Looking to start Role playing

Hello Argent Dawn i have played WoW since Vanilla and always raided but now fancy trying out Role Playing. As i am new to this i was wondering what do you guys suggest is an easier charecture to RP ie race and class. Also is there any guilds that would take on a novice and help out.

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There are many guilds that would likely take in someone new to teach them the ropes. Which guilds in question entirely depends on your race/class/character aspects and other factors. Take your time with this choice. As I’ve mentioned inn many threads there will be guilds that will try to recruit you almost everyday. They’re very unlikely to ever say no. Weigh your options and pick the one you feel is correct for you. The wrong guild is a quick way to stop RPing the character.

I would recommend you try whatever you feel would interest yourself the most as investment in your own character and the lore that surrounds them is important to making a character that you will enjoy in the long term.

There are some combinations that, from my experience, are harder simply because your existence will likely put you in the bad books of most other characters. (Of course this opens many doors for compelling RP but people not liking you because you exist can be a downer if you’re not a fan)

Night Elf Mage - Arcane was the downfall of the Nigh Elf Empire (Azshara and the Highborne). Many people still dislike and distrust Arcane.

Orc Warlock - Similar to night elf mages. Fel and warlocks was the cause for the destruction of Draenor and many people remember this.

Forsaken Holy Priest - Forsaken don’t do so well when being healed with the light. The flesh is healed only to then immediately die again. It’s painful and those who use the light in undeath are looked at with mistrust in some circles.

AU Mag’har Holy Priest - Similar to Nelf and Orc. The lightbound are their enemies and, to the mag’har, is the reason that Draenor collapsed into ruin.

DK/DH - You’re only really in your faction on technicalities. People might not be very keen on the path you walk.

I’m sure others can come up with other class race combinations to avoid as a newcomer but if you feel up to the task nothing is ruled out.

Just be aware of your lore and if you’re not certain, or if blizzard isn’t, then keeping it vague generally helps.

Best of luck with your adventures into RP. Most of all remember to enjoy it.

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I will add nightborne to this due to the war that broke out between the rebellion and those that allied themselves with the legion.

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Either way, think of a race and class you already enjoy playing and start from there.

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There are plenty of “easy” choices when it comes to roleplay, though do mind that pretty much no matter what class you pick, you will probably have to look into some lore about said class, and even look further into the lore of the race and see how that works alongside the class you have chosen.

There is the PCU who got plenty of cool guild choices, and make really cool events and cross over rp between the guilds. They are very likely to also help you out with any questions you got about lore and just rp in general. Heres a link to their thread

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I’d recommend a goblin character (Bilgewater goblin, to be exact). You really only have to level through the introduction zone and have some background info about the expansions afterwards (as on any char). Goblins are fairly easy to get into (and fun) without knowing much lore.

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As a completely non-biased party, I second this.
*discreetly hands Stirrer a small coin pouch *

Jokes aside. I recommend picking a race that you are genuinely interested in and not just one you’re only visually into. It can be a pain if you get half-way into leveling a character and only then realize you have no interest in playing that race or concept. I personally planned to play a worgen, but exactly what I just said happened. From there I’ve bounced from orc, to troll to goblin now and each of those races are the ones that I’m genuinely interested in. It’s important to find that base to build your character on. I personally could never play an elf. You find out those kinds of little things about your own interests as you study the lore and RP your characters.

I would recommend you start with a concept you enjoy (and is feasible within the lore). Do you know the story of the races? Which one do you like for the race’s aesthetic? For which reason you’re going to play this or that class? Is it a good decision? (consider interaction will be the key)

Play people with whom you’d enjoy playing with. Many people begin with guilds, but my fondest memories are always with small group of friends; so hanging out with people a lot is the real trick imo.

Most guilds are welcoming towards new RPers. I would advise you enter somewhat small guilds at the starting (where individuals count over numbers).

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This sounds good in theory, but if your favourite concepts happen to be a DH, DK of various races or another concept that requires a good amount of background research, it just won’t work out that well as a new RPer.

Even if you like reading about lore, I think it will annoy you / overwhelm you when you start out, some people also feel pretty self-conscious if they aren’t fairly sure of the lore and background. That’s at least how I felt when I started off and I got the same vibes from you, OP.

A little more detail on what race and class I would recommend to you as a new RPer (assuming you didn’t pick much lore up while doing content all these years, which was also the case with me):

  • Fairly low power-level rogue/hunter/warrior. I’d stick to chars that don’t use a whole lot of magic yet until you familiarised with the lore in that area a bit.
  • A race that doesn’t require you to know much background lore because they have a good reason to not have been around much.

Some Examples:

  • A fairly young orc who grew up in the internment camps, too young to properly fight with the orcish Horde during the time they went to Kalimdor. This way you can take the lore of the introduction zones that is Durotar as the time your orc came of age. Clans were getting more or less obsolete, so you wouldn’t have to delve -too- deep into that background.

  • A goblin who grew up in Kezan, age doesn’t matter here really. Might not have been around the world much previously to Deathwing sinking it. This way, again, you can see how NPCs behave in the introduction zone, soak up the relevant lore, and jump into RP more or less right away.

  • A pandaren from the Wandering Isle. Similar to the goblin ordeal, really.

