Rebranding a term, which has clear definition (as clear as you can google it and it shows a public wiki article, and not a shady activist site), is a logical fallacy. Taking an objective term and turning it into a subjective. You saying that I am flaming you is “subjective” (but you are dead on correct, I am actually no joke angry right now)
It says server. It does not say play area. An example of what I just mentioned. It is literally the first thing you get as answer from a quick look up, or if you find a dictionary that includes words that are not commonly used in day to day word.
Again with the subjective and objective. You are Duke and can not be anything else. You do not have another role, you don’t take responsibility for your actions. The fail state of “if you don’t pew you die” is not native to RPG. Please stop doing that.
That depends on what you are doing in DND. The good thing about DnD is that you can show a birdie to the lore and play what you want.
DnD is “THE” RPG for most intends and purposes. Some may argue, that if you are in a campaign that is fully story based it is not “actual RPG”, but the same people think that collecting wolf teeth and killing murlocs is what makes WoW good.
I can understand that, because I’m not strictly saying that.
What I’m saying is that having those things makes WoW not a pure MMORPG, but it’s still an MMORPG even with a few “chinks” in the MMORPG definition. Like it’s so close to being an MMORPG it, for all intents and purposes, should be considered an MMORPG.
But once these chinks add up more and more, it eventually stops being an MMORPG, and they really have in a big way.
There are no identity/roleplaying choices left other than race and class, and everything is instances into small shards of less than 100 players. That’s really far away.
No. I originally said that instanced content does not belong in an MMORPG, not that having them made the entire game not an MMORPG. Then I said the reason for that is that that content isn’t MMORPG gameplay, which it isn’t.
But if the vast majority of the game is MMORPG gameplay, which it was, then it’s still an MMORPG - maybe not a pure one, but close enough.
That’s what I said. You can go back and check if you’d like.
Honestly, I think you’re just seeing red when I say stuff like that because you don’t want to face the fact that Blizzard changed WoW so much it shares pretty much nothing in common with the original release - and you want people who think that it has to appear entitled or silly so you don’t face the threat of losing your version of the game.
Well, I’ve answered that in this thread already, so you can search for it, but a quick summary is that you want to run into other people to make an MMO experience, that’s not going to happen if you’re dodging the moving around the terrain part because you just land, kill a mob, and fly away, never having anyone see you.
Of course, removing flying with all the other MMORPG-breaking stuff in the game is moot. WoD proved that. You’d have to go way further.
I give up. You are just in your bubble yelling “lalalala, i am right, I have all the info” and it is insulting how far off you are with your last remark.
Well, you basically said I’m an idiot several times. You started with the insults. Don’t get surprised when I fling back at you.
I’ve got the info. I’ve linked the info. I know what they intended. I’ve talked to them.
You’re basically making the argument that facts don’t matter because you think I’m being arrogant about it. Stop spouting made-up nonsense and a debate can be had.
Again, why do you believe that a game has to exclusively consist of a certain genre of content to fit the definition of that genre?
WoW isn’t “so close to being an MMORPG”, it literally is an MMORPG that also contains instanced, small group content.
You cannot say “here is my personal definition” while simultaneously claiming that you don’t really agree with said definition.
What do you mean compare? Do you mean compare as in consider the same, or compare as in holding them up against each other?
Because I certainly don’t consider them the same, that’s for sure!
Check what you quoted again.
The problem with WoW today, unlike then, is that it never plays like an MMORPG. There’s no point in time during your playsession where you’re in a persistent world with thousands of players. It just doesn’t happen.
There’s no point in time where your talents stick and you’re fixed in your specialisation because it’s too expensive to change it and you’re too far away from the NPC’s you can. Just get out a tome and respec away.
In vanilla it happened most of the time. Not all of it, but most. Vanilla fits your “MMORPG that also contains instanced, small group content.” perfectly.
Ehh, always been a thing since the RTS games, I mean even the Vanilla loading screens show a Wildhammer dwarf on a Gryphon! Remove Flying and you remove the fantasy idea.
Agreed.
Yes and No, I don’t want to be dependent on how I play my game as to whether someone of a certain class is online in my vicinity, also that kind of is removing the RPG element of it. What do all these NPC’s do? The Class Trainers, the Profession trainers, are they just pointless? Are they like the Potion Seller from the Youtube video “You can’t handle my Portals” “You don’t understand Portal Mage, I am going into battle, and I need to get to this place” “No, you are not strong enough, my Portals would kill you!”
Again, doesn’t work for the same reason. Whilst WoW is not a single player game, neither should your fun be gated behind whether anyone with those skills is near/can be bothered to help you, it also does detract as I say, not everyone else in Azeroth is a peon with no abilities, an RPG needs RPG elements.
I think that is a necessary evil, the alternative would just be a nightmare to work with, because an actual Auction works so differently that it just simply wouldn’t be fun.
My PoV is you cant even compare something outdated to something new just because you play mage and you think would be great sitting in org selling portals like this guy said while others grind their aa off to farm gold.