Make DEMOLISH feel good to use (ideas)

Some suggestions to not feel bad when using Demolish. Either all of them (which would probably be too much in PvP) or at least two of them or any combination. Just some thoughts.

  1. Give the third hit a wider cone and longer range (in order to not miss it as easy by people simply walking out of range or sidestepping). It feels so bad when the channel abruptly gets canceled esp. during the most important last hit.
  2. Full cc immunity (including disarm; I think its disarmable currently)
  3. I’m a PvPer but at least in PvE the first two hits could root the target (similar to an ability in Swtor which resembles Demolish) and the third hit could knockdown the target (just for flavor and class fantasy, although too much in PvP I’d assume)
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I would like demolish rework.
I think casted melee ability has no place in warrior kit i tried it many times tried to make it work the ability is just too bad and too much effort for below average results in arena and m+, mythic raid.
I would like to see demolish straight up replace mortal strike and shield slam amd have shadowlands mortal compo conduit in hero talents and have 6% to apply colossus smash effect just like shadowlands arms legendary.

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