Liberation of Undermine Tuning Incoming - 16 April

With scheduled weekly maintenance this week, we’ve made the following adjustments to several raid bosses in Liberation of Undermine.

LIBERATION OF UNDERMINE

  • Stix Bunkjunker
    • Toxic Fumes damage reduced by 17% on Mythic difficulty.
    • Incineration damage reduced by 25% on Normal and Heroic difficulties.
  • Sprocketmonger Lockenstock
    • Unstable Explosion damage reduced by 10% on Heroic and Mythic difficulty.
    • Sonic Ba-Boom damage reduced by 4% on Heroic and Mythic difficulty.
  • One-Armed Bandit
    • Coin Magnet damage reduced by 10%.
  • Mug’Zee
    • Elemental Calamity damage reduced by 12%.
    • Uncontrolled Burn damage reduced by 12%.
    • Searing Shrapnel damage reduced by 12%.
    • Surging Arc damage reduced by 12%.
  • Chrome King Gallywix
    • TOTAL DESTRUCTION!!! damage reduced by 10%.
    • Mechengineer’s Canisters healing absorb reduced by 10%.
    • Canister Detonation damage reduced by 10%.
    • Venting Heat damage reduced by 10%.
    • Mechmastermind’s Canisters healing absorb reduced by 10% on Mythic difficulty.
    • Mastermind’s Detonation damage reduced by 10% on Mythic difficulty.

nerfing a 60 pull end boss is crazy

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Their tuning this seasons is on not point.

Fix the FPS lagg fiesta instead.

While I don’t disagree, I think these nerfs are more like “We’re nuking disc priest this week and we don’t want anyone’s progress to go backwards as a result of that”.

This’ll still make 4 healing Mug’zee standard tho, so you can probably skip the final swap in P1 and massively reduce the damage everyone takes.

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60 pulls for the tops guilds. id love to see you do it in 60 XD

Why wouldn’t they? They have far more gear and the tactics are established and understood. It’s not a complicated encounter where they have to do some next level tactics.

We killed it last night in 69 pulls gang

Perfect number :smile: