Legendary "Keefer's Skyreach" not working properly with Storm, Earth, and Fire!

Heyo!

I recently got the WW Monk Legendary “Keefer’s Skyreach” from the new World Boss and noticed that the effect/buff it gives when attacking with Tiger Palm (50% increased crit chance on that target for 6 sec) doesnt work properly with your Storm, Earth, and Fire ability.

After a lot of testing I can for sure say that while having all 3 spirits up from SEF only your own spirit (yourself) gets the 50% increased crit chance, your other 2 spirits dont. This kind of sucks because effectivley only 45% of your dmg gets enhanced, and the other combined 90% from the 2 spirits doesn’t.

This automatically makes the legendary worse for you. (Besides if you are someone that likes using Serenity as a talent, which itself is just worse than SEF overall)

I already sent in a Bug report but just wanted to shine some light on it here. Maybe you guys that have said Legendary can try it out and see for yourself. (Can be tracked pretty good with the Addon “Details” )

Serenity is worse than SEF, but Skyreach makes it actually better. I think Serenity for Skyreach is better even if SEF worked properly with it.

Ofc it’s not good that SEF doesn’t work with this legendary, but still it’s kinda cool that you change your talents a bit depending on which Lego you’re currently running.

I can agree that it makes Serenity somewhat better, but still its not as good as SEF because it doesnt have charges + you completely lose out on WDP, which is awful.

My point is that I really just want a legendary to work properly with the class its designed for :sweat_smile:

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