Easy, just use a training dummy.
You mechadummy.
Easy, just use a training dummy.
You mechadummy.
Well yes but yoy can do that at max level also that dont earn exp haha
New addition to leveling - at level 40 you’re teleported to a room with just one dummy, and you’re stuck there for 2 hours to make you train. Timer doesnt start or work unless you cast spells.
Haha would be funny for the forum drama atleast.
Why would they complain?
People are complaining non-stop that you don’t learn anything while leveling!
Too bad I did not save my video logs of me doing just that then.
In the starter zone with the nasty big bear, I managed to solo it with a fresh level 10 Arcane Mage, before I unlocked and bought all the Heritage pieces available.
I died a lot, oh Sweet Basement Cat, more than 20 times, but each death came with new knowledge, and while it took me hours, I think I’m a better player for having “suffered” (not really, it was my choice) through that.
And after that, I just followed the various questlines on the Alliance side, I had another big problem with those Gnolls in the zone just north of Stormwind (Les Carmines in my French UI), but again, dying, analyzing, learning and overcoming worked.
All that because I was willing to actually use my brain cells !
Sorry, I’m not willing to risk mine, I’ve lost too many from headbanging and smashing my head into metal lockers as a kid.
That’s a personnal trigger, so sorry if I’m rash and/or rude.
Training dummies are worse than useless, they are actually detrimental to getting knowledge, training and understading.
They don’t move.
They don’t cast nasty things at you.
They don’t force you to react to mechanics.
They don’t force you to adapt to a PUGhell of random unkown people.
The only thing they are good for is to brag about a massive epeen with a DPS meter.
I can go upwards of 600K AoE damage with my Beast Master against dummies, sustained for hours, because I can solely focus on refreshing Frenzy and Cleaves, but in actual end game content, no one can stay static and press three buttons for hours on end.
There will always be other things to do, that vital interrupt, that nasty blast to avoid/deflect/counter, other people in the PUGhell missing a beat or doing too much too fast, and so much more.
Forget training dummies, erase them from your mind, and play the actual game with all the additionnal difficulties, and then you will learn and get better.
I’m triggered already.
I’m outraged.
They are a good base to get your rotation down in your memory - and fighting bosses etc will give you the knowledge by utilizing it in a proper way.
It used to be difficult at times, I remember having to “be sociable” and ask in chat for help killing Hogger
Having headbanged in heavy metal concerts and exploded lockers with headbutts myself (in my younger years, I’m a 49 yo that still headbangs in concerts, but I leave lockers alone now), here’s a very open secret : using your brain will repair the damage you’ve done to it.
Don’t believe me ?
Check medical, neurological studies, available for free on most Universities and Hospitals websites worldwide.
The humain brain is not exactly a muscle, but if you don’t use it, it will lose functions, and degrade ever faster over time.
I’m aware - I’ve never been to concerts (I have ADHD, and being around hundreds, if not thousands, would drain me to an extreme degree), but I do headbang at home to my music. ^^
And yeah, I know your brain turns to mulch if you don’t use it. I personally learn to play by doing, I focus on trying to get my rotations (partly) down while leveling. Like, I literally focus on doing the abilities at correct time in lowbie dungeons to get some kinda feel. But I learn properly by doing max level stuff.
Ah, sorry then.
Asperger’s, Type 2 Bipolar, and PTSD here, combined with a “manual” memorizing pattern, I also have to learn by doing, failing and repeating (and taking copious amounts of notes by hand on paper, typing in a word processor does not lock knowledge in my memory).
And we’re actually saying the same thing : while leveling, you learn about the basic rotation and specificities of your class/spec of choice, then when you get to max level, you learn the finer points of endgame content by doing it, probably failing, and trying again until you get the knowledge you need.
Stay strong fellow “neurodivergent”, playing this game is actually very good for our poor suffering brains, provided we are willing to put in the effort, of course.
I am definately not buying it if this happens.
Divergent brothers unite! /highfive
Why only have one thing, when you can have three?
I have many similarities with Asperger’s, but I am not enough of an aspie to be one officially (I did a test thing with doctor a few months ago).
I can relate, hella.
I generally don’t need to write notes, but it helps.
Yarp - it helps that I only play melee, so once I get all that stuff down on one melee, I have it down on other melee with a lot of aspects (just not necessarily that class rotation).
For real, I’m able to apply some gaming brainy things into non-games, and it’s great.
When was it ever not braindead?
In Vanilla, duuh.
???
I was in azshara grinding ghosts forever on my first char to 60, no danger of dying.
Then I moved on to grinding satyrs there later, no danger of dying.
It just took time, no thinking.
It was a joke on how people said that Vanilla was so much harder than retail, and then proven extremely wrong when Classic came.
That was your choice.
Instead of grinding the same mobs that posed no threat, you could have challenged yourself with a lot of other things in that zone (that I’m just discovering right now, having started in December 2021), like Quests, World Quests, trying harder fights againsts creatures actually dangerous for your character, and more.
And I’m willing to bet that kind of experience would have felt more rewarding and less braindead.