List of Pro's and Con's for WoW

Ok and what are criterias in hrs? :thinking:

pvp :fireworks:PvP :fireworks:PVP :fireworks:PVP !!! :fireworks:

There isnt mmorpg that comes even remotely near the level of wows pvp (and thats considering pvp is hard to balance and blizz actively trying to ruin pvp for several expansions)

Gw2 and nw pvp decent even for not nerdy gamers

i was thinkin about nw lately. how’s goin? i played just the 1st month

its fine for me but some technical issues like ping and rarely desync

Just curious, what is fun about world quests?

When MDI meta makes people look for only resto druid healers for all keys then even low key can be “toxic”. Or when you get a boosted boy that is really terrible at the game… or someone doing the key for score only and leaving the second it will not improve his score.

More likely tanks can do what they want in guild/friends group and don’t really have to PUG.

Which part of it?

Factions as a hard division will not work in the game. Story and player-wise.

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The engine is quite modern DX12 on Windows and Metal on macOS, including native M1 version. They even support basic shadow ray tracing for SL :wink: Not to mention having native Windows on ARM client as well…

So few percent difference and it’s bad? Assuming you can actually reach 80-100 percentile parse in the first place. If you play non-competitive/non-high-end you will never reach numerical balance differences.

Damage meter prevents support classes from existing and it also pushes healers or tanks into “must do damage” territory. It quickly grades players and creates negativity other games want to avoid. And you evaluate your gear with sims, or just ask third party site to check the gear for you.

Not to mention combat addons…

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