Ofc there can be,but Blizzard just need to find out how to make npcs fake cast and use def cds when players use their offence cds,also line behind pillers and walls.
PS: No you cant have Gladiator like mount from M+.Killing scripted target dummies should not award you rewards that got awarded to good players in this game that have the guts to stand against real players and outplay them.
I understand i hit a soft spot there from a pvp player. But i did not mean exactly the same gladiator mount. I meant a recolor or a newly designed mount. This post is to point out there needs to be more rewards for pushing high Mythic+
Pve & Pvp are both hard in their own ways. They both require learning and skills depending on the level you play at. Please do not feel insulted dear Shockojambo.
This is just a lie,high PvE is a joke compaired to high PvP.So thats why i said what ive said.Im for more rewards also,but the quality of rewards should be always better in PvP.
Listen, if you’re a pvper. Or want to discuss what is harder PVE or PVP please go to the PvP forums. This is not the post to debate what is better. The fact is. Pve people do not care about Pvp people and usually don’t even know them, same is vice versa. So this debate is useless and both a seperate subject. I really don’t have time to deal with a random person on the internet right now.
Reporting for Trolling… no one gives a damn of your bragging dude. This is like pre-teen quality argument right here, “My dad is better than your dad!”…
Agree with OP, there’s a big gap between ksm mount and a 0.1% title. I feel a ksh mount or cosmetic set that can be earned through repeated runs. It would would keep people incentivised to keep playing the season for reasons other than score.
Please stop with this pointless comparisons.
Both PvP and PvE are hard in their own rights.
PvP is a different game where the skill shows in defeating other players and adapting on the fly against whatever composition is thrown against yours (not using addons that reveal entire enemy spec and setup)
PvE takes the difficulty in having to herd players through content without being able to control them and learning to work together.
Different kinds of difficulties, different kids of playstyles.
Difference is, gladiator mount is not given (anymore) for reaching top 1%. It is given after you reach 2400 and win 50 games. Which corresponds to the KSM mount in M+.
Is the skill level different? Yes it is undoubtedly. But playing against other players and playing a scripted fight, will never feel the same.
Should there be more rewards? Yes probably, but the whole “We don’t have anything similar in M+” is not true.
Inb4 the whole “How many people got Glad compared to KSM??”
Again… Yes, the skill level required is vastly different, but:
You can in a lot of cases be carried by your M+ group as the fights are scripted
You don’t have to time your keys anymore, which just makes it easier
So maybe they should change the KSM mount again, and make it “harder” to achieve rather than giving special mounts?
I also believe that League of Legends with its 5 buttons gameplay is much easier than WoW arena, but no, I’m not going to waste hours climbing the League of Legends ladder just to prove my point because this game is so easy it bores me to death and the biggest challenge I try to overcome while playing it is finding the strength and focus to stay awake.