In Vanilla we had Sulfuras and Atilesh,items that everyone knew about. Legendaries were something extraordinary within the game and players werent expecting to have them
What is this bad luck protection for? Why everyone must have everything ? Why dont we have anything in game thats unique and esteemed and valuable?
Same goes for mounts, it meant something to have the X mount back in the days,now theres a billion mounts and nobody cares if you have X Y or Z
I miss the times when a player had Sulfuras and was surounded by other players admiring. It was a healthy part of WoW culture
The woke mentality of everyone having everything,took the value of all things in WoW that ever matter.
the event spam about DF legendary made sure everyone on server knew how special every evoker is
What if I told you that nothing in WoW ever mattered and that itâs just a game that people play for fun?
Nah just forget about legendaries. Outdated concept.
In current day of everyone want everything I donât think itâs worth creating stuff for 0.1% that has any other use than prestige.
issue imo with making legendaries rare again is that back then, blizzard didnt balance classes around them, now they do.
when items like shadowmourne came out classes werent buffed or nerfed in accordance to keep certain classes from becoming too strong.
nowadays it feels like whenever a class gets a legendary, you can almost bet money that the class/classes who can use it will receive tuning (or lack tuning) around that item.
hunters got tuned according to their bow in shadowlands, and now it certainly seems like a heck of a coincidence that all plate wearers (unholy, frost, arms, fury, ret) are on the bottom side of the DPS graphs the moment they got a legendary, and arenât really getting the buffs they probably need because âwell once you have the legendary youâll maybe be okay :)â.
meanwhile classes like mage just get buffed by 10% in a random reset (which is the equivalent of having a legendary weapon) because their class for once in the games lifetime werenât top tier lmao
Nah thx, 40 people working for x to get him/her legendary is kinda meh.
Rather present a chance for everyone, and not only xyz class/specs only.
The game wasnât competitive back then. Or, in other words, your class wasnât balanced around having Sulfuras equipped.
Legendaries since MoP are just harder-to-get items with slightly more deeper lore presence and history. Thereâs no need to go 18 years back and reinvent the wheel again.
This was a different format back then and WoW only had DAoC to fight.
Now with people older and have less time to invest no one wants to grind years for an item.
When i start WoW i was uni student at 21, now iâm 41 i donât want to see again this endless grind.
I just donât like that it is RNG and costs a million gold. Would prefer anything else. Like this is just gambling and then p2w on top of it, if you âwinâ. No thanks⌠Just a legendary quest, where you have to collect 1 item from fyrakk at mythic, 10 items from fyrakk at heroic, 20 on normal or 30 on lfr would make it legendary enough.
Woke is an adjective derived from African-American Vernacular English (AAVE) meaning âalert to racial prejudice and discriminationâ. Beginning in the 2010s, it came to encompass a broader awareness of social inequalities such as racial injustice, sexism, and denial of LGBT rights.
Apparently they now to change that meaning to include wow legendaries acquisition.
This has absolutely nothing to do with âwokeâ. I really do wish people would stop using that word everywhere every time they donât like something.
Very meh.
Wow has tried various approaches to legendaries over the years. I far prefer the individual being able to do the various steps, that you can complete at your own pace. Some of those steps may take place in a raid but itâs something you gather individually.
I have to say this does not feel good. Itâs almost a curse being granted a legendary that you may not even see that tier.
The wod and mop approach?
Any where you donât require a team of people to do things for you specifically.
Thatâs not to say Iâve enjoyed all acquisition or all legendaries but on the whole itâs better if you donât require a team of people to do something special for you to obtain something.
Itâs a buzz word people use to describe stuff they donât like, like âcommunismâ, even if it has nothing to do with the original meaning.
Iâll be over the moon when I get the leggo drop for my DK. Never got one before when it was actually useful, was close to rogue daggers but quit playing, was close to shadowmourne but got bored again⌠so to me it will be awesome
I am not a fan of this whole lets ignore actual meanings.
Legendaries shouldnât even come from raiding. Sl had the best legendary system in wow even though torghast was a pain.
Its just pixels and means nothing in the grand scheme of real life, you should think more of the deeds you do irl rather than ingame.
I only fully realized this when I came back to the game a couple of years after deleting my old account. That account had an âold schoolâ vanilla mount, old PvP title, all CE pets, lots of mounts and other now unobtainable stuff, the MT transmogs, etc â and it is all gone. While I do have regrets every so often, I actually enjoy the game more now, just doing the things I want to do, without all the FOMO that used to drive me.
I think they should just change the meaning of woke to ânothing good will ever come out of thisâ.
I mean, back in Vanilla legendaries were just a flex for guilds to have one or two. They didnât matter. They werenât ever necessary for anything - nothing more than a flex.
Well, now you need legendaries to be competitive and mid guilds doing mythic will need those.
So, the mindset is different.
But I also prefer the current system of rng drop and cost over the degeneracy of Legion and Shadowlands legendaries - ubiquitous, non-special, boring, borrowed powerâŚ