This would make every Aimed Shot feel meaningful and skillful, giving the player control over power and timing
Rank 1: Fires quickly, but does less damage.
Rank 2: Slower cast, more damage.
Rank 3: Guaranteed 100% crit, but with a much slower shot.
Also, please update the animation so it looks like a real, impactful arrow being released something that feels deadly, not like we’re shooting a toothpick.