LFR queue? a joke

as dps for jailer 40 mins, part 3, 45 mins.

Is this what 10 euros /month entertainment looks like? waiting 2hrs and in the meantime

  • cant group up for world bosses
  • cant do other group activities like torghast/pvp/arena

why isn’t LFR quuee somethign seperate that allows for playing??

why is queue so long?? give bonus role reward to tanks/healers much sooner

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Because it’s monday, on the last week of an xpac that not a lot of people liked. Bonus role reward would not solve this.

I feel you though. I don’t realy like queing for stuff, that’s why I play with friends.

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Because nobody is doing it?
Is it that magical to use logic these days?

LFR Q time at start of season is 5-10 minutes.

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Unfortunately this stat can be a bit hard to determine in many cases. One of the only times this has ever been compiled accurately is MMO Champ back during MoP. I don’t think they’ve done a more recent one (but I could be wrong).

2.5 million accounts were discovered and checked, which gave:

  • 63% of players had completed at least one LFR boss.
  • 33.4% of players had completed at least one Normal boss.
  • 19.3% of players had completed at least one Heroic boss.
  • 7% of players had completed at least one Mythic boss.

So it isn’t a perfect stat, but it’s a good, rough idea.

for both of you ‘‘raiders’’ here is some facts. as time goes on and less people raid, the stats for ‘‘normal raid’’ and ‘‘heroic raid’’ are worse. so LFR is very important .

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They sent newbie guild noobs to the M+ alone to gear up for the raid but newbie guild noobs didn’t return. :smiley: :smiley: :smiley:

Including LFR, which was my point on my first reply.

We are two days from the new expansion, of course people would be far less likely to queue into LFR.

Also, check my profile, see if I’m a “raider”.

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This “Raider” didn’t do anything xept LFR on alts the last 2 months :man_shrugging: .

This bieing said…
LFR for alot of players is for 3 things.

  1. Experiencing the raid as a “casual” or player that doesn’t have the time to raid static weekly hrs, these players are super random in attendance about weekly LFR clears.
  2. Viewing the storyline components inside LFR, these players only do it once, maybe twice max.
  3. Reaping some raid rewards early to progress NM/HC eassier, these players stop doing LFR after 2-3 weeks. (Prime example S3+4 for Tier set)
    (Maybe) 4. Collecting Transmogs

So…
LFR pops off early 3-4 maybe 5 weeks, then it slows down into it’s current state. Every xpack. Ever.

Also, wednesday is DF Pre-Patch.
Nobody is even online atm… If they are they’re farming mounts/achievements.

The stat drops you linked are even worse for LFR fyi.
HC/Mythic raiders raid MORE and more repeatadly because off progress.
Their hrs are usually tripled that off only-LFR players.

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It is not Blizzard’s fault that the content you want to do does not have enough players playing it, for reasons people above mentioned.

I cannot imagine what kind of a reward they would have to give me to encourage players to sign up for LFR at this point.

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off topic. nice mog.

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I don’t know either but I think that professional game designers should have a clue. Not that I would personally call this one a big issue but the fault is ultimately always on Blizzard. They are the ones who control incentives and not the players.

40 minutes as a dps isnt really that bad considering its old content that no one wants to do any more.

3 Likes

Well ideally the content would be fun on it’s own, rather than “get it over with for the reward”, but sure they could recolor some existing mount and then connect it to a “kill X bosses in LFR” quest.

That would probably temporarily revive LFR. Not sure it is worth their time though?

Fun is an incentive. It is the most difficult incentive to design though.

I would rather ask if a mode is worth maintaining if it is not worth designing incentives for?

But that again only revives LFR for a couple of weeks.
:man_shrugging:
“Problem” stays, it is temporary content.
Doesn’t matter what you change.
LFR is simply not worth time to sink in. Doesn’t matter what rewards.

Imo LFR shouldn’t even exist.
Put the storyline outside off the raid and done.

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Your class has a tank spec.
Your class has a heal spec.

If this bothers you so much, you have the solution right there.

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with LFR ive built some nice mog. introducing the dinar system they rivitalized LFR for some month. Ofc after some time this become boring… like all the content…

Exactly.
The OP is just half a year late to the “content”.
Blizz tried and succesfully did revive LFR for about 6-8 weeks, wich is ALOT LONGER then it usually lasts!

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Thank the crying raiders in MoP and Cata. LFR is no longer worth doing and my queue time for the fated stuff was 2hrs lol.

worth doin for WHAT? power? no because in 1 month DF will start. Mog maybe. but you had 4 months to harvest’em with fated LFR.

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It never was worth…

Dw, Flex Q will fix everything in DF!
Another division to lower the LFR participation :rofl: