Make fury THE auto attack spec

hello,

can we pls get a change to fury warriors in terms of auto attack dmg?
feels like a wasted class fantasy, that the class with 2x2hand is kinda lacking in the auto attack dmg department.

give us something to increase auto attack range, make auto attacks hit even harder. buff auto attacks so that they are #2 or #3 in our dmg profile.

i feel like class designer has no idea where to go with fury. there is no clear direction i can see. and we desperately need a bone that gets thrown in our way.

i feel kinda lacking in terms of utility and dmg profile.

or maybe i am just a mediocre old boomer that has no idea what he is talking about

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I feel like if they do that they would have to nerf overall fury damage because auto attacks are in no way avoidable in PvP unless hard CC’d

Hi, there is an option for you if you feel that you want more of your damage to be based on autoattacks and lessen the effect of your APM on your overall DPS.

What I recommend is going a SMF build with heavy focus on autoattack synergy. It will be far from an optimal playstyle, but will allow for less importance on button pressing and push autos close to 3rd if not 2nd in your damage profile. Combine talents with on-hit proc crafted weapons and you will push your damage profile towards autos quite a bit higher.

Example of a build: BgEAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAQggSAEhEISS0gEiABRSgEJJJJJERCokkEJSSAAAQABB (just paste the string into your import option for talents ingame)

When it comes to utilty. Warrior is totally fine, with Spellreflect, Rally, intervene, ST-stun, AoE-stun, AoE fear, AoE fear removal, AoE slow and a short CD interupt.

Don’t worry, I am a mediocre boomer myself. Don’t sweat it. If you want a non-meta build, go for it. But the reality is that you will perform at least 5-10% lower than the ability-damage heavy spam builds, if not more.

Have a good one

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