M+ and endgame for beginners

I have never played the endgame content and part of the reason is there is no queue. It’s kind of weird when you start out and you are somewhat guided to queue for dungeons and battlegrounds, then you see people chatting about M+ and whatnot and it’s confusing, but you realize you somehow need to apply to a group and idk about other beginners but to me that’s an instant “meh, no thanks”. From my point of view, a simple queue would fix this and I’m willing to bet there’s a whole bunch of players completely out of the endgame content due to this

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TBH i think “classic dungeon finder” system would be perfect for it, searches for people automatically then you have to go on your dungeon to summon, everything would work as in normal m+ grp but finder would be automated and exclude elitarism, it would work for new players especially on lowest keys.

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I agree. M+ should get queues for a certain low key range. Maybe up to +11 or +16. Just some acceptable threshold. Beyond that, it would require a lot of engineering by Blizzard to make group comps viable

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I think +10 max would be generous enough to learn people how to actually use group finder and get in touch with dungeons/ tactics

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+10 sounds ok I think. I guess you have wyrm crests in mind. I included +11, because I think +11 gatekeeping to get gear farmers is bad for the game

I don’t think people find it confusing to perform two clicks. The biggest deterrent is thinking that it’s “serious” content with a real chance of failure whereas anything you can queue for is a guaranteed win.

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The good news is that the next expansion will have a brand new endgame pillar called “Delves” which will be possible to do even solo.

As about M+ … My advice is to not do with with strangers but people who are part of your guild or some community

There is automated content that is basically easy enough that can be done with any random combination, and then there is pug content which is organised. Each content type has it’s own autoqueue game play that is easier.

So if you want to venture into harder content then you have to form your own groups and care more about what classes you invite, what the group composition is.

Levelling/Normal/Heroic Dungeons > Mythic Plus Dungeons
LFR > Normal/Heroic/Mythic Raid
Random Battlegrounds, Solo Queue > Rated Battlegrounds, Arena

There was talk of a way to queue for Rated BGs solo but I rarely venture into PvP so I don’t know if that came with 10.2 or not. I’m sure someone here will know. Or I could go digging.

If you really want to treat M+ like the group finder, list your key and invite the first four people to apply in the right roles. For low keys I’m sure it probably doesn’t matter but later on you’ll want to be more careful about the composition you choose.

They are going to add kind of AI dungeons in the future so you can do them solo, it’s currently in testing I believe. I’m not sure if any kind of solo queue is planned for Mythic plus at present. PvP did get a solo queue option in the past which has had a mixed reception but on the whole many seem to use it.

Totally correct. But hang in there cause that will change.

So next patch they add this. The whole purpose of this mechanic is exactly what you need. A bridge between endgame content and a fresh 70 toon.

If blizz manages to pull it off correctly, you will be able to learn the ropes and know what to expect when you begin your M+ jurney.

The next thing will be just to simply add a little tutorial on the LFR tool (just press 1 or 2 buttons) and were all set. :slight_smile:

If they ever made a queue system for mythic plus, they would have to dumb it down until it bears little resemblance to the actual endgame content it’s claimed to represent (exactly as they have done with LFR).

If you really want to get involved with mythic plus, join a community like Scared of Dungeons where you can learn the ropes with friendly and patient people rather than jumping straight into pug land.

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