Make all content scale for lvl 80

So we are basically doing 1 raid a week, on different difficulties if it’s accessible to us- the same mythics - grinding the same gear as everyone else to get it to max level… Just to have another update come out that makes all our gear worthless and to start the wheel again… It’s actually such a waste with all the expansions, all the raids, all the dungeons etc etc etc that’s been released over the years… And with every single PVE player running round with the same gear, grinding the same content… No individuality, nothing is unique… We’ve gone from having onyx, nax, ZG, BT etc etc etc to having one raid…

Keep the same loot, but scale the stats to top lvl, make a couple more sets or keep the same from old raids, just scale the level, make ALL content playable using group finder from TBC to now… what is the point in having all this content just sitting there, meanwhile we are all running round bored of the expansion already. Im full Hero now, oh yay gotta run the same bosses again just harder for the same gear just with different numbers… wow. thats so wack.

PVP- Why the hell would you take pvp rewards away… its possible the last fun thing on this game and your even ruining that…

This game sucks these days as a player from vanilla and tbc… this game is dead because you’re not using the content.

2 Likes

Dungeons get reused again through M+. Although Blizzard has started slacking as per usual again by including mechagon AGAIN.

Been the case since Vanilla. Cookie cutter and specific items.

Nax only 0.5% of the playerbase even set foot into. The rest were stepping stones similar to the way from Kara all the way to BT/Sunwell/Hyjal. Calling Onyxia a raid is a far stretch, its a singular encounter with basically no mechanics.

“just”. You approach the fights way differently on mythic than you do on heroic.

Because people wanted it. People got templates a while ago and they didnt like it (not just that the templates Blizzard provided completely sucked stat distribution wise and locked you into certain builds, but also that there was no real gear acquisition and max ilvl was like a 10% difference if I recall correctly. Maybe even just 8%)

They are using older content. And numbers appear relatively stable since a couple years based on M+ dungeons and raid data we’ve got access too.

You just do 1 tiny part of the game: getting gear.

If you know the game, you know that every season it is gonna be the same.

I dont even do raiding and I have lousy gear. But I am having fun.
So maybe WoW isn’t the game for you?

3 Likes

Okay but then if these things were so basic, why not add them into the game, even with the current system of lfg/norm/hero/mythic and generate more gear options and content? i’m not disagreeing with your points I just think it’s a waste that we are currently running on 1 raid with 3 difficulties, playing a game called world of warcraft where the majority of the world is useless, EVEN to people levelling. The game sucks, paint it how you want, and yes maybe It isn’t for me anymore. Good luck.

If it sucks, why bother?
Can I have your gold?

people complain tha blizzard´s balance sucks, and now we´re getting suggestionjs to make that infinitely harder by making every single item in the game scale to level 80?? Should we reactivate old tier set bonuses as well while we´re at it, just to make sure they have zero chance at ever balancign anything ever again?

Because I´m 100% sure “nobody” will get the glorious idea to use every broken item they can get their hands on… Lets see just how many slots we can fill with known broken /OP / VERY powerful items…
1 the Heart of Azeroth with maxed essences
2+3 Wod Class trinkets /Will of the Deathbringer /Ramsteins lightning rod /Lightning capacitor / Unstable Arcanocrystal,
4/5 Thunderfury /Sulfuron Hammer /Ateish /Tarecgosa /Shadwomourne /Fangs of the Father /Fyr’alath,
6-7-8-9 legion + shadowlands legendaries, allowing them to redistribute the talent points that used to be these legendaries to somethin more useful
10. and to top it all off Mechagon bracers
(11+12 IF the questlines are reintroduced in the course of this change) WoD lego ring + MoP cloak

… to completely trivialize any and every content they can ever make, because everything is pre-change timewalking now, just with an 80 as teh level :joy:

4 pitiful slots left to fill with current gear… All of them will be tier set pieces… OR possibly an old hyperbroken tier set like the HFC /T18 Firemage set, should those also get reactivated “Because we´re completely screwed for balance now anyway, so might as well reactivate them and put a paintjob on the clowncar weve just built” :wink:

Because if I have to take a 25 man raid to clear ICC25 , or 40 people to MC, or need to grind level 80 elite mobs to get an old lego that I otherwise would have only wanted for mog, then you´re damn effing right I better be able to use anything that drops along the way, as well as the item itself.

And the increase in “individuality” will be a net zero… because every Tom, Dick and Harry will still just go for whatever teh WoWhead guide or their talking head of choice tells them is BiS just like they have for the past 15 years.

Sorry man, but the idea, while awesome at first glance, is a pipe dream. Because it’s not even remotely feasible from a technical + Manpower standpoint, and simultaneously does nothing to accomplish the stated objective when the dust settles. The only thing that will change is that balance will go straigh to hell, permanently, because this is the sort of change you can´t look at a month later and say “Sorry, really bad idea” without getting lynched by the community. :beers:

There is a simple reason they cannot do that:
Quality Management and the cost of adding all this. It would be a monumental task to:

  • Have developers bug test all existing raids and keep fixing bugs each time a new patch is released (they already have a hard time with one season/raid).
  • Balancing things so they do not ruin the game. During each raid tier there was specific toolkits with the classes and how the specs were designed. If you try to put a raid group form today into the black temple raid, they will demolish the place. All content will need to be rebalanced/reworked.
  • Actually balance all broken items released during the expansions/raids.

And even with all that, I doubt the game would become better. I fear it would become worse. Just thinking about having a bis list of items from 3 dozens different raids, which every class will have a different one. GL getting a group to actually run a raid where only 1-2 specs will need something from there.