I think you get the idea.

This timeline might help you. Not 100% precise and accurate, but it does the job well: https://wow.gamepedia.com/Timeline_(unofficial)

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I think most of the info has already been said above, I’ll place an emphasis on the point of being able to separate between IC and OOC, which can sometimes be difficult for roleplayers. Choose what interests you, research it through lore, and mayhaps be on the look out for players who share likeminded things in common, above all else enjoy yourself!

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Aye, I also suggest starting off as a young char, and learn and grow as you rp and learn about the lore.

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As someone who made the mistake of starting off as an old character I agree with these statements. There’s only so much you can claim bad memory for before it looks weird.

I also agree with the statement that Goblin is probably the best for Horde. They’re also some of the most entertaining to watch when done well.

Alliance wise I’d say a Human but if you don’t want to be boring then a Dwarf or Gnome are good shouts.

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I am going to go with something unexpected here and say that Lightforged Draenei and Nightborne are not terrible new player options.

The reason for this is that they have been very isolated for a long period of time, so you don’t have to spend a long time reading wowpedia pages to catch up on everything they have been through.

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Agree. Goblins don’t necessarily require a huge lore digestion because they don’t have the rich tapestry of customs other races do, they’re motivated by quite contemporary concepts like greed and money, which you can apply in many respects. Their background isn’t date sensitive tier as kezan is still around, so you can be a shipwreck survivor like the game shows, around beforehand or have recently come over from kezan. Goblins changing cartels isn’t a huge issue given Gazzy boy is on his way to BWC topspot and we have no reason to believe he’s ever been part of the cartel. Cartels aren’t like tribes anyway, they employ members, so assumedly you write your goblin has changed cartels as you need to avoid lore knots.

So playing a goblin is not so much an exercise in lorecraft, but rather expression of character solely. This can be a bit of a double edged sword as playing as a simple gangland caricature is quite one dimensional. If you play the starting zone you see the general character of goblins, they have humour, but also some serious options (bilgewater battalion) and aren’t necessarily all crimelords, rather they tend to be motivated by recompense however they chose to do it (many are dishonest simply because its the easiest way), but many are probably fairly honest in their dealings so long as they’re getting paid enough in some manner.

Some are also just generally quite nice and have “normal” interests. Grizzek Fizzwrench is a good example, being coupled up with Saphronetta Flivvers. He just seems to want to invent things and not get involved in cartel business, and live quietly with his gnomie-pie. Gazlowe doesn’t appear to be criminally minded either, rather he’s quite industrious and fair, but shrewd as well.

In short, goblins offer good versatility and there’s potentially more to them than simple “bang bang ya mooks”, this said they do offer a legitimate option for people who want to have a bit of in your face fun with their character. I know a couple of mine I play as fairly classless characters who speak in a way (not swearing mind) I wouldn’t be able to on other chars.

For example on my roster I have:

Nuglex Greezley the one-time undermine insurance salesman and illicit explosives crafyer, died in an attempt to run from legal woes and divorce payouts, ending up ressed as a DK, but hey, legal death was his greatest blessing so he’s reinvented himself as a one man security operation.

Kootania Grindit, ex pop starlet of Kezan Riot Radio, got drafted into the airborne priests when her career dried up. Known to moonlight in booty Bay and other holes in an attempt to feel famous again.

Glaxxo Whiffsline, pharmaceutical genius and mogul. Be it legal tender or otherwise. He’s got moolah in several pies around azeroth and is working on a reliable (and addictive, very addictive) kaja cola replacement.

Rozley Smeek, she’s a simple bouncer for a hire after growing bored of watching the docks of booty Bay and beating up drunk pirates.

Jinxle “Jinxabelle” Belloir, heiress to a vast media empire based out of Crapopolis. Her family had their stuff in deep with Gallywix and were very involved in propaganda keeping him from being ousted at every turn. She’s very previous, naive, filthy rich and entitled, but with Gallywix awol, her family have gone from top end to tenuous. Looks like she’s gonna have to get her nails dirty. Oh, and she’s Nurglex’s angry “ex” wife chasing that payout.

Rikkit Grindit, brother of Kootania. Gifted inventor and anatomist. Much to his parents dismay (and hopes to pay off their huge debts to local gangs in Drudgetown) he ran off to become a pirate and rarely puts his intellectual gifts to use.

Fratzo H. Bergle is a retired professor from the Undermine School of Applied Explosonomics. He still reads and writes a lot, but mainly he just enjoys a retirement and occasionally invents weapon designs on the side, never to sell, but to push out the most outrageous but still technically plausible devices. He often gets thrown out of tinkers Union meetings due to throwing drunken slurs at gnomes present.

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I think to selectively avoid classes that are difficult when you’re new might not (always) be the best choice. Making small mistakes will help you build your RP persona (and characters) in ways that might not happen if you’re always in the same comfort zone.

Plus if, say, you want to role-play a DH and play out a rogue instead you will not enjoy it on the same level. I’d still advise caution with difficult classes, but it is when you’re new that you get the best “oh, wow!” moments and you may miss the chance if you go only for the lowest tier.

I’m not saying that you should always pick the option you like more, but don’t dismiss it on the basis that it will be difficult.

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