Lifebloom not stacking correctly?

When i use lifebloom once the buff reads 9hps and heals 9hps
When i use a second lifebloom the buff reads 18hps but heals 15hps
When i use a third lifebloom the buff reads 27hps but only heals 21-22hps.

I have +51 healing spells.
Is this rune spell not working as intended?

it’s like the first lifebloom is affected by the +healing spells stat, but the second and third stack are programmed wrong. The text is correct, but the actual spell is not affected by +healing spells. It’s a huge mana regen loss to stack healing spells and get nothing in return. please fix it.

yeah I noticed that too, but the spell is garbage anyway so I didn‘t really care about this bug because I never use the spell anyway.

it’s mana efficient, but not when it’s bugged like this.

The spell is not really mana efficient, you rather use healing touch. The tbc version was very mana efficient but this is the wotlk version which is crap. Even in wotlk you only used it if you had clearcasting to regain mana.

I have 2 druids and have noticed this too

on both first stack ticks for 11 hp per second
2nd stack is 17 hp per second
3rd stack is 23 hp per second

I feel like the plus heal effect is not being added to the 2nd and 3rd stack for the heal over time effect

Afaik in SoD, you get 50% mana back if you let lifebloom finish.

it’s not the mana return that is the problem it is the 2nd and 3rd stack heal over time effects are not being calculate right with plus heal

Lifebloom is literally a waste of a GCD anyway.

Maybe it was free it would barely be of any use.

I hope lifebloom will counter offensive dispell in later phases