To be fair this is a pretty valid opinion. Blizzard has heard this feedback and released classic and its variations. There are people that do not want to gear every single season, and want to blast through easier content, get their bis list and take a break. There is nothing bad with retail not catering to your liking and going for classic.

1 Like

THs is possibly the biggest irony… it was suggested in the spirit of individuality…

But almost everyone´s BiS list will then actually look pretty much the same, not just unside teh class, but inside the entire role…

Caster? 2h Legy Staff (tarecgosa for most), HoA, , Prophecy of Fear /ligtning capacitor, Wrathion /Ny’Alotha cloak, mechagon bracers, Unity Belt, 2nd SL legy, 2 Legion Legys, + Tier Set X.

Plate Melee: 2h Legy weapon, HoA, Will of the Deathbringer /Puzzlebox /IQD, Wrathion /Ny’Alotha cloak, mechagon bracers, Unity Belt, 2nd SL legy, 2 Legion Legys, + Tier Set Xy

Healer Val’Anyr, HoA, , Prophecy of Fear /ligtning capacitor, Wrathion /Ny’Alotha cloak, mechagon bracers, Unity Belt, 2nd SL legy, 2 Legion Legys, + Tier Set X.

Tank: Thunderfury +Bulwark of Azzi or Shadowmourne /Fyr’alath , 2x cheat death trinket (or copy melee trinkets), Wrathion /Ny’Alotha cloak, mechagon bracers, Unity Belt, 2nd SL legy, 2 Legion Legys, + Tier Set X.

Because in many case s the items that are OP are also the same for more or less everone… HoA, Unity, cloak, Mecha bracers, … add on a few more SL + Legion legos and a tier set.

All 16 slots of everyone´s gear are basically predetermined by whater os OP and not nerfed yet.

As the game is right now i prefer having a tbc server rather than the current retail .

No changes is going to save the current over-gated content .

From trying to play with 4/5 alts tank-healer-dps , 2 weeks now didn’t bother with m+ and didn’t even log another alt to do any kind of content .( Previous week i had 2 hours and this week i just login for the Bmah just to check up any worth item i’m missing 1 tabard/1 chest piece of t3 )

The retail is a fast lvling experience with no journey for the lvl 1-79/ Professions are dead meat and the gearing due the scaling is another dumb excuse , at 37 lvl i’m still 2/3 shoot any kind of npc with some 10 lvl gear that i never both swapped . 2 hours to reach 37 lvl …

Twinks doesn’t exist anymore ( another content deleted ) .

And right now if i’m going in the content of m10+ with any of my alt until of the end of the season i wouldn’t hit max gear due the gate-content . Another idiot model that if you start mid-way of the season your are hit the wall of not gearing due the limitation .

The only people that approve this model are just the one that are addicted and lick anything that blizz throw to them /fact.

Still, it is just one raid per week now. And it’s the same one raid every week throughout a whole tier.

That’s very different from the old days when we’d run Onyxia and Molten Core on Wednesday, Blackwing Lair on Thursday, Zul’Gurub and AQ20 in the weekend, and progress AQ40 on Monday and Tuesday.

If you were a raider you could raid the entire week. Different raids even!

Something has definitely gotten lost when we now just run a single raid on a single chosen difficulty, once per week, even late in an expansion.

2 Likes

then why would anyone buy a new expansion if you could do everything in old expansion ?

then we didnot had mythic plus either and raiding was the only place to get good quality gear

Still the case now

Raids without mechanics. Correct.

My dude, it is not how this works.
Backdays we didn’t know ho w to play and Blizzard didn’t know how to make content like they know today for example - any raid had items for both shamans and paladines…and it could drop regardless if you were from the Horde or the Alliance, so “waste items” if you were Alliance player and Shaman items dropped.

size of raids - it was 20 and 40 - not 10 with felxible scaling. Try to manage that amount of people that don’t have skill to play - and lets be honest - 99% playerbase didn’t have it… Hell, even Raszageth was too complex for LFR.

Attument quest - in order to enter into raid you should have to do attument quests. Sometimes it was like “on heroic dungeon you will get one item” so it was like 5 days for one group to get attument. Doing heroics. And it was in TBC, before TBC? Same thing but in dungeons or previous raids or items like farming Onyxia with proper enchant for skinning (315 was required, when 300 was max) to get Onyxia scales for next raid, where those scales could be turn into cape that had amazing fire resisatance.

Keep that in mind and add that we Naxx was released 20th of June 2006 and in Januray 16 2007 TBC was released so give or take - it make like 6 months to make attuments and get 40 players to do so and go into Naxxramas and finish it. At we still didn’t have required skill (vast majority at least).

My point is - it was really hard to get things done in time and yet we all felt progress not because each raid or dungeon had some higher difficulty levels but raids were different and each raid was something on its own and all content had some kind of meaning like farming onyxia.

1 Like

Balancing this would be a nightmare. What would be the point anyway? Even if they do this you would visit like 4 of them tops.

Tuning one raid per season seems hard enough for them, imagine doing that for every raid that ever was.

You will also then get people calling Bliz lazy for using old content. “Why use old assets, give up 5 new raids instead”. It is literally an unwinnable situation.

they do timewalking raids tho, scaling it for every expansion, shouldn’t be so hard to make something similar even if it’s nott on the same level as current raid

Timewalking raids are in disrepair right now where they kinda just adjust them to be completable but you’re still playing them with like barely 10% haste because they didn’t bother rescaling the ilvl to the new expansion or implement the system in place for dungeons or LFR BRD.

I doubt they would be able to do this with raids but im sure they could do this with dungeons !

They need to increase the mythic + dungeon pools whats the point having it be 8 dungeons that some may not like or even skip a season playing dungeon the more dungeons the better !