Lower Karazhan wanted tuning :)

Hi guys im really glad that devs are watching over Lower Karazhan especially, so list of my personal wantings (THE TUNING). I say for this time LKR is doable but still you cant push it +3 after lvl 16 key.
And some trash and bosses need some adjustment

A list of wanted tunings for Lower Karazhan:

  • Trash in the room with Attunement:
    1. Spectral Charger, due to that fact that room is dark, none can see charge,
      when you have a lot of spell efects at once none can see where horse is going to charge, can we have the charge trail be more visible?
    2. Spectral charger Charge and its range, its huge, its really huge, it can charge through boss and pull it to you, can we have some range reduction ?
    3. Spectral charger Trampling stomp does huge damage, if you have more then 2 horses in 19+ key who have made this cast(if you pull more then 4+ at once), you are probably dead + maybe charge, its a wipe.
      Can we have some tuning with cast time and damage please?
    4. Attumen the Huntsman dismounted phase, can we have Midnight charge (Mezair) be more visible ?
    5. Attumen the Huntsman Shared Suffering, it seems like the more persons comes to share it, the more damage it does…
      If you can solo it as bdk whats the point of soaking it with other people? Can we have it reviewed ?
  • Trash in Ball room:
    1. Spectral Attendant and Spectral Retainer have way too much HP for lvl 20 even, they give less forces for progression then trash in Grimrail Depot lvl 20.
      I give you an example:
      LVL 20 key (LKR) Spectral Retainer 1.64m HP , Forces 3 = 0.71% progression
      LVL 20 key (GD) Grimrail Overseer 1.37m HP , Forces 7 = 2,33% progression
      Can we have the HP of trash and total forces needed to be reviewed please?
      It seems like not the bosses are hard, but the trash are taking way too much time to deal with it.

Anyway its my personal opinion, what do you think guys?

You do know that we have trash-week right now and all trashmobs are supposed to have more HP than usual?

I can see it very well as tank tbh. It’s purple, it’s massive. But if you go there and start DPS blindly ofc you might miss it :stuck_out_tongue:

Don’t stay with the boss on your back, easy.

Interrupts? :face_with_raised_eyebrow: you can actually mark them with colors for personal interrupts.

It’s a flaming cone so big even Moroes can see it…

I always side step it and one paladin in this forum was skeptical but upon trying he said you can.
I think all of your ideas for nerfs are just git gut tbh :stuck_out_tongue: no offense.

You do know you can stun the charge and you can interupt the other atack i Hope ? Or are you trying to bruteforce it and are surprised IT Hurts ?

The horses are deadly, if its big pull sometimes u cant see anythings there, i ring of peace them into wall and pray.:pray:

Why are you pulling more mobs than you can reasonably control?

Stuff hurts when casts go off that shouldn’t in high keys. More news as it breaks.

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