Macros with Prowl

I’m trying to figure out macros and I know that there are those that can stealth you and preform an ability afterwards in a sequence once you are stealthed, (or maybe even check if you are stealthed before performing an ability?) but I can’t find anything that’s working with druids stealth.

Normally it works around stances, like on rogues stealth stance, but the druid stealth is not a stance but rather an ability. (Prowl)

I have no idea what I’m doing yet and I’ve visited multiple forums and guide pages and have nothing as a result.
I want a single button press to be able to ensure that I’m in prowl before it performs an action/ability and to stop me from doing so if I’m not in prowl.

My example was to have it either activate prowl, or activate prowl, then immediatedly perform a Wild Charge.
Any help?

EDIT: The initial idea was to have Prowl activate and then have it perform a Wild Charge, followed by a Rake. But I’ve just learned that I most likely can’t include 2 abilities in the same macro unless by few exceptions, if you can manage to bypass it that’d be great.

Since Wild Charge and Prowl aren’t on global cooldown, the macro is likely to try cast rake whilst not close enough to the target (ie while flying through the air).

You could group those spells together into a macro that so that pressing the same button multiple times would cast those spells one after another though using a cast sequence macro.

Something along the lines of

#showtooltip
/cast [nostealth] Prowl
/castsequence [stealth] reset=5 Wild Charge, Rake
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Ah. I see how the issue with rake being early comes in.

There’s no time to add any amount of time for the sequence to wait before Rake comes in? Otherwise I may as well just keep Rake separate.

Regardless this was very helpful. This macro will now ensure that when I cast Wild Charge I don’t have to worry about forgetting prowl, so long as it’s not on cooldown.

EDIT: Regardless, thank you! :smile:

Sorry, it’s not possible to introduce a wait into macros. The spells are on GCD to prevent them being cast on one button as a design decision by Blizzard.

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