M+ issues are sad

You know what else won’t help them? Blowing smoke up their behind to make them feel better.
You know what all these people have in common, they will avoid commenting on the fact that some people have just done what they’re claiming can’t be done.

Case and point, i transfered this monk just before previous reset, managed to get a +2 in before the reset… Didn’t get the char linked to my main till the end of the week. I still managed to get from 419ish ilvl to all 20’s done and ilvl 475 in a week. The vast majority of the runs done in a pug. So why can’t others do the same? WW isn’t a meta spec either, so that can’t be used as an excuse.

Actually… Total runs of Tyrannical, Volcanic, Sanguine is 1.905.653
We’re on the first rotation, so we’ve only had those affixes ones if i am not mistaken :stuck_out_tongue:

i personaly go by the number of keys completed on set diffiulties.

at this point of season decent players usualy have 50+ completed dungeons in particular brackets

anyone with 100+ timed means thaat you have like 90 % of chance that he knows what he is doing

if someone has like 10-20 keys in bracket i ignore them even if they are high itlv .

Profiles likely hidden

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If only we had acess to that info

ok i found some data from nightstalker, according to their data
1.94m keys timed last week, 2.09m total keys, 0,91 in time ratio
first week overall run amount was 3.2m
we’re in week9 and have a lot more week in the season, compared to s2 the key amount is almost doubled
SO, people do stop doing keys (i am one of them) which means some people may face longer queue times.

good for you but that doesn’t change OP’s experience. WW is doing incredible dps right now btw.

and what you guys have common is just because you do it you think everyone else can/should . that’s not how it works as people don’t have the same skills , characters, experience etc. so many variables. it’s time to stop with the ''i did it so it can be done ‘’ and maybe focus on why in week 9, %10 of the keys can’t be timed . this includes all levels, means 200k keys failed . only increased %7 from week one despite all the gear people got.
that proves that there is a problem somewhere . i’m not saying every key has to be timed but 150-200k failed keys every week is a lot. this season is better but the season 2 numbers are really bad. only 990k runs are done and 840k of them were timed in week 9, half the amount of current numbers. right now it’s higher because it’s a better season & last season and raid .
if a game mode can’t keep these players for a longer time then it means there is a problem. season 2 started with 2.2m runs and ended with 340k runs in last week of the season. there are many problems with m+ and numbers being this volatile supports the thesis.

all data is from nightstalker314/twitter

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Yea, nothing to do with the topic under discussion, and I’m gaslighting?

Get out.

i didn’t say you are that’s generally what happens on the forums everytime someone complain about m+ , people just come with their torches & ‘‘you are the problem’’ signs

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It’s easy to make generalisations. But in this specific instance if millions of people can make runs and he can’t where do you suppose the problem lies?

who is that ? i rather trust Puny’s post here

linking icy viens data.

I like turtles!

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So do ret paladins in those key levels? So do Fury warriors, and a bunch of other classes.

Exactly, it’s a player issue, not a game issue, thanks for admitting that., it’s a simple l2p issue.

Why is it a lot, M+ is designed to push players till they fail … What’s your point? I feel like if 90% of keys are timed it’s fine.
You also assume that people keep doing the same key levels, so fail rate should fall as they get gear… In case you’re unaware, people actually also push keys… It’s one of the things many people enjoy about M+ … pushing. And pushing involves failing… a lot.

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can u link shadowlands?? bfa?

I am speaking about DPS cklasses. MAGE ROGUE HUNT WARLOCK

i have no issue doing keys on my hybrids…zzzzzz reading comprehension

Ah yes, you’re invited differently to keys as a fury warrior than a fire mage… ofc, if you’re fire mage, or hunter you use a different sign up system… a DPS is a DPS :clown_face:

Also actually read what i was responding to … Reading comprehension much dude?

Simply an example that back then the skill level to do M+ at those levels was much higher, and people are debating if this season in DF is easier or not, for me it’s overwhelmingly the easiest season I’ve done. I’m not complaining about it, when I saw that the max M+ reward was moving from a +15 to a +20 in DF I thought “Oh god this is going to be annoying”.

I didn’t play S1 DF so no comment, but right now a 20 feels easy. I feel like I can walk into a 20 and be confident and comfortable that not only will I be fine, but that I can even to some extent carry the slack of others. That was not the case in Shadowlands, affixes were brutal and so were the dungeons. Plaguefall last boss pre-nerf had absolutely zero margin for error, 2nd boss in Sanguine Halls would delete players (thank god for spell reflect), Artificer boss in De Other Side just the base healing requirement of the fight was too much for 90% of healers.

Of course all the SL dungeons got nerfed hard, rightly so, but even after nerfs a lot harder than this. I think someone else said it, they were designed for the MDI, and it shows.

more than 150k runs failed last week, you’re just ignoring that.

i didn’t say it’s not a game issue

150-200k failed keys means 150-200k DEPLETES so no that is not okay. it’s not a random bg that you just go again without any conequences.

with that + many weekly keys that are timed which of these do you think higher ?
also the data says runs & timed runs which means it doesnt include disbanded ones ( i think so ?) so the fail rate can be higher and even if it did include them , 150-200k DEPLETES per week is too much anyway.
the decline in run amount shows that . people get what they want & stop playing it because it’s not fun. starting from 2.2m to finish with 300k runs alone is enough proof that M+ is not fun for majority & they end up stop doing keys. in s2 it fell down to 900k in week7 btw .

Well, then go tell the people that try to do keys above their skill level they are to stop doing that… :man_shrugging:

I repeat, m+ is designed to make you fail… some people fail at 32s, others at 2s, fk knows how, but they do, simple l2p issue for the 2s really.

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oh my god …

You know, i have a friend who can’t time a 10 to save his life, but he keeps trying to get better… tell you what mate, I’ll let him know he should stop because the stats would look better for you that way :wink::kissing_heart: never say i am not a team player :sunglasses:

Wrong expansion, bro!