Firstly, while the mount is sellable it means that someone has spent the time to go get it. It’s not like the amount of time it takes to drop an invincible gets smaller. Because an invinicible is on the market it means someone spent 200 hours in icecrown, and i get the “rewards”, but blizzard still keeps their 200 hours of icecrown grind. So yea… playtime wouldnt be that affected.
Everyone who wants the mount would buy the mount, but for the mount to be bought it has to be dropped by someone else first.
Secondly, I agree, people should take responsability on their unhealthy behaviours, which is why i quit WoW multiple times, but i’d like to come back to a game that doesn’t trigger unhealthy responses from me, because i really enjoy the game itself and the world, i just wish it got a bit better in terms of the cycles it creates for some people. (i really only came back to get the remix mounts, cause i can get them in a decent timeframe and feel somewhat achieved with my progress in this mmo).
If the boss dropped a currency so that you’d never have to do that boss more than 30 times or 50, or if it was BoA currency 100.
I do think the hunt for the drop is part of it.
There are hundreds of mounts that you can just go pay 10,000g for. They have no prestige because you can just go buy them.
I don’t have many of these mounts, I don’t want to spend 10,000g just for a +1 to my collection metrics.
But I do have Invincible, Ashes, Mimiron’s head and a bunch of others. I enjoyed the hunt for those.
Although I’m well fed up with the hunt for Blazing Drake. Been after it for years. So there does need to be some end point to these farms.
I have every mog piece from Dragon Soul all the class sets, Normal and Heroic and everything else too.
But you can still farm the mounts, others can still keep their grind, and it wouldn’t take away from the rarity of the mount, because for you to buy it, someone still has to drop it. And i’m sure that people would be very happy and accomplished that after days of saving up gold they can manage to buy the things they wanted, so I don’t get how me being able to buy something takes away from the joy of you having it aswell. It’s not like you spent hours of your time into getting that thing, and for me it just fell from the sky. (although there’s people who drop the mounts on their first attempt and others who do have 400+ tries)
People should be able to achieve results by putting their time towards them in multiple manners.
I do think that <1% chance should be banned. 1% should be bare minimum. And there should be Bad Luck Protection. Every boss kill should increase the chance, even if it’s only increasing by 0.2% every kill.
If you could just go buy it then everyone would kill the boss 3 times, say Eff This and go buy it.
I think the mount farm is part of the game. But it should never take years. It feels like Dragon Soul is broken to me I cleared it so often without that mount dropping. If the raid ain’t broken then the game is.
Yes but I would argue that invincible wouldn’t go for 10k, it would probably go for a price that is closer to how much time you have to spend, on average, to drop invincible, so I would argue that having invincible would still be a thing of prestige.
Affording to buy that must have meant that you spent a good time working towards it, just in a different way. The only thing buying the mount would do, would be to take away the edge cases, in which you’d get the mount on try 1 or try 500. You’d probably end up paying gold that is worth 50 hours of game time (which is lets say 90 icecrown runs) or whatever
Of course it would? You say it yourself, if you skip a raid lockout you have that voice at the back of your head, that “forces you” to do it…
If every mount became purchaseable instead of RNG grind, people wouldn’t care to farm as heavy… “Oh I missed a week? No worries, I will get it one week later then”… Saying playtime wouldn’t be affected is super naive, and wouldn’t make sense as to why Blizzard keeps adding RNG, timegated cosmetic rewards.
I wish they would change too. But it is unlikely. The reason they add hundreds of recolours of mounts is to exactly keep up the farm-fest.
They know as long as they add a mount, even if its a recolour, gate it behind a world boss, some people will feel “forced” to camp it out, and that shows numbers, numbers they can pass on to investors, shareholders, board members etc.
I went for every mount I could when I started in Legion, some raids I farmed on 40 alts a week… But I enjoyed it, I didn’t care much for end game back then, so I just watched some Netflix while farming mounts… But now that I started doing more end game stuff, I’ve completely given up on the need to farm mounts, otherwise I know it will feel like a chore… I don’t feel “cool” having some super rare mount, I don’t care if everyone I see has Time-lost or Voidtalon… It doesn’t diminish the value those have for me, I still rock my Voidtalