Not many know, but Hasic was one of the eastern ports of the Lordaeron, serving the Great Sea and offering passage by ship to Khaz Modan. It was vaguely hinted by the Day of the Dragon novel that it was a very prominent and active port.
Hasic lay in the distance, but a subdued, silent Hasic. The wizard could hear nothing, no sound of activity. A port such as this should have been bustling with noise loud enough to reach even their party. Yet, other than a few birds, he could make out no sound of life.
It is difficult to make sense where the port was, actually, located and quite understandable why it has not been implemented into the game - due to the massive world scaling issues - but it was hinted of its approximate location.
Between Hasic and the shores of Khaz Modan only the ravaged island kingdom of Tol Barad brought any change to the endless waves, and Falstad had previously indicated that the party would not be landing there.
Hasic also maintained land routes to its neighbors, especially the major realms of Hillsbrad and Southshore. Although it would take more than a week to reach either one, perhaps that remained the only chance.
What happened to the port post-Third War is a mystery, but, presumably, it has been destroyed by the Scourge, given its location and affiliation.
Another type of lore.
The barrack in VoH has shades spawning around it to cast sleep on the guards that sleep in the hammocks, these shades are supposed to be invisible, but latelyâŠ
Thereâs not a whole lot of explicit stuff. Alâar seems to have been summoned initially by Kael on the way to destroying the Sunwell, and chances are he inspired the other BElf Bloodmages. His Verdant Spheres are also made from the Mooncrystals (the ones Arthas needed to crack the defenses of QT), and are thus probably unique to him, though again others may have copycatted the concept with lesser imitations. The Bloodmage NPCs you see in Hellfire (https://www.wowhead.com/npc=19258/bloodmage) have a headpiece that might immitate the verdant spheresâŠbut then they go ahead and use distinctly non-bloodmage spells (frost-based instead of fire-based, even though the WC3 manual on Blood Mages specified they shirked frost magic in favour of fire - https://wow.gamepedia.com/Warcraft_III:_The_Frozen_Throne_Game_Manual#Blood_Mage )
We have actually two things named blood mages, which the only thing they share is name
One are the special type of b elf mages who use verdant spheres, fire and also fel, no blood magic⊠Kaelâthas being one
The other are users of blood magic, aka hemomancers, nothing related to the former ^^
Which you can find Hemomancers amongst many⊠Bleeding hollows, sanâlayn, Blood troll, fel orcs and others
Some people say that a blood elf Destruction warlock represents blood mages well
Since it has fire, also stuff like drain life
The Shalâdorei education system is simply awful when coming to animals other than the native mana-sabers. This can be seen by the Shalâdorei zoo, filled with a plethora of factionally incorrect information regarding animals.
Shalâdorei are for example taught that zhevras are called âmonohornsâ and penguins are deadly predators. - This is a wonderful way to make traveling on a Nightborne fun and unique by being completely wrong about your knoweldge on animals. E.G - Theyâre taught tigers are very cuddly and friendly, as seen from the zoo.