So, I was first-timing a mage in classic. Did all 3 mage quests for Tabetha and was running through Dustwallow to turn them in and see what’s the reward gonna be. When suddenly when I was running near 36 level raptor and pressed Blink, it started having infinite animation… At that moment I knew it was trouble.
The funny thing was that chat didn’t stop working, so I could continue chatting with guildmates. It was unlcear if it will unlag and it’s better to wait it out or insta alt+f4 and relog. Then I remembered that the exact same thing happened when SoD server update was implemented and I had exactly the same kind of lag which was only fixed after re-opened the game.
So I did that but ofc when I was able to log in it was too late. The fact that I always have to “change realm” before logging to anniversary didn’t help either. Killed by a -3 levels raptor at full health, mana and even with the Light of Elune macro ready.
This seems to be a server issue. I don’t usually get any lags/DCs, and another guildie was asking several times if ppl had lags that day since he had DCs. Apparently not everyone gets DCs when the servers are bad but there’s a number of people who do.
So, 40 level mage dead to DC. 36 level priest dead to DC. Both had all the professions meticulously leveled up too. Basically the servers kill my characters and end my hardcore challenge whenever they feel like it. There’s absolutely no measures by Blizzard to prevent DC player deaths - no DC revives, no system messages like “today the server is having issues, please make sure you’re safe or play tomorrow”, nothing. So is HC is just a lottery of getting unlucky DC timing and as a punishment for not playing hunter? I thought it was supposed to be a fair challenge.