M+ and Arcane Mage....how is this even possible with the amount of crap on the floor every second

Not like the people pushing 5k+ say it but aight bro

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Have to agree with Lyxser on this one. I don know what spec you are playing. But for me on my frost mage (and did try arcane mage a while) the only real affix which can affect me is…quaking? Making sure it doesnt pop up when I am casting a long cast glacial spike or something :D…thats it. No other affixes affect the ranged so much…provided that you actually know where the f are you standing as Lxser already pointed out.

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casters need to… um, cast? how many bosses require you to move constantly? um, like more than 60%? then there’s quaking, volcanic etc. not everybody is a mage with unlimited mobility lmao.

also at the pala, i don’t follow any streamers but judging the content i do with my friends i can tell you melee have a much easier time to deal with mechanics.

but w/e.

So…every boss fight should be a target-dummy type of fight. Where mele have to dodge everything what the boss trows in mele range, while the ranged can just sit back in a safe zone and farm orange dps parses? I play both rogue and mage in m+s.

Dodging poo and making a judgement call(can I afford this long cast spell before boss goes ham on ranged…or should I keep it?) is pretty much the bread and butter of "ranged/caster difficulty? If anything meles have harder since a lot more boss abilities(run back, dodge waves, move out of crap and etc) affect them. But to ā€œcompensateā€ for this, they have quicker attacks.

Edit: And lets not forget about abilities where the boss goes into tornado mode or something(like the shark boss tornado on FH). Mele: Either use defensives or just wait it out. Some specs(like outlaws extra mele reach) can just cheese it sure…but not all meles have it.
Ranged: Don’t care. Just continue pew pew from Africa.

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you’re misunderstanding me. i’m not talking about boss/trash/affix design here. it’s just that casters have a lot to juggle to get optimal dps while melee don’t. ofc, this doesn’t apply to every boss.

also, most casters lack the utility a melee brings, like 15s interrupts etc.

i don’t think it’s fair to say casters are the easiest thing to play, just look at representation of specs on rio or mdi or w/e.

also, your example, the shark boss in fh, while melee have to dodge a tornado 1/2times casters have to deal with the sharks lmao.

Spam explo and barrage = win

To be honest i find melee way easier. Or maybe mostly a non-caster. But i also do not see the difficulty in just stand at sides or backs. Have to dodge cleaves? Why? Should have positioned at a side anyway.

If you use Incanter’s Flow instead of Rune of Power, M+ will feel like 10 times easier as an Arcane Mage. You don’t have the optimal DPS in optimal situations where you can stand still, but you’ll be free to move and do slightly sub-optimal DPS constantly and safely.

Also, use Arcane Orb, it’s awesome in M+.

Just remember waycrest Manor and tol dagor are dungeons from hell this week, :flushed:

arcane is a spec not a class. question mark lmao

yeah, applies to anyone.

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no offense but I dont think you should be generalizing your 2k score content you do.

just like there’s no point generalizing how LFR runs go lmao

yeah and melees need to move out of mechanics while range can stand still and keep DPSing, what’s your point? :joy:

yeah they’re bringing 2 hunters to MDI, its R A N G E D. :joy: again, what’s your point?

just like melees have to deal with sharks if they get them? :joy: again, for the last time whats your point.

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idk why you felt the need to make such a tryhard post lmfao. i’m speaking from my own perspective, like 2k ain’t much lol, never pretended it was but that’s how i see things at my level.

also bm hunter might be ranged but it ain’t a caster bruh lmao. nice reach tho

edit: i see you play a frost dk lol, the meme melee before dhs were a thing, how is m+ hard for ya bud?

stop plz, it’s super cringe using emojis trying to get your ā€œproā€ opinions across.

The fact that melee almost never really loses any damage while moving?

There are very few mechanics where you truly have to disengage and not be able to do anything.

The melee bias in this thread is so painful… but what is there to be expected by a majority of melee players these days. Even Blizzard themselves are biased as hell towards melee.

Try playing destruction lock or demo in m+, and you quickly see just how many mechanics there are that just hinder you completely as a caster.

The mere fact that most of the mobs need to be kited constantly, especially the pillars, compound this. Ranged =/= hardcaster… people just don’t see the struggles because nobody bothers to play hardcasters anymore anyways. Go figure.

For every mechanic a melee might move, there’s also an equal, if not worse mechanic casters have to deal with. If anything, it’d be equal, but definitely not easier for hard casters.

Hunter is a whole different scenario, but this should be known that they ignore every mechanic by design already.

don’t waste your time dude. most melees in here think casters have the mobility and ability to ignore mechanics like a bm hunter.

that’s cool and all that but its lacking a lot of relevancy

depends for whom, for my dog, its probably slightly above average.

?

how do you move out of stuff without losing damage as a melee? :joy:

name few dungeons where ranged has to dodge more than melee.

yeah must be that chief. everyone’s biased EXCEPT YOU. :joy:

Move sideways to the mob/ boss while still in range? There’s a reason I immediately stated the clarification below that most of the mechanics that need to be dodged don’t require you to fully disengage from the mob

Yup… judging by the way he answers and him not even realizing how mechanics of melee/ hardcasting work… ugh. No point in even trying.

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lmfaooooo bruh did you just ignore 2/3 of my post because you can’t come up with a good reply without using an emoji?

you resorted to making a ā€œniceā€ jab by stealthy trying to compare my intelligence to that of a dog but kinda pathetic lol.

next time you try to prove your ā€œproā€ opinions use facts and less emojis, what a try harder lmao with nothing to show for ex dee.

??? :joy:

I didnt ask how do you dodge frontalls lmao, i asked how do you move out, OUT, of things you gotta dodge.

Fire on 3rd TD boss, Slam in freehold 2nd boss, sharkstorm on 3rd boss in freehold, void pulls on last boss in sots etc etc etc.

I dont prove things to 2k players lmao.

I preach, you sit and listen, call me preacher and father figure.

I love donuts :doughnut:

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nah, i just laugh cause you’re a cretin who can’t compose an argument but feels proud of a rio score that’s not even all that this late into the season lmao