M+ combinations in High keys killed the game

There are fury warriors pushing for 17s as well, are you saying fury warrior also meta? I am talking about pug invites, not group pushing. Bringing balance to that restricted and competitive environment is much easier than you think just with some small adjustments not with complete overhauls like blizz currently doing

What kind of point is that? It’s still the 99% that pay the bills.

If anything you should be annoyed that the 1% are the people setting tierlists and gatekeeping capable specs like your own out of the meta.

Anyway, the answer remains the same. Make friends.

Like those that did this exact week? They nerfed prot pala’s damage by 5%, and enh damage in keys by 6%. So by your logic they are doing more than enough.

I mean, to get an invite for a +15, it would seem that you would need to have done some +15s first.

I play enh and for sure I can tell you that there is 0% chance to get invited for a 12 with just having done all 11s.

By that logic 12’s are impossible to break into. :dracthyr_hehe_animated:

So I need to have 5 years of job experience to start entery level job? Makes perfect sense!
%6 nerf on enh was funny consider they were doing %15 more at overall than other classes.

Added note: in pugs at least. But at this point that even starts at 10s.

Gotta push your own key, have it bricked, do the 11 again, get your 12 bricked, etc

Exactly what happens, I have seen my 15 key to downsize till 10. But this is a problem of key squish, not meta classes

So how does that work? You get a 12 then decline everybody that hasn’t done one and only accept people that have timed the key on 12 meaning you should time it, not brick it, no?

It’s just rubbish, sorry.

I’m not disputing they are hard to get into and people are picky but c’mon.

That is indeed what most people do. They do the same for +10, +8 you name it.
Im not saying i agree, im just saying how people make their groups.

I was obviously just joking in my response, but inviting only those that have timed +12 already still doesnt mean you time your key, just means the chance is higher.

15% more with pi and evokers to babysit them. They are gonna leave them at the top spot anyway until the end of the season, where they are gonna have new specs that they are gonna rework and have them be the FOTM. Is that your first season with blizzard?

You are not trying to get an entry level job. You are competing against the rest of the players that want to enter into 15s. Anyone making a group will give priority to the players that have completed at least SOME +15s into their group, the more the better the chances. Since people that have not completed all the 14s will not try to join 15s, you are literary on the bottom of their list.

Or you know, by taking the time to level your key, making a group, and trying to time your own key. When I wanted to start doing 11s, I made my own groups and invited people that had some experience with 11s so that I actually learnt from them.

You are getting the hang of it. People that have timed the exact key will probably not join your group, but if they have done similar levels then they have a pretty big advantage.
Last thing you want is for people to “try” new things in your key. So you invite people that have preferably SOME experience, get the hang of it for some runs (because some if not most of them are gonna fail), and by the time you have done 3-5 successful keys at that level, you will be able to actually get invited into other keys of that level.

Comparation with the timeline of the previous S1 of Df with current one . ( the topic is on the US forum )
36 millions Keys Df S1 completed vs 17.4 million TwW S1 at current date.

So yes the game is pretty much dead seeing the participation and comparation with respective seasons at each current time .

Pretty much same for raid.

“Full normal clear, link cutting edge or no inv.”

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people killed the game.
If everyone just made their own groups and ignored those ridiculous requirements


with that higher keys you need a proper group not just bunch of randoms .is the game dead ? no

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As long as any one spec is 0.1% better than another it will be brought every time, this dream where there is no meta for literal cutting edge level keys is a fantasy.

People would be less strict on requirements if failing was less punishing, or harder to fail.

The strict requirements make an “unatural” thing like RIO important. Where people will quit keys cause they wont gain RIO.

People are in M+ for so many different reasons, some for RIO. Some for crests, some for loot. And when goals differ, the odds of group falling apart increases. As they do not have a single common goal other than the time. And if that common goal of timing it, falls short. Then odds are group will fall apart.

Not really sure why we have time as a factor at all. It only favors ego cultivators. While making everyone elses experience a misery. The ego cultivators are a small minority.

They might be loud, but still they are few.

Now progression is gatekept behind this misery experience. If you want to raid, you will need to farm mythics.

Ive been afk from WoW for a few years. Many aspects of the game i think they improved.
But M+ is certainly an aspect of the game i really hate.

Fine with meta classes like my resto shaman. But with my hunter is a decline simulator i do not enjoy at all.