M+ Tormented Hero Title Score Updated Daily

it says daily update but its not i guess ?

Probably update when they update the US time. As it seems most automated Blue posts on the EU servers are triggered by the US ones.

I wouldn’t expect an update on a Sunday (yesterday which was the 20th).

Sort of pointless to have a discussion with you when you say so much and ignore what others reply. You also just said you are mad that blizzard is giving an achievement and title for doing something difficult ingame. Should the entire achievement system be scrapped? No rewards for anyone?

I’m listening to what others are saying. I just believe that now is the time to focus on the Majority of players and not the minority of players.

I feel very strongly about my opinion and I am not going to be swayed away from it. I’m not ignoring others, I just don’t feel the same way as them.

I’m more than happy for other conversations to be going around this thread. But they are not. Everyone just seem so shocked that I have come out with different opinion, they have chosen to just attack my opinion, rather than just ignoring it and chatting amongst themselves.

Do you see what you just did? I only made a tiny post and you ignored half of it. What is your opinion on that? Was it a waste of resources to introduce the bracelet of salangra meta achievement as well?

And what do you mean by doing content over and over again?

What is the point of this statement? This isn’t an opinion? Is that not what WoW is? I would finish zereth mortis and the raid once and quit forever? Why are you constantly referring to the majority of the playerbase as if you speak for the majority?

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Sorry, I don’t always feel I need to reply line by line to a comment. Personally, I’m not trying to debate how worthwhile the achievement system is. I’m trying to debate the quality and quantity of the product Blizz are putting out for the majority of the player base.

I believe that they should have used a unique mount as the reward rather than just another recolour of a mount that dropped pretty much first time from the Tormentors of Torghast event (which is part of the achievement anyway).

The Nazjatar Undersea Usurper achievement, as an example, had a unique model which made the achievement more attractive to work towards.

Well, I have described this several times in responses to others in this thread. If you have any questions, I have probably already answered them.

But I’ll save you the time and explain that repeat the same 8 dungeons over and over and over and over and over and over and over and over.

Where are previously, we had wonderfully constructed quest lines which took us on an amazing story, which took as into dungeons and in to raids whilst the story was being told.

Because there are alot more people who aren’t pushing and repeat keys than are. There are alot less people who are going to walk away with this title, than people who want to indulge in a well written and well constructed quest line. Unfortunately, alot of the players who have previously enjoyed some of the nicer things WoW had to offer have unsubbed and moved on to other places, because they have nothing to do.

Honestly, I am tired of going around in circles with this debate. I have answered all these questions before. Its fine for you not to agree with me. But I’m no longer interested in hearing it. Any responses to my posts or discussing my opinion will just provoke me to come and defend it.

However, I’m not stopping you from finding someone with a similar opinion to yours (like one of the many who have responded to me), and having a debate on what a great addition this title is to the game.

But is that not what you have done this entire thread, to essentially dismiss this achievement and title, because thats what they are part of, the achievement system. Hypocritical?

Obviously, but you miss the point, I’m not talking about dungeons. I’m talking about WoW. Since when has this game ever EVER been not repeating content after the initial questlines.

What are you talking about dude, we have campaign questlines. 6 of them in this expansion, and a 7th coming. Each covenant of which leads you into dungeons of their respective zone, and the raid of the patch. If that’s the only content you like, you may aswell unsub because the endgame has always been a grind, since WoWs inception and in every single expansion. But you know this.

You just come off as someone who doesn’t enjoy literally playing the game. Anyways you’re done I guess, I’m done too hope you enjoy 9.2

The problem with your opinion is that you believe that they are focusing on the minority instead of the majority.

Its not 1 big team where everyone works on everything.

Different people work on different fields in the game.

So one of the Devs working on an M+ Title takes no time away from developing a new zone or a new quest line.

I saw the same argument a few weeks ago with the new store mount.
People complained how bad it is that we get no new content but a new store mount.
Those are not the same departments (in this example even further apart)
A grafic designer working there has little to nothing to do with game design / systems and so on.

**And thats coming back to my initial argument. **
I can understand that you want new content, we all do.

But some stupid M+ title does not influence the time it takes to release a new content patch in any substantial amount at all.

Atleast in this case this is not Blizzard picking favorites.

You take it as if blizzard favors the 0.1% that play alot of M+ over the rest because they get 1 Rank 1 Title in 6 Years of M+.

Blizzard is / was facing alot of internal problems over the last few months. People quitting left and right and the investigation.

THATS THE REASON FOR THESE SUPER SLOW PATCH RELEASES

Not some dumb title.

This whole argument is like going to your minister of economy and complain about the military.

Your frustration is warranted and rightfully so, but your idea about how to fix it doesnt solve anything.

And that is what people are trying to tell you.

This patch wouldve been out 0min earlier if there was no M+ Rank 1 Title.

