Hello fellow tanks (and dps, healers who tolerate us),
As a longtime m+ multi-class tank main sitting comfortably in the top 0.5% m+ players across multiple expansions/seasons, I’ve had the pleasure (and pain) of tanking m+ during TWW S1 on druid, warrior, paladin, vengeance demon hunter (VDH), and blood death knight (BDK). While I’ve always loved the role, I can’t ignore how frustrating and clunky some tank specs have become—especially VDH and BDK.
Let’s talk about Blood Death Knight (BDK) first:
- It’s bloated. There are so many abilities and resources to juggle that it feels overwhelming.
- Why on earth does Blood Boil not generate mitigation or runic power? We have to constantly pick between mitigation and threat, and that decision feels punishing.
- It’s clumsy. Managing heal windows for the past 5 seconds doesn’t feel smooth—it feels exhausting.
- Squishiness is a big issue. You’re reliant on healers patching you up between your healing windows, which just doesn’t feel great.
- It is impossible to play the class without having multiple weak auras. Nothing against weak auras, but they feel MANDATORY to even play the spec on +10-12 level.
- It is so squishy that friends who tanked in Dragonflight are now “SCARED” to tank 10s with their BDKs. But they were tanking many seasons before.
Now onto Vengeance Demon Hunter (VDH):
- Top self-healing comes from going into Metamorphosis, but it doesn’t feel satisfying because healing from soul shards feels SO underwhelming. Buffing soul shard healing with spirit bomb, soul cleave is a must.
- You TOOK away the utility with double sigils of fear, grip, silence - fine. BUT give us back the mitigation and self-sustain. VDH is a bleak shadow of what it was in s3, s4 Dragonflight.
- VDH feels like paper outside of cooldowns. You’re either somewhat tanky during CDs or praying your healer doesn’t blink when you don’t have them. (literally paper with spikes up)
- Metamorphosis uptime has improved due to hero talents, but I don’t feel safer. If anything, it’s the exact opposite, I feel in danger because I’m thinking how I can’t have a hole in mitigation on that add because during random thrash he just one-shots me mid-key.
Here’s the big picture: compared to warrior, paladin, and druid, both BDK and VDH feel significantly less safe. And even those “stronger” tanks are not as self-sufficient as they used to be. Mitigation nerfs have hit hard, and the added pressure on tanks (and healers) is one of the reasons why so many tanks have stopped tanking in War Within.
I want to spark some conversation because this isn’t just a “me” problem—it’s something I’ve heard echoed across the community. Season 2 is our chance to bring tanks back to a more enjoyable, balanced state. BDK and VDH don’t need to dominate—they just need to feel better. Their whole identity is built on self-sustain which was taken away from them, while reducing their default mitigation to paper - this is not okay.
COUNTER ARGUMENT: Some of you might say that BDK, VDH can still be played at top levels in M+. Stop lying to yourself. Among the top 800 raider io recorded m+ runs, you won’t even find a single BDK or VDH in them. They simply can’t survive it, nor heal through it. It’s not even about utility, the thrash just wipes the floor with them.
Let’s keep it constructive. What are your thoughts on tanking in War Within? What changes would you like to see?
Let’s make tanking great again.
– A frustrated but hopeful tank main (VDH, BDK main in the past)