start of the raid, and will now only require one Mannoroth kill, down from 4.
- Fixed an issue that teleported you back to the Twisting Nether after defeating Archimonde.
Legion
World Bosses
- All Legion World Bosses will be up at once from now on.
Emerald Nightmare
- Xavius will now no longer wait for his minions to deal with you, and face you himself right away.
The Nighthold
- Thalyssra will now let you disable roleplay dialogue if you have already completed this raid once.
- Gul’dan will now be able to drop more than one Fiendish Hellfire Core.
Tomb of Sargeras
- Kil’jaeden’s Rupturing Singularity will no longer knock back players above level 60.
Antorus, the Burning Throne
- Fixed an issue that caused the Garothi Worldbreaker to become unattackable for a short period of time if both cannons were killed at the same time.
- The Felhounds of Sargeras will now no longer leave their boss room.
- Eonar’s encounter can now be skipped by players who are solo. Speak to Eonar to skip the encounter and obtain the rewards right away.
- Both the skip quests in Antorus are now combined into one, letting you skip to Imonar and the Burning Throne after killing Argus once.
- Argus will now be able to drop more than one Shackled Ur’zul.
Battle for Azeroth
General
- Legacy Damage has been added to BFA Raids & Dungeons, making them significantly easier to do.
World Bosses
- All BFA World Bosses will be up at once from now on.
Uldir
- Mythrax will no longer attempt to Mind Control players in a group of 5 players or less.
- G’huun will crawl out of his nest and face you right away if you are solo.
Battle of Dazar’alor
- Opulence will no longer have increased attributes if pulled without doing the golem gauntlet.
- Akunda’s Aspect will no longer cast Mind Wipe.
- Gonk’s Aspect will no longer cast Crawling Hex.
- Conclave of the Chosen will no longer receive Loa’s Pact when close together if you are solo.
- King Rastakhan will no longer cast Zombie Dust Totem.
- High Tinker Mekkatorque will no longer cast World Enlarger if you are solo.
- Lady Jaina Proudmoore’s Frozen Solid will no longer affect players above level 60.
- Lady Jaina Proudmoore will now be able to drop more than one Glacial Tidestorm.
The Eternal Palace
- The skip quest now only requires one Za’qul kill.
- Pashmar’s Touch will no longer become Fanatical Zeal.
- The Queen’s Court will no longer receive Seperation of Power when close together if you are solo.
- Queen Azshara’s Ancient Wards no longer need to be drained, and will be permanently disabled.
- Queen Azshara will no longer cast Beckon.
- Tidemistresses no longer have Crystalline Shield.
Ny’alotha, the Waking City
- The skip quest now only requires one Carapace kill.
- The Prophet Skitra’s correct illusion will now be more obvious.
- Carapace of N’Zoth and N’Zoth the Corruptor will no longer Mind Control you when you do not have the Legendary Cloak equipped.
- Fixed an issue that causes N’Zoth the Corruptor to reset if all players were in the Mind of N’Zoth.
- Players can enter the Mind of N’Zoth multiple times per encounter on Mythic Difficulty.
- N’Zoth the Corruptor will now be able to drop more than one Ny’alotha Allseer.
Shadowlands
General
- Legacy Damage has been added to SL Raids & Dungeons, making them significantly easier to do.
World Bosses
- All SL World Bosses will be up at once from now on.
Castle Nathria
- The skip quest now only requires one Sludgefist kill.
- Soul Infusion no longer has a cooldown during the Sun King’s Salvation encounter.
- The Council of Blood will no longer pressure you to perform the Danse Macabre.
Sanctum of Domination
- The skip quest now only requires one Kel’thuzad kill.
- Remnant of Ner’zhul’s Malevolence will no longer knock players back.
- Painsmith Raznal’s Spiked Balls no longer stun players.
- Fatescribe Roh-Kalo will no longer perform Realign Fate when solo.
- Fixed an issue that caused Kel’thuzad to reset if all players are in Kel’thuzad’s Phylactery.
- Sylvanas will now be able to drop more than one Vengeance.
Sepulcher of the First Ones
- The skip quest now only requires one Anduin kill.
- The Jailer will now be able to drop more than one Zereth Overseer.