Looking for someone to explain why Cold Steel Hot Blood is the way to go

Hey, looking for some to explain why everyone logging good as a fury warrior is running atleast one (often two) Cold Steel Hot Blood? Been simming myself and I just don’t get it everything keeps telling my a third reckless flurry is better and that haste/mastery is the way to go. But every top fury warr are stacking crit and choosing Cold steel above everything other than their first Unbridle ferocity.

So what am I missing? Are the trait doing more dps than the sims say or what?

That azerite trait is good if your gear has a lot of crit, yours may not have it and that’s why it sims low for you, as simple as that.

That trait scale extrem good with crit, if you have high crit it is best trait aoe/st , but if you got low crit that trait sux

I’d say there’s plenty of reasons why most warriors run an azerite setup with at least on CSHB trait:

  • it’s probably far easier to assemble a trait setup featuring at least one of UF, SR, RF and CSHB (whilst also having good inner ring traits, preferrably Overwhelming Power) instead of assembling a gear setup that has UF, SR, 3xRF and 3xOP plus 1 trait NOT named CSHB
  • traits are not always selected by user preference alone but rather dictated by which traits your current best piece in each slot will offer; you wouldn’t want to keep an 385 azerite piece over a 415 one just because the latter one has CSHB instead of RF; if your current best azerite piece in a specific slot happens to have CSHB as the best available trait on one of its rings, you will naturally shoot for it
  • even if you had your “perfect” setup of UF, SR and 3xRF, there is still one trait to be filled … this may very well be CSHB
  • CSHB helps to push crit within roughly the same realm of usability as Haste and Mastery, so you now have 3 stats that are actually worthwhile rather than being stuck with only 2; this will make itemization a tad bit less restrictive as you aren’t limited to Haste/Mastery pieces only
  • RF is a pure ST trait (apart from the first point in it, as the Recklessness CD reduction will obviously also help in AoE scenarios) as Auto Attacks are limited to one target only
  • CSHB can help to ease up your priority list, as it will push Bloodthirst’s priority to always be above Raging Blow, no matter whether you are enraged or not or how many RB charges are left (at least once you have 2 CSHB traits), so it removes the need to watch for your enrage state and RB charges (less micro-management required)

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