Please create an LFG system specifically for players who want to run M+ keys.
If the party fails, all members should lose the key. I’m frustrated with waiting for over an hour+, only to have 1–2 pulls before the group disbands.
After getting a 10+ key, I just want to quit because I don’t want to waste my time waiting for something.
Explain what you mean. The players in your group wants to play M+.
Theres only 1 player with the key so nobody else can lose their key.
Or when you mean everyone keys downgrades; tell me why i ever want to help out on other people on a weekly 10 when i am sitting on a +14 key? I am not going to put my key at risk in weekly keys.
When it is a wipefest on the first 2 pulls, it is very possible it is going to be an over 1 hour run anyway. Or you get walled on a boss and can not finish the dungeon ever.
Also, I think only the highest keys should have downgrades (for top players). If the realm’s highest key last week was +17 or higher, only keys at +17 and above should be downgraded the following week.
Overall, the main point is to create an automatic group finder system that is both rewarding and more comfortable for players. Personally, I’m fine with this season’s difficulty—it’s perfect for me.
The design of such a system could be improved as follows:
-Start from 8 dungeons at difficulty 1. If you complete all of them in time, you unlock difficulty 2.
-No key downgrades (probably highest)