Like I predicted, Dragonflight is quickly becoming a meme because you made classes too powerful

every single spec right now has too much power… too much burst… too much healing… too much cc… too much mobility… too much instant cast… too much front load…

Nearly every single class needs a HUGE redesign not these patch redesign you are doing where you add loads of new power. every single spec you’ve relooked at so far has had serious damage, CC and Survival improvements and are always released GOD TIER…

Casters
Caster need instant cast and “fast” cast looking at… virtually every spec now has 50-70% of it’s damage just instant cast spells and the remaining cast spells are sub 1.2 seconds due to the haste, and if they do cast they hit like a truck…

Melee
melee are giving 100% uptime in most cases and if they don’t have 100% up time in melee range, they have insane bleeds or range effects… every melee now has a stun and can just tunnel somebody into the ground

Healers

Healers i feel sorry for because they have to heal the meta but you’ve given healers more and more survival tools that outside of dampening they are impossible to kill or kill anything being healed by them. healers having damage though is just the worst design i’ve seen…

I know you made a post saying “we need to speed up ques” but we didn’t think you meant because you was going to make specs so powerful people die within 20 seconds of the gate opening

Please. PRUNE front load burst and mobility from melee
Please. Prune instant cast damage and increase the cast time of spells

All CC needs to be relooked at. Maybe stuns need to go 100% 50% immune instead of having a triple stun DR… maybe all CC need be double CC instead of triple.

anyway blizz you are going to end up with 2 hour+ ques when everybody has set bonuses as games will end within 10s

3 Likes

I would simply cut 5 % - 10 % damage in PVP and see how it goes. Isn’t this easier as a first step instead of just redesigning everything ?

Thats why you have +25 on trinkets Einstein lol

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the 25% main stat on trinkets is the main issue. i appreciate that they made sure PvP trinkets are always BIS for PvP, that should always be the case but they really dident need to make it 25%. Infact just make PvP gear scale to 100 item levels above mythic raid gear when PvP flagged n make PvP gear scale to item level 1 in PvE. Problem solved. No more PvE gear in PvP.

The reason the trinket bonus is absurd is because it scales with everything since its % based.

they stealth nerfed few days ago to 15%

Let’s start from pruning frost dk and outlaw as most op melee, okay?

except dk lol

State of mele vs triple caster in Solo Shuffle:

  1. Stay pilar.
  2. Move from pilar 1 sec.
  3. Dead.
  4. Go next.

Frosy DK as most op ? What are you smoking bud, check the pvp ladder, try some FDK and then come back to us ok ?

It’s the worst dps spec in the game for pvp right now.

Sarcasmus my friend, ever heard of it xDD?

Ah sorry, hard to tell with texts

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u sure about that ?

Frost DK partecipation on 2v2 above 1.8 = 0.36%
Arcane Mage partecipation on 3v3 above 1.8 = 0.26%

Frost DK partecipation on 3v3 above 1.8 = 0.79%
Arcane Mage partecipation on 3v3 above 1.8 = 0.41%

Frost DK partecipation In RATED BG above 1.8 = 1.68%
Arcane Mage partecipation in RATED BG above 1.8 = 0.34%

Frost DK partecipation in SoloShuffle above 1.8 = 0.59%
Arcane Mage partecipation in SoloShuffle above 1.8 = 0,38%

You are right, dk is doing bad, and should be fixed tho. (no sarcasm)

NOPE , you reminded me of a old wise picture meme of school teacher sitting next to a tree and speaking to elephant , monkey , snake , horse and cow and saying ( inorder to make fair test equally then everyone will need to clime the tree and who clime tree first wins and rest will loss ) (so fair doesn’t mean balance )

what im talking about burst VS sustain classes

example dot classes rely on sustain damage and less on burst , reduce their damage by 5%-10% won’t be a big deal

compare to burst classes that doesn’t have good sustain but rely on burst means 5%-10% is a HUGE deal for them

so despite all % / percentage buffs and talents for shadow bolt and demon bolt , yet since day 1 in dragonflight nobody ever play these talents that buff them simply because base damage is too low to make 10% buff or 10% nerf to matter at all

meanwhile destro chaos bolt 5-10% nerf can kill the entire spec

i agree, but tbh, lots of rot/dot classes rn, still have access to decent burst, feels like they are burst classes, witht he option of cosntantly also dealing dmg, boomie affly sp are god tier in bg rn, not that hunters dh fury and firemages are bad, actually ive seen even dk topping meters and literally carrying bgs, i think most classes can, some specs fall behind a little and need to be checked

arcane relies HEAVILY on his burst go, and has almost 0 dmg outside of it compared to many other classes, specially if trained, when i don’t have my burws,t i barely even try to do any dps tbh

But mage have 2 other well performing specs. DK’s both specs are weak now. Still playable but have a lot of issues

true, but thats like me telling you “just play unholy”
i don’t want to play frost, and im refraining from jumping on fire just because its doing well rn, i love playing arcane, only issue now is getting people to group me and let me play it, or wait blizz to give it some sort of buff.

id be okay with arcane not getting buffed, if i didn’t have to sit through 5 hours of lfg for 1 game.

Arcane mage is not a melee dps

what does that even mean ?

boomy getting nerf tomorrow , aff and sp void torrent is decent but their main damage meter comes from their sustain not the burst , compare as you mention arcane for example

used to play arcane for fun back in days sadly got fed up of melee zug zug and quit mage all together

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