| Name |
Magic |
Pantheon |
Plane |
Zereth |
Greater Powers |
Lesser Powers |
| Death |
Necromantic |
Pantheon of Death |
Shadowlands |
Zereth Mortis |
Eternal Ones |
Undead |
| Disorder |
Fel |
Unknown |
Twisting Nether |
Unnamed |
Unknown |
Demons |
| Life |
Nature |
Pantheon of Life[23] |
Realms of Life[24] |
Unnamed |
Unknown |
Wild Gods |
| Light |
Holy |
Unknown |
Unnamed plane |
Unnamed |
Unknown |
Naaru |
| Order |
Arcane |
Pantheon of Order |
Unnamed plane |
Zereth Ordus[25] |
Titans |
Keepers |
| Void |
Shadow |
Unknown |
Unnamed plane |
Unnamed |
Void lords |
Old Gods |
| https://warcraft.wiki.gg/wiki/Magic#The_cosmic_forces
And yet, these are arguably the structures and parameters of this mythos.
The Light, or rather Holy magic, is just another type of magic like any other.
This is arguably the entire point that is being made.
It is not more special, it is not different—it is one of six fundamental cosmic forces.
We’ve had countless ambiguous uses of Holy magic in the past, not in the least looking to something as simple as the faction conflict. With wielders on both sides using incarnations of the Light [meaning their cultural convictions] against each other. Add to that examples such as the Scarlet Crusade.
We’re merely seeing them expand and contextualize what we’ve already known.
The only thing that seemingly matters—even as per Alonsus—is the belief of the wielder.
Alonsus Faol says: The Light seeks a path. It does not dictate the way.
Alonsus Faol says: Look at all the cultures across Azeroth that channel the Light. From Elune, to Gral, to An’she.
Alonsus Faol says: Philosophically different from our Church of Holy Light, but with the same ability to channel the energy.
Arator says: I have often wondered.
Alonsus Faol says: The Light needs a lens to focus its power through the wielder. The Light brings certainty, and it responds to one’s conviction.
Alonsus Faol says: But the Light cannot distinguish between love and hatred.
| https://warcraft.wiki.gg/wiki/Scarlet_Power
What I would suggest you’re doing is adding a subjective component to an objective one.
Objectively, the cosmic forces of the mythos of Warcraft are seemingly no different from one another. Each potentially has its own plane, its own Zereth, its own pantheon and so on.
Each component of these seem to manifest in the Great Dark Beyond following the same ruleset:
- The cosmic forces manifest in the physical universe as a magic type: Light as Holy, Void as Shadow, Life as Nature, Order as Arcane etcetera
- Beings of these cosmic realms and their forces, when killed, seem to return to their native planes to reform more or less as a universal rule
If a being of Death is killed on the mortal plane, their essence returns to the Shadowlands to be reformed, similar to how demons reform in the Twisting Nether.[13]
| https://warcraft.wiki.gg/wiki/Shadowlands#Inhabitants
Like the other cosmic forces, beings of the Void can normally only be permanently killed in their realm. If killed in the mortal realm, their essence returns to the Void to reconstitute, though some exceptionally powerful forces can intervene in the process.[30]
| https://warcraft.wiki.gg/wiki/Void#Void_realm
Subjectively, we’ve seen various cultures and characters thereof have various opinions and reservations regarding plenty of magic types and their uses. Not in the least amid the races, which we’ve seen played out historically. Yet, I would posit that it is nonetheless irrelevant seen to the presentation of its or their objective nature.
These structures and these parameters in so far as the cosmic forces of this mythos are concerned, as well as the magic types derived from them, is seemingly what we’ve got.
This is what they are and what they are seemingly doubling down on.