M+ system is excruciating

Have you read the posts you shared? Because I did.

The first complains about melees being OP. It’s not about Solo Shuffle as a matchmaking system in the slightest.

The third one asks for a better tuning because they are no satisfied with the gain/lose amount of rating. Once again, they don’t complain about SS as a matchmaking device.

The rest ok… Are in line with your claim. However, PvP and and PvE are different. Team Ranked PvP is traditionally more toxic in any online competitive game in existence. Also, these complainers do not realise that SS is structured in a way that no one can complain about their team. The teams are shuffled not only between matches but rounds as well. So if you claim you are the only one who is getting griefers or you really think griefers and leavers are to blame for your low rating then I have news for you… Everyone deserves their rating with SS because SS is fine.

Anyway, I play SS as well. Never complained about it. Wonder why. I actually love it because without it I wouldn’t bother even trying my hand in rated arenas. So I disagree with how SS is supposedly bad as well. Actually, when I think how many more arenas I am playing thanks to SS I want M+ queue even more… Lastly, LFG isn’t doing anything about the leavers either, so I am not sure why we should keep using something that admittedly is not working to dissuade leavers from leaving, just to not even try something which might fail at dissuading leavers from leaving.

Once again, that’s just me of course. I am talking only about myself.

I might end up being against a M+ queue but for a different reason. I didn’t know that Blizz has a fail ratio limit for queued content. If that’s true then M+ will become another loot pinata with mathematic accuracy once it becomes an automatic queue, which will suck in many ways (look at Warfronts and current Heroic dungeons). No, I prefer struggling with LFG and its leavers over the content becoming irrelevant in terms of gameplay/challenge, then adding another a M++++++ mode just to have some 5-man challenge in the game.

Yes, can we please talk about that. Can also please talk about fated raids which again are a under utilized system.

We can have more than 1 tier per season now, yet we are still stuck with running 1 raid per week. We can have so much more than 8 dungeons per season, hell we can have 8 dungeons per week instead of affixes. Why aren’t we doing that?

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And you think that won’t happen for auto-MM?

“Ahm Blizz, I feel like… no I know that DotI Fall +5 is overtuned for random groups because we don’t know how to put sand puddles near the wall on the first boss and we wiped 15 times, sooo ahm better nerf”

“Omg Blizzard, nerf these freaking dungeons, why even put in an automated queue if I can’t time a +20 with complete randos, I managed to get explorer last season so I deserve this gear”

Nah… I predict M+/raid spammers to complain about how Delves are forced on them because they award semi-relevant gear. If for example, their most difficult iteration awards items of Heroic-Raid ilvl, you can be 1000000% sure there will be tons of threads of people crying, which will result in the Delves being abandoned altogether by the devs.

Unless somehow Delves are ultra fun, successful and everyone enjoys them so no one will feel forced to do them. Almost, no one of course.

Most of us regular “M+/Raid spammers” on GD have already agreed that one piece of HC gear per week is ok. If you are stuck at HC gear "mandatory content’ is not your issue friend.

Great gear for alts not for mains so it will not be a problem :slight_smile: like you say most of us dont care at all.

Still makes me wonder how some of the people in here went from classic to wotlk without auto que the mind boggle’s

It will be even less of a problem because we will have BoA drops in raids and dungeons for alts. Less that what your main gets but still something, so for example I believe it will work something like if you are doing a Mythic boss your main gets a Mythic item and a HC item for your alt.

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Are you mocking me? Or being serious.

Because on one hand we already have fated raids, and 8 dungeons per season frankly don’t cut it, it gets pretty damn monotonous after only a few months, they are also already in the process of re balancing old dungeons anyway so it’s probably a matter of time, before they could realistically add more dungeons to the pool, and simply separate them by expansion.

But the tone i get from your comment is one of mockery.

Hardly. Its already mentioned in other posts. Delves gear is capped at HC levels. For M+/raid spammers delves will simply act as a springboard for week 1 and thats it.

And Delves will lose its value overtime cause of the mentioned HC cap and people will come crying that they demand delves to drop mythic level gear.

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Obvious they havent looked into the system before assuming raiders and m+ pushers will complain about the loot, its really annoying tbh :smiley:

They will still want the chance to upgrade/get higher gear then heroic.

No I am being completely serious.

Yes we have fated raids for one season (and I suspect that is going to be scrapped in order to have shorter expansion cycles). My argument for fated raids is that they should be a staple feature going forward. Right now raiding is one of the worst way to get endgame gear, M+ and PvP are far supperior. Having more than 1 tier active per season might mitigate that to some extend. Also we do have the “roster boss” problem, most guild are stuck at HC with no way of entering Mythic, more than 1 tier does not solve that problem but it does give them something to do instead of brainlessly reclearing the same stuff over and over until the season ends.

That’s because I haven’t had a great day and this thread is frustratingly stupid. Once I saw your comment I was like “finally something interesting”. Read it in another voice.

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Honestly, this is a problem with how wow is designed.

I don’t really expect them to make all content relevant again, but just imagine, if even a fraction of the content in wow was at least somewhat relevant.

And people complain about “but i already done it” Look, no one says YOU have to do it.

And realistically you can take this argument and apply it to the new raid anyway, already done it once? Why bother doing it again then? Like, it’s such a poorly thought out argument.

I rather they did what happened in Legion and bring out new dungeons through the expac, sometimes re using and renewing old ones is fun but i want to see fresh ideas.

Well, they are already doing that, at least they are doing the mega dungeon, although legion also got 2 other dungeons, one cathedral, the other seat.

But i think it was stated that they went all in legion, and they basically had trouble making stuff for the next expansion. Simply re balancing older dungeons and adding them to the pool would be easier for them i think.

But i wouldn’t mind more, newer dungeons either.

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i agree its full of waffles

I still tremble to this day about that dungeon but Cath i thought was so good fun and well made.

They were omega overtuned, but mechanically i liked it. And also aesthetically they were nice.

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I hated The Arcway and the rats there great looking dungeon but ah the rats made me skin crawl and fort weeks i just wanted to die :smiley:

Yes I want more evergreen stuff. Sometimes FOMO is not alwasy tied to rewards (at least for me). I really hated BfA, but I came back to it because BoD looked like a fun raid (and it was). Sometimes I somewhat regret not playing bad expansions/patches because they had that 1 raid or affix that looked fun and I missed out on it. Hell I have FOMO for things I have already done, I really liked Antorus, NH and ToS from Legion, I would really like to go back there and do them at the intended difficulty for the time again.

I know that it’s silly to believe that Blizzard will make everything evergreen. Honestly they aren’t doing the fated season right imo, the raids should be active all the time and not on a rotation. What I want to see is S1 of TWW we have the new tier “The Castle of Many Items” but along side it we get lets Black rock foundry Fated.

We have two camps here, 1 side wants Blizzard to start re-using old stuff because we see that 90% of the game is dead due irrelevancy the other camp just wants new stuff all the time. I think 1 new raid and 1 fated raid per season is a way to please both camps, side 1 is happy that we are re-using assets side 2 is happy that they are getting their new thing. For the M+ rotation in DF they weren’t happy because they didn’t get all 8 of the new dungeons all at once, with my idea they will be getting that plus old stuff on top of it.

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