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No, you’re trying to change my point. What I am suggesting is that Blizzard should concentrate on creating a engaging game for all rather than 0.1% of the few people who think there is any worth in going beyond +15.

When WoW had engaging quest lines.

I understand the point that you are trying to make. But there used to be an engaging world to explore. Now rather than repeating things once or twice a week, we have a game where we are expected to sit around in Oribos waiting for a queue to pop up, or trying to put a group together so we can run Dungeons over and over again. There is little else to do out there and what there is, is just a shadow of what there once was.

And this is a huge problem. There was once a time I could pick and choose which quests lines to follow, and I could indulge in an epic story as I went through the zone of my choosing.

These campaigns aren’t particularly interesting and artificially time gated to make them last longer.

Actually, I used to enjoy Variety in my End Game. Lets just go back to as recently as BFA. I would ding 120, and start working on gearing up, then I could go and run my 3 islands a week. There would be faction assaults, which would have Chest drops which gave PVP gear and Conquest… in fact on the subject of PVP, I used to even participate in PVP, because the level of PVP I enjoyed was rewarding. Where are on Shadowlands you can just get some recolour Green Quality transmog. You could run M+ and you had a better chance are getting a reward at the end of the Dungeon. In SL do you know how disappointing it feels to run a 40 minute dungeon and get nothing but a little anima? You have 2/5 chance of getting an item.

I love World of Warcraft, I still log in and play on the daily. But this is certainly the worst rendition of the game I have played, and I feel the game is too focused on few players at the top of the game, rather than the rest of us.

I just want the game to be what it used to be.

Unfortunately, I’ll be away again next week on one of my adventures, so will have to wait until later in the year to play 9.2.

No, but there is too much focus on the top few players, than the content which made WoW famous and enjoyable in the first place.

But it’s a slap in the face of the people who don’t care about the Title. It honestly feels like the more time Blizz has spent on it’s E-sports and it’s M+ and all that junk the worse the rest of the game is getting.

That’s not yours, mine or anyone else problem other than Blizzards! They have a responsibility to provide the service we have paid for.

But I have a right to my opinion and a right to defend my opinion. What I have suggested to the players who disagree with me, is that they start a conversation with someone else in the thread, rather than continuing to try and provoke a response from me. Because I will defend my opinion.

I am well aware that I am in a thread which is about an M+ Title, which likely only people remotely interested in the Title would be reading, and I am well aware we are in a time that many players who aren’t interested in doing M+ and pushing keys have gone of to do other things. So I realise that I am going to get alot of backlash from this thread. But that doesn’t mean I don’t have a right to make my opinion.

If you’re not interested in what I have to say, don’t hate on me for it. Let me be in my little world. Get chatting with some of the other active players in this thread and chat about what a great Title it is and how you can’t wait to see people using it next week.

am leaning more in the direction that happiness is a really good troll , trying to bait reactions from you guys , arguing with ppl you don’t know over the internet is pointless (still fun) but pointless .

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Honestly, I would rather they just stopped responding to me altogether. I’m pretty sick of this subject now.

I just feel I need to defend my opinion when it’s being questioned. If they were chatting amongst themselves I probably wouldn’t even pay that much attention.

The title will be issued on February 23 or March 2?

I don’t think there is a date yet. Going by PVP I think they usually take a week or so to check everything over and make sure nobody was cheating etc.

You say that Blizzard is focusing on the the top 0.1%
But please tell me where.
The only stuff for the 0.1% is this title and maybe mythic raiding.

Everything has nothing to do with the 0.1, or straight up makes their life 10000x times worse.

And i think we come from a different timelime?

World of Warcraft was alot more casual unfriendly than it is today.
Most of the content was made for the top 0.1% that spent the most time in the game.
Questlines took ages, required raids / gear which a big chunk of the community never even saw during its time.
Grinds for reputation took weeks.
PvP Gear was locked behind ranks in classic and arena rating in bc.

Nearly all top items in the game where locked behind raids or raid recipes.

Alot of the best questlines required you to raid at a high level or atleast have access to a raid in general.

The most succesfull WoW has ever been, was when Blizzard didnt care about the casual community at all.
There was content, and if you didnt manage to do it because you didnt have enough time or skill than unlucky for you.

Even stuff like a campaign that is timegated was done FOR THE CASUALS.
Because there was alot of complains that people couldnt play for x hours on the first days and it sucked that they fell behind to fast.

1 Like

And back in the days you describe the community was much tighter nit.

How good you were perceived to be wasn’t down to whether you were raiding LFR or Mythic. It was down to whether your guild were working on Lurker From Beyond or Lady Vashj.

The point is, the variety in SL is rubbish. And the Casual moan about the Time gating as much as everyone else, so it certainly wasn’t done for them.

