Not like the people pushing 5k+ say it but aight bro
Have to agree with Lyxser on this one. I don know what spec you are playing. But for me on my frost mage (and did try arcane mage a while) the only real affix which can affect me isā¦quaking? Making sure it doesnt pop up when I am casting a long cast glacial spike or something :Dā¦thats it. No other affixes affect the ranged so muchā¦provided that you actually know where the f are you standing as Lxser already pointed out.
casters need to⦠um, cast? how many bosses require you to move constantly? um, like more than 60%? then thereās quaking, volcanic etc. not everybody is a mage with unlimited mobility lmao.
also at the pala, i donāt follow any streamers but judging the content i do with my friends i can tell you melee have a much easier time to deal with mechanics.
but w/e.
Soā¦every boss fight should be a target-dummy type of fight. Where mele have to dodge everything what the boss trows in mele range, while the ranged can just sit back in a safe zone and farm orange dps parses? I play both rogue and mage in m+s.
Dodging poo and making a judgement call(can I afford this long cast spell before boss goes ham on rangedā¦or should I keep it?) is pretty much the bread and butter of "ranged/caster difficulty? If anything meles have harder since a lot more boss abilities(run back, dodge waves, move out of crap and etc) affect them. But to ācompensateā for this, they have quicker attacks.
Edit: And lets not forget about abilities where the boss goes into tornado mode or something(like the shark boss tornado on FH). Mele: Either use defensives or just wait it out. Some specs(like outlaws extra mele reach) can just cheese it sureā¦but not all meles have it.
Ranged: Donāt care. Just continue pew pew from Africa.
youāre misunderstanding me. iām not talking about boss/trash/affix design here. itās just that casters have a lot to juggle to get optimal dps while melee donāt. ofc, this doesnāt apply to every boss.
also, most casters lack the utility a melee brings, like 15s interrupts etc.
i donāt think itās fair to say casters are the easiest thing to play, just look at representation of specs on rio or mdi or w/e.
also, your example, the shark boss in fh, while melee have to dodge a tornado 1/2times casters have to deal with the sharks lmao.
Spam explo and barrage = win
To be honest i find melee way easier. Or maybe mostly a non-caster. But i also do not see the difficulty in just stand at sides or backs. Have to dodge cleaves? Why? Should have positioned at a side anyway.
If you use Incanterās Flow instead of Rune of Power, M+ will feel like 10 times easier as an Arcane Mage. You donāt have the optimal DPS in optimal situations where you can stand still, but youāll be free to move and do slightly sub-optimal DPS constantly and safely.
Also, use Arcane Orb, itās awesome in M+.
Just remember waycrest Manor and tol dagor are dungeons from hell this week,
arcane is a spec not a class. question mark lmao
yeah, applies to anyone.
no offense but I dont think you should be generalizing your 2k score content you do.
just like thereās no point generalizing how LFR runs go lmao
yeah and melees need to move out of mechanics while range can stand still and keep DPSing, whatās your point?
yeah theyāre bringing 2 hunters to MDI, its R A N G E D. again, whatās your point?
just like melees have to deal with sharks if they get them? again, for the last time whats your point.
idk why you felt the need to make such a tryhard post lmfao. iām speaking from my own perspective, like 2k aināt much lol, never pretended it was but thatās how i see things at my level.
also bm hunter might be ranged but it aināt a caster bruh lmao. nice reach tho
edit: i see you play a frost dk lol, the meme melee before dhs were a thing, how is m+ hard for ya bud?
stop plz, itās super cringe using emojis trying to get your āproā opinions across.
The fact that melee almost never really loses any damage while moving?
There are very few mechanics where you truly have to disengage and not be able to do anything.
The melee bias in this thread is so painful⦠but what is there to be expected by a majority of melee players these days. Even Blizzard themselves are biased as hell towards melee.
Try playing destruction lock or demo in m+, and you quickly see just how many mechanics there are that just hinder you completely as a caster.
The mere fact that most of the mobs need to be kited constantly, especially the pillars, compound this. Ranged =/= hardcaster⦠people just donāt see the struggles because nobody bothers to play hardcasters anymore anyways. Go figure.
For every mechanic a melee might move, thereās also an equal, if not worse mechanic casters have to deal with. If anything, itād be equal, but definitely not easier for hard casters.
Hunter is a whole different scenario, but this should be known that they ignore every mechanic by design already.
donāt waste your time dude. most melees in here think casters have the mobility and ability to ignore mechanics like a bm hunter.
thatās cool and all that but its lacking a lot of relevancy
depends for whom, for my dog, its probably slightly above average.
?
how do you move out of stuff without losing damage as a melee?
name few dungeons where ranged has to dodge more than melee.
yeah must be that chief. everyoneās biased EXCEPT YOU.
Move sideways to the mob/ boss while still in range? Thereās a reason I immediately stated the clarification below that most of the mechanics that need to be dodged donāt require you to fully disengage from the mob
Yup⦠judging by the way he answers and him not even realizing how mechanics of melee/ hardcasting work⦠ugh. No point in even trying.
lmfaooooo bruh did you just ignore 2/3 of my post because you canāt come up with a good reply without using an emoji?
you resorted to making a āniceā jab by stealthy trying to compare my intelligence to that of a dog but kinda pathetic lol.
next time you try to prove your āproā opinions use facts and less emojis, what a try harder lmao with nothing to show for ex dee.
???
I didnt ask how do you dodge frontalls lmao, i asked how do you move out, OUT, of things you gotta dodge.
Fire on 3rd TD boss, Slam in freehold 2nd boss, sharkstorm on 3rd boss in freehold, void pulls on last boss in sots etc etc etc.
I dont prove things to 2k players lmao.
I preach, you sit and listen, call me preacher and father figure.
I love donuts
nah, i just laugh cause youāre a cretin who canāt compose an argument but feels proud of a rio score thatās not even all that this late into the season lmao