I have the same problem!
Its impossible 2 play pvp with addons right now.
Message: Interface\AddOns\LoseControl\LoseControl.lua:8156: attempt to compare number with boolean
Time: Fri Mar 25 18:26:55 2022
Count: 3035
Stack: Interface\AddOns\LoseControl\LoseControl.lua:8156: attempt to compare number with boolean
[string “@Interface\AddOns\LoseControl\LoseControl.lua”]:8156: in function `?’
[string “@Interface\AddOns\LoseControl\LoseControl.lua”]:6849: in function <Interface\AddOns\LoseControl\LoseControl.lua:6848>
Locals: self = LoseControlarena3 {
0 =
iconInterruptFrost = LoseControlarena3InterruptIconFrost {
}
lastTimeUnitAuraEvent = 275299.286000
iconInterruptNature = LoseControlarena3InterruptIconNature {
}
iconInterruptQueue06 = LoseControlarena3InterruptIconQueue06 {
}
iconInterruptShadow = LoseControlarena3InterruptIconShadow {
}
iconExtraInterruptList = {
}
interruptIconOrderPos =
{
}
unitId = “arena3”
iconInterruptQueue04 = LoseControlarena3InterruptIconQueue04 {
}
text = {
}
maxExpirationTime = 0
defaultFrameStrata = “MEDIUM”
iconInterruptQueue07 = LoseControlarena3InterruptIconQueue07 {
}
iconInterruptQueue03 = LoseControlarena3InterruptIconQueue03 {
}
iconInterruptBackground = LoseControlarena3InterruptIconBackground {
}
iconInterruptElemental = LoseControlarena3InterruptIconElemental {
}
iconInterruptArcane = LoseControlarena3InterruptIconArcane {
}
iconInterruptQueue09 = LoseControlarena3InterruptIconQueue09 {
}
unitGUID = “Player-612-056A2D4A”
iconInterruptQueue05 = LoseControlarena3InterruptIconQueue05 {
}
texture = {
}
iconInterruptPhysical = LoseControlarena3InterruptIconPhysical {
}
iconInterruptFire = LoseControlarena3InterruptIconFire {
}
parent = LoseControlButtonParentarena3 {
}
iconInterruptChaos = LoseControlarena3InterruptIconChaos {
}
iconInterruptHoly = LoseControlarena3InterruptIconHoly {
}
iconInterruptQueue02 = LoseControlarena3InterruptIconQueue02 {
}
iconInterruptList =
{
}
anchor = ArenaEnemyFrame3ClassPortrait {
}
iconInterruptQueue01 = LoseControlarena3InterruptIconQueue01 {
}
frame =
{
}
iconQueueInterruptList =
{
}
iconInterruptQueue08 = LoseControlarena3InterruptIconQueue08 {
}
}
unitId = “arena3”
typeUpdate = true
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = “attempt to compare number with boolean”
GetTime = defined =[C]:-1
UnitIsUnit = defined =[C]:-1
LoseControlDB =
{
disablePlayerTargetTarget = false
disableRaidInArena = true
disableTargetDeadTargetTarget = true
frames =
{
}
showPartyplayerIcon = false
disableRaidInBG = false
disablePartyInArena = false
duplicatePlayerPortrait = true
priority =
{
}
disablePlayerFocusTarget = false
noLossOfControlCooldown = false
disablePlayerFocusPlayerFocusTarget = true
disableTargetTargetTarget = false
disableFocusFocusTarget = false
disableFocusDeadFocusTarget = true
disableArenaInBG = true
disablePartyInRaid = true
noCooldownCount = false
customSpellIds =
{
}
disablePartyInBG = true
showNPCInterruptsTargetTarget = true
version = 7.200000
showNPCI