Conduits? What reason do a casual need conduits. They’re to make the game more of a challenge for the players at the top. If you want to be the best, you have to work for it and do things you wouldn’t usually do, i.e. farm Conduit upgrades.

As I seem to say in every post I make, you’re not going to sway my opinion in any other direction. I have made my statement and my point. Please stop forcing me to have to defend it any further. And most of all, please stop taking it completely off subject as you have done with this last post.

We’re not talking about what the game used to be, we’re talking about the game now, and how to make it better for the masses. reward 0.1% of already a minority of the player base is not making the game better for the masses.

Offtopic??? I answered you xD

But you pull the subject away from the current game condition and into the past. We’re talking about A pointless addition of a title that nobody is going to care about whether you wear that or Jenkins… because who reads titles anyway.

You’re talking about how things were 15 years ago, when there was more variety in the game, because the game wasn’t focused on Repeat content. There were PVPers in my Raid group, there were Raiders in my PVP group. The whole game was for everyone and everyone would participate in everything.

So that would mean every title is a waste of time.

Hell no, that game was alot more exclusive than it is today.
No prequest? No raid for you.

You had less difficultys which made the difference between the easiest and the hardest smaller yeah. But they also thrown out alot more stones you had to overcome to even do most of the content.

And not everyone would participate in everything.
Majority of the players never saw the last boss of the raids at all.
In some cases not even half the raid.

And there was not more variety in the game at all xD
Look at classic in comparison to SL.

You can raid, BGs and farm mats. That’s it.
Content over.
You dont have the attunement for the raid? No raid for you.
You didnt find a raid for the last content and therefore your still in heroic gear? No way people take you to the new raid.

Atleast now u can raid even if you dont have much time (lfr, normal, heroic)
You can do BGs and RBGs.
You can play Arena.
You can do Dungeons on a variety of difficulties. So do the ones that suit you.
You can farm cosmetics, transmog, mounts, pets.
You can Pet Battle (lel)
EDIT: I forgot Thorghast and covenant stuff, anima bla bla but y “content”

There was FAR less variety.
It felt more special because most players played wow as their first mmorpg ever.
So everything was new and special.

Back then people saw FAR LESS of the current content than they do today.
But because theyre was a strong wall to overcome it felt more rewarding when they finally managed to do it.

3 Likes

He will disagree with everything you say it doesn’t matter how logical you are

First of all, I want to be comparing SL to BFA over SL to Vanilla, but since you have brought it up I’ll respond it anyway. But let’s move away from Vanilla, because that’s not really that relevant.

But the prequest wasn’t really a problem. It was part of the game World of Warcraft. The game was whole and not sharded off into mini games where the PVPers don’t want to do anything PVE related. The M+Ers just want to repeat the same thing over and over and the Mythic raiders just want to get their world firsts.

Back then, you had to and wanted to play the game as a whole.

Which is why they introduced LFR so more players could see the stories through.

I could get lost in the game for weeks during Vanilla at the end game, and that’s not because it took ages to fly everywhere. There were plenty of stories and quests to enjoy.

SL is repeat the same dungeons, or so uninteresting quests or do callings.

Much more variety in Vanilla. And that’s not even a point I’m trying to argue.

No because you would go through the progression and get the attunement for the raid. Because people enjoyed playing world of Warcraft as a whole! If you don’t want to play the game, then the game isn’t for you.

Stop thinking that the game is only raiding and pvp and M+. The game was much bigger than that!

I’m happy to M+ upto 15/16, but beyond that is pointless and in rewarding. I would love to do some PVP, but I don’t find the reward for it are good enough at the level I enjoy playing at (when compared to how it was in BFA).

And Blizzard should consider players mental health before encouraging them to push beyond what is necessary to play.

Don’t ever suggest that someone should try Torghast. What a waste of resources that place was, but at least there’s some reward for it compared to going beyond +15.

Now looking at BFA, there were:
Islands Epeditions
warfront transmogs to collect,
Visions,
Faction assaults,
Emissaries were quick and easy,
There we plenty of storylines going on,
When levelling you could pick a zone and go with its story, rather than just spam dungeons over and over, or do the same linear campaign over and over again,

Really it doesn’t matter what you list in SL, the quality of the content in SL is abysmal in comparison to BFA, and although I loved BFA, I’m sure there will be plenty of people ready to tell a story about how it was abysmal compared to Legion.

The fact of the matter is that Blizzard are not producing content at an acceptable rate or of and acceptable quality. Yet it finds time to implement a Title for player who are quite frankly wasting their time repeating the same boring content over and over. And Blizzard recognised this and have down sized their operations to accommodate the few players left who are just repeating over and over.

Now you have the power to end this atrocious thread, by not responding to me. You’re more than welcome to chat to others in the thread about other subjects. But please stop responding to me, I’m not really interested anymore. But I will defend my opinion.