Legendary drop source in SL

can’t wait to farm pve to be viable in pvp!!!

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It’s actually insane how much people will complain just for the sake of complaining

Yeah doesn’t look too bad assuming they aren’t locked behind raid difficulty. Do you need a recipe per rank?

Imagine instead how much noise would be raised if a mythic raider who never touches PvP, would need to do PvP to get their legendary recipes and then need to get rating to increase the ranks of the legendaries.
It’s kinda the same but in reverse for SL.

But never mind that specific example, it’s just one example after all. The key part is that SL is pushing PvPers to PvE once more. That, in itself, says everything.

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You mean how blood of the enemy and conflict and strife are extremely good pve essences

Legit, it’s not asking much of you, just go do it and be done with it

Not really comparable. Blood of the enemy was/is a really easy grind which doesn’t really require too much input from the player - just queue up a lot of BGs.

Required 1600 rating, and this is laughable compared to the effort that PvPers had to put in PvE. :slight_smile: Mythic+ cast aside for a while, in order to be “viable” in PvP, I had to:

  1. Pay a character transfer to Kazzak.
  2. Find a Mythic progressing Guild.
  3. Join said Guild.
  4. Commit to their Raiding days and hours.
  5. Start Mythic Raiding progression. As a PvPer. Yeap.
  6. Commit to their ‘ideology’ regarding how loot should be distributed.
  7. Actually get lucky enough to get the required item piece to drop.

If you think that this effort is equivalent/as hard as farming Blood of the Enemy + Conflict and Strife for PvEers, then I truly don’t know what to say.

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You mean how you’ll be able to just queue up a dungeon or LFR to get the legendary recipe?

No, you didn’t. Heroic gear is perfectly viable if there’s a certain piece that is very important (ie drest).

Hmm i have some Thoughts in the leggy system :confused:

No. I mean how you are comparing 2 very different things between them when they obviously have a gigantic gap of needed effort in order to come to terms. I did not specifically comment on the Legendary recipes. From what I’ve seen, it’s not hard to get your hands on those.

It depends on class and spec. And no, it’s not just Drest. Lots of specs benefit from Mythic Carapace/N’zoth items as well, be it weapons, random gear parts (hands, etc), or Azerite pieces.

What about stuff like Feral weapon, Claw trinket and so on, then? Even if Heroic gear was “viable”, I could argue that Honor gear used to be viable as well, even when Conquest gear was better. The issue we’re discussing here is not “what’s viable”, but what kind of content PvPers (or PvEers) need to engage in, in order to have the best possible advantage from their gear.

Where a Mythic Raider had to queue BGs in order to gain that huge powerspike, I had/have to start progressing on Mythic in hopes of downing N’zoth. And comparing downing Mythic N’zoth with farming 30k Honor Points or getting at 1600 rating, well… I think you get the point.

Why does it matter though?

The topic is legendary drop sources in Shadowlands.
It all seems rather straightforward and approachable.
So why incur a lot of blah blah blah in regards to BfA and how uphill through the snow it’s been for PvPers? What does that matter in regards to Shadowlands?

Lots of whataboutism. :no_mouth:

That’s what the thread is about though

Yes, it’s a benefit. It’s not a requirement to be viable though

You are right - I did (unintentionally) wander off the main topic. I am aware of that, and apologize for derailing the thread. I just really wanted to address Narcind’s disproportional comparison.

On the topic, I don’t think that acquiring these recipes is going to be anything too hard, or time-consuming, but I can also see where OP is coming from. If I got it right, their concern is something along the lines of “Why do I have to queue into a Dungeon or LFR in order to obtain something that will aid me in PvP?”.

My take is that we could have had it a lot worse, so I’m actually fine with what we got (if Blizzard does indeed stay true to it). But at the same time, I miss the days where only PvP gear and nothing else mattered in PvP. :confused:

Isnt there something else u have to do

Then argueing in terms u dont know.

Well, staying true to the topic then, assuming they’ll follow the gear progression models of previous expansions, then the legendary gear will be upgraded with future patches. And those upgrades will have more difficult requirements.
It’s not like the legendaries will be left in just the first patch on the same ilvls as they had since the start, most likely. Legion had the same thing, the legendaries were upgraded with patches.

So anyway, instead of only talking about legendaries, let’s provide some further context to this. For example the rest of the borrowed powers in SL. Not just that, but also the ilvl differences, albeit smaller, but the unique-ish effects on items will probably be more prominent on the mythic end game gear from the raids.

But hey, you can quote this later on in SL and “prove me wrong” if it turns out to be wrong. SL looks like it’ll push PvPers to PvE once more though.

It wasn’t really a reply addressed to you, or an open invitation to challenge what I had said.

I merely read the thread, noted that it seemed to move into the realm of BfA and not Shadowlands legendary drop locations, and said so.

Off again. :wave:

I think if they drop and can be upgraded from any difficulty, then it is fine. Raid is basically free in LFR if you had to do that anyway. Dungeons - guaranteed drop to do a dungeon isn’t an issue.

The only issue will be is if you need to do mythic raiding to upgrade them imo.

As someone who has never touched PvE til BfA season 3 anyway.

I merely read what you wrote, noticed how the “direction” of the talking points were being reduced to nothingness, and brought it back on track.

That sure seemed like an invitation. And I provided some more relevant context to why it matters, thus answering your (likely) rhetorical question.

Okay, cool. Continue the discussion then.

I think people have just the blant issue of not wanting to play the Game to actively wanting to play the Game.

I know. Makes no sense, doesnt it.

But thats a PvP players logic nowadays.

No matter how much the pvp community complain they have to get every peice of gear and essences and everything from pve. Nothing compares to the outrage in bfas season 1 from the pve players for having to step into pvp breifly to get the conflict of strife. Jesus Christ that was the most I’ve ever seen anyone complain about gearing on the forums. They have to get it just once, low rating and never touch pvp again, and they cried for weeks on end about it.