Let's have a faction merge in 10.0!

People say faction identity is important, but where exactly is the faction identity right now anyways…?

We’re all in the same city.
We’re all in the same Covenants.
We’re all seeing the same story from the same perspective.
We’re all helping Alliance lore characters.
We’re all helping Horde lore characters.
We’re all on the same side.

When I run around Oribos nothing distinguishes an Ally from a Horde.

Hell, Horde even play as Alliance in BGs now for faster queues.

Faction split does nothing other than “lol Alliance suck at raiding”. That is it.

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Why not make it the Legion Khadgarway. I mean that old quests makes no sense is nothing new.
What I mean is new raids and dungeons are not build specific for either alliance or Horde but the champions of Azeroth. You can do all the neutral quests together but there will still alliance and horde quests there. Just like in vanilla you could help your friends at their classquests but not do the same quest because they are not fullfilling the requirement.

They can’t force people to change to alliance.

This difference between populations is a result of the players. In theory, Alliance have the best racials but Alliance is dying. I left for horde with shadowlands after my experiences in BFA, I do not want to log in to a pretty much empty group finder when I feel like playing.

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OH they could. They could make Allianceracials so OP that people that people fell a need to switch. For example like with the leatherworker drums in TBC that are so good that people feel the need for leather. But they will not because this is in their eyes the wrong way.

Merging factions would indeed make a sense nowadays. It would fix the issues with unbalanced dead realms, ppl being bored, annoyed, easier bg queues, kinda less work for blizzard (!!!) and many others. It would also allow me to play with many friends on both sides. Im 100% for it. PvP could still be argumented with something like ppl opted for some rogue or bandit ways and can attack anybody or another rogue clan, whatever.

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You mean like in Ascension where that there are also players there are from the burning legion that there’s called for. The felforged?

This is cool, but any kind of faction dissolvement would be infinitely more difficult than just not doing it, so it’s not likely.

My personal hope is that they just eventually remove the grouping/guild restrictions. Everything else is cross-faction already. AH is all cross faction, PvP already has mercenary mode to fix long queues, just make that the default.

Allow alliance and horde to work together in the open world (as in, tag the same mobs, group), and get in guilds and do content together. Instant fix for the population issues where everybody feels pressured to be horde. Boom! Now you can race-change (no more faction changes, ideally, just race changes), and be whatever you want on the 99.9% horde server with no drawbacks. Give it a year, and servers will even out again because people will be playing what they want.

The only little logistical stuff to figure out is warmode - obviously if you englist in warmode you can no longer group with the enemy faction, and you’d have to fight. Same as now. You’d need some workaround for when you play in warmode, but try to find a group for a dungeon or a anything that’s cross-faction - you’d be unable to join it unless you’re inside the instance, for example. Or make the areas around entrances non-combat zones, that if you left you auto-leave any cross-faction groups. (or just delete warmode, at that point, since NOBODY would play it if they can play on normal mode and have twice as big of a pool of people to group with)

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Tottaly agree I made a thread in which I tackle the topic of cross-faction gameplay. Basically, if there was a Friendly / Hostile toggle just like there is one for Enable / Disable PVP, players could make themselves Friendly to the opposing faction, enabling them to group up, do raids, add each other etc, OR they could be Hostile, meaning they will not group or be able to chat with the opposing faction. Additionally, there can be a type of guilds called Peace Communities that both Horde and Alliance characters can join, and ordinary guilds will be able to convert themselves into a Peace Community guild for free. Alternatively, if they refuse to convert to a Peace community guild this will mean that opposing faction players will be unable to join their guild. This will allow for the existence of a choice in teaming up with the opposing faction or not, creating small communities of players who can choose to be Hostile to the enemy faction if they wish, for lore purposes.

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Blizzard should just bring back Garrosh from Shadowlands to end these cross faction threads.

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Its World of Warcraft we cant be bff it just not work.

Are you bff with your raiding friends? Usually it takes me few days of mythic raid to hate majority of them, so I dont see a big difference to having friends on aliance. At a certain point, they start to be less enemy than my team mates.

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Meaned alliance vs horde what is something what should be like that. No need be full war alltime but cannot put together eather. What comes raiding team yes we were friends too or i always see it that way but true sometines there comes that one raid where everything what can go wrong also goes wrong no matter how many times your team cleared it before

Why exactly? 90%+ ppl have warmode disabled for obvious reasons. In the lore, ali and horde joined together many times already. You dont play pvp, so it doesnt concern you anyway. We wouldnt get screwed as horde due to aliance having better content, which is rly the case most of the time, because they could create only 1 story for all of us. Things would take less time for them, so they could save resources for things that actually matter. Aliance also cant rly raid or do decent end game content, because its just dead there. Most of the realms are heavily one sided too.

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Looks very alive to me while started leveling in alliance side, not sure how its in end game content for alliance but not really so worried im sure there is lot players clearing content together in alliance side too but i see how it is when i get there

End game is 10:1 in favor of the Horde.

More and more alliance guilds are moving Horde because they just want the bigger playerbase. They don’t care aboot lore or rp stuff.

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I wouldn’t mind some human slaves in orgrimmar, even gnomes can contribute as a food for vulperas and other refugees of the horde, or dance for the children if they are funny enough. So yea sounds like a great idea, might as well happen after we sack stormwind, ironforge and the remaining elfish trees

Im talking about the actual end game, where its like 10% ali vs 90% horde. Thats why everybody transferred to horde, to have some real end game experience. Casual content is doable on ali, sure, but there are very few options when you want to go higher.

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No We need another story with Horde having identity crissis.
But You can drop Anduin. We need new warchief. What worse can happen?

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Well horde these days is more alliance than alliance ever was. She was right Horde is nothing

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Un terms of population, the Horde is actually purple if we’re refactoring in the fact that Horde has a lot of Alliance refugees.

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