Make gear matter again

I have suggestion that might make gear=time spent.
There used to be an option where you could upgrade your gear with a currency at MOP. Make players able to upgrade their gear to warforged by upgrading them 2 times and titanforged by upgrading them 4 times.
If you win a warforged or titanforged loot it will be like getting a free upgrade.
Both my characters are 360+ ilvl without ever stepping into Uldir on normal or higher. I can't tell whether someone is wearing good gear or bad gear, because there are no notable gear pieces. Every gear piece is just named "whatsitsface" and the only relevant part is whether the piece is titanforged or not
@ Fatum
"you need gear? go get greens from quests or make gear with your professions.
you need better ones, blues? do dungeons, BGs, or farm rare mats for your professions.
you need even better ones, purples? into raid instances/ high level pvp you go or prepare for a long journey to gather the items for your prof..."

This makes the most sense to me. Simple and effective and pretty much what it used to be like.
go play Classic if u really want that.
31/10/2018 12:08Posted by Raiden
go play Classic if u really want that.


Aimed at me?

No thanks, whilst not an opinion shared by many I much prefer current iterations of wow over vanilla. Tweeks to current systems and models is not the same as asking to go back to the stone age. Archaic systems and endless grinds don't make good fun for a 30 year old in 2018 - I might play Classic for nostalgia, I recon I'll get to level 26, maybe.

If you think what I've posted above is anything like Vanilla/Classic either you didn't play, have misread (admittedly its a longer post than expected), or your comment wasn't aimed at me.
30/10/2018 16:00Posted by Aarna
Instant gratification (immediate satisfaction; the quick attainability of happiness or of contentness. ) is terrible for the long term game . They added to much for the casual players this backfired tremendously .

High ilvl items without challenging content . Now the exact same players have nothing to do with they're ilvl because no1 want's them in m+ and they are bored with the game because they didn't do anything worthwhile to deserve the gear they have on .Wow in a nutshell .

This is not evolution of the game giving players high ilvl for free out of warfronts and emissary . This using players as cashcows . They are "filled with content" on a very short period .
But that's just my opinion .


Agree with that. I noticed very quickly that WoW was messing with my reward system badly. And I am thinking man, is this even legal to fuel potential gaming addiction patterns like that?
31/10/2018 04:16Posted by Toiren
I helped one of my friend that was on an alt on some M0,he dropped a trinket on freehold 360+socket and a 380 wrist....
Absolutely disgusting...


Yeah i'm sure your friend felt awful and probably unsubscribed in protest.[/quote]

Nah but thinked that was stupid and agreed with me when i sayed this is not a good loot system and there is too much rng,this high titanforge shouldnt drop on semi-afk content...
I have a 395 ring,in fact i dropped the ring with haste mastery from underrot 395 2 times,first from an underrot 13 (or it was 14 i cant remember) 2nd time from the M+ weekly chest 4 days later.....
That doesnt make me like this system,doesnt mean that dropping high level gear=happy players.
I really wouldnt mind titanforging if blizzard adds a way to control this from player who play challenging content,like some kind of currency.
People like to get their bis or good gear long after season is over?
Game purpose should be having fun, but most raiders thinks chance of having loot is fun and exciting.
I am totaly opposing that.
Why you should wait 6 -8 weeks or months to get a loot ?
Right now you get your bis loot without socket or bonus stat and you are unhappy. Thats totally absurd. You got your bis and play next week with that bis doing better performance. Why are you sad about not getting +15 titanforged , socket , extra stats.
Most of the raiders are pointless in that way. If you have good raid group and you need 2 3 guys, just pick them with experience not with gear then.
Last point: you raiders want elite status that noone else should have gear like you. These complains wont stop i guess
yes please, first step ; delete it.
30/10/2018 21:25Posted by Leymaiden
30/10/2018 20:54Posted by Elmex
I’m playing mythic plus because of the gear but , it was awesome to see someone wearing full raid gear at mythic or HC .


That's an argument towards tier sets rather than the WF/TF debate to be honest and I kinda agree. The list of completing and acquiring unique bonuses that are both class and raid specific gave a sense of both personal and teaming progress.

