I’m using Mac mini M1 with 16Gig Ram, not noticed any problems at all - the graphic performance after the move to Ventura is definitely improved - and that will be the optimisation for the ARM chipset.
Are you running 8Gig or 16Gig Ram, as I understand it the M1 will use the SSD as virtual Ram and perhaps that is causing you that issue?
I have 16gig, this is the 14" Pro M1 Pro. I’m also playing with an external monitor. The issue is not that noticeable with Macbooks own monitor though.
I did not have this issue with the previous version of MacOS.
I managed to re-create the effect - if you just click in your view FPS will drop 2/3, and if you repeatedly click FPS would drop down in increments but no lower than 44/45.
So I called Apple.
Thought process is that its a small drop as the hardware acceleration (introduced in Big Sur and Optimised for Metal 3 in Venture) is activated ready for you to change the camera angle.
Frame rate recovers almost instantly with no other undesirable effect ,
If you have a mismatch between the scaling on the desktop (native) and the scaling you use in the game this would cause further issues as you are putting a latent load on the GPU
Yes! Someone is talking about this.
I have M1 16" and game used to work fine.
After ventura and woltk game drops 20 fps every time i click.
If I farm mobs and need to loot multiple of them right right click, game even turns black for a sec few times.