Lore Tidbits #6

Tortollan are the worst. It’s clear they’re Horde, there’s even one in the Zandalari council!

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While Tidal Guardians were depicted as sea serpents in WC3, they were confirmed to be the electric worm-like creatures added in 8.2, though large serpents that come out of holes in the ground are also seen employed by naga like Serpentrix, so perhaps both are used.

speaking of water related things
recently I found out the Pandaren have a Sea Goddess by the name of Mazu
and she has very similar facial features to that of a night elf.

ofc I thought she could be a naga since she is described as wearing seashells around her neck and peals around her hips, unimaginably beautiful, etc.
sounds like a Siren or sea witch, since those have been known to lure in sailors with their beauty, but she is apparently a kind and helpful creature.

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Sirens aren’t Naga, tho… Are they?

Could this be the Tidemother?

Mazu and Tidemommy are both cargo cult misapprioriated confusions of Azshara’s identity. Add that tidesages seemingly regularly treat old god whispers as the waves speaking to them and you have one hell of a religious powder keg.

Some naga sea witches have taken similar roles to the Sirens we meet in Kul’tiras
also if I am not mistaken some naga have been referred to as sirens

While it could be true for the Tidemother
I am not so sure if it applies to Mazu

She (according to the pandaren who drops this lore nugget) uncharacteristically saved a drowning captain from death, the way he describe it leaves plenty of room to explain the incident as a near death vision but regardless when the captain comes to, he is being saved by a sealion, non of the crew had ever seen before, and this sealion has stayed loyal to the group ever since.

the only concert information, the facts if you will
is that her name is Mazu and the captain confirms the head of a elven statue, he fished up, looks exactly like her.

If you wish to verify this information, go to the fishing “village” of the mist-hopper shipwreck in the dread wastes of Pandaria and find the captain in a hut, his name is “Captain “Soggy” Su-Dao” and he will tell you his story if you click on the head of the elven statue in his hut.

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They can be.

Human mages don’t incantate in Thalassian as the popular headcanon often dictates. Here’s a passage from Day of the Dragon.

“Pray that this doesn’t backfire on us,” he muttered.

His arms went up straight, hands pointed in the direction of the red dragon.
He started to mutter words in a language that Vereesa did not recognize, but which somehow sent shivers up and down her spine.

Rhonin brought his hands together, started to speak again—Through the clouds came three more winged forms.

Vereesa gasped and the tall wizard held his tongue, stalling the spell. He looked ready to curse the heavens, but then the elf recognized what had emerged just above their horrific foe.

Gryphons… massive, eagle-headed, leonine-bodied, winged gryphons.

Rhonin’s a very traditionally trained human mage and he incantates in a language that Vereesa can’t recognise. If he used Thalassian like the popular headcanon dictates, Vereesa would recognise her own mother tongue being used.

Furthermore :nerd: Khagdar also uses a faux Latin language for his incantations.

Archmage Khadgar says: Omnivus, al-vitrade! Arcanum totalus!

https://wowpedia.fandom.com/wiki/Touch_of_the_Kirin-Tor

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I think it may be related to this:

Language of death - Wowpedia - Your wiki guide to the World of Warcraft (fandom.com)

It seems that the followers of the Scourge know the language of Death itself. Therefore, it could be that what Khadgar and Rhonin use, as mages, is the language of Order, since Arcane his heavily tied to it.

Also called “Soggy’s Gamble”

Could be the pre-Darnassian Elven Language?

If thats still a thing🤔

Khadgar seemingly used not-latin, draenic, kalimag and more in different spellwork for WoD’s courtship quest.

Otherwise known as binary.

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I imagine the incantations are purely based on the culture said spell comes from. There are probably more incantations for the same spells, having been invented or translated over the decades and more.

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That moment when you’re questing and you suddenly hear “010011101010” behind your back :cold_face:

It’s how Aman’Thul gave Nozdormu the ability to control time, it’s the code for time travel from Futurama!

Because trolls have pretty powerful regenerative capabilities with them being shown capable of healing a broken shoulder to a functional state with a few minutes of break from the fighting, arrow wounds sealing in matter of seconds, and crushed throats regenerating deceptively fast.

If your wound isn’t instantly fatal, if left unsupervised the troll will regenerate it unless you use fire or poison to block their regeneration in the first place. To this end, there’s an archer’s rule for instantly guaranteeing a kill shot on a troll.

Vol’jin nodded. “You be needing careful shooting, then.”
“With trolls, I draw a line connecting the bottom of the ears, drop it three inches, and split it in half. Easy shot at the spine, and you get the tongue as you’re going.”
Chen looked aghast. “I think, Vol’jin, what he meant—”
“I be knowing what he meant.” The troll looked at Tyrathan. “These be Zandalari. Four inches. Their ears be set high.”

Severing the spinal column at the neck leads to internal decapitation which effectively kills a troll instantaneously.

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By the power of greys… uh… chi, monks can punch through plate and the person its protects. Taran Zhu does in one of those stories, going right through a mogu’s chest like that scene in mortal kombat 9.

It was also a particularly large Mogu that towered above the rest, and especially thick plate armour that shrugged off other attacks.

His fist went through the plate, through the mogu (and his heart) and dented the imprint of his fist on the back of the plate.

Man was arm deep in Mogu.

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