With Azerite traits there are no class unique traits hidden behind the raids. And even if they were, they don't stand out as much as a 8/8 set bonus.

But, once again, that's completely out of the discussion over WF/TF.


Actually it is in this topic . WF/TF together with mythic +, have completely removed raid gear progression . On my warrior I finished Uldir, and run mythic + . One dungeon 4-5 times and get 3 or 2 items min, that are 350 ilvl. So there is no need for me to run raid . I’ll keep repeating same freaking dungeon and tnx to WF/TF i even get some nice gear for same boring content . 3 weeks and I have outgeared mythic raid. Outgeared raid by running 3 dungeons over and over again? Please tell me you call that great gameplay ? Instead of running dungeons to get gear for next diff of dungeons , so you can gear up and be able to raid . Nooo!! We don’t need that. Just repeat one dungeon till you get all 5-6 pieces that you need , 2 will be wf/tf and that’s it. This doesn’t change topic of wf/tf to mythic+ runs. Probably if blizzard would remove this some new player would have harder time to catch up , and that’s why I wouldn’t like that they remove it . I can’t ask only for my self. This is only my view what destroyed the game and gear system . Only thing I would remove right now is mythic + . I run mythic + don’t get me wrong it’s simpy booting tuning same dungeon over and over
Meh since you guys post alot of threads about gear I guess it matters more than needed.
lol i still remember the "gear doesnt matter, its skill that matters" when not being invited because of gearscore/ilvl

and here we are now "skill doesnt matter, make gear matter again"

this is just people that want to afk in faction base playing inspect/dress up contest
"mine is bigger than yours"
no imo we need to make gear only cosmetic and just introduce stat templates and scaling to absolutely everything because everyone being equal is the core of an RPG imo

just imo though (maybe blizzard too seeing the changes that they've been making to the game since Legion)

so good stuff if they agree I guess, it would be cool when everyone is truly equal to each other!! gear makes no sense stats are too complicated and you definitely don't want to spend 2-3 months to get some super cool weapon and pwn people who don't have it yet with it
01/11/2018 17:01Posted by Accelero
no imo we need to make gear only cosmetic and just introduce stat templates and scaling to absolutely everything because everyone being equal is the core of an RPG imo

just imo though (maybe blizzard too seeing the changes that they've been making to the game since Legion)

so good stuff if they agree I guess, it would be cool when everyone is truly equal to each other!! gear makes no sense stats are too complicated and you definitely don't want to spend 2-3 months to get some super cool weapon and pwn people who don't have it yet with it


I think you may have forgotten to add /s at the end??
01/11/2018 17:01Posted by Accelero
no imo we need to make gear only cosmetic and just introduce stat templates and scaling to absolutely everything because everyone being equal is the core of an RPG imo

just imo though (maybe blizzard too seeing the changes that they've been making to the game since Legion)

so good stuff if they agree I guess, it would be cool when everyone is truly equal to each other!! gear makes no sense stats are too complicated and you definitely don't want to spend 2-3 months to get some super cool weapon and pwn people who don't have it yet with it


That's guild wars 2 you're describing, WoW is about gear progression and getting stronger, why should WoW throw something that makes it what it is for over a decade and copy another game?
only if you have above item lvl 365 +
345 gave my alts 355 azerite gear, so it would be 360 now.
01/11/2018 17:09Posted by Skyrha
01/11/2018 17:01Posted by Accelero
no imo we need to make gear only cosmetic and just introduce stat templates and scaling to absolutely everything because everyone being equal is the core of an RPG imo

just imo though (maybe blizzard too seeing the changes that they've been making to the game since Legion)

so good stuff if they agree I guess, it would be cool when everyone is truly equal to each other!! gear makes no sense stats are too complicated and you definitely don't want to spend 2-3 months to get some super cool weapon and pwn people who don't have it yet with it


That's guild wars 2 you're describing, WoW is about gear progression and getting stronger, why should WoW throw something that makes it what it is for over a decade and copy another game?


haven't played guild wars 2 for a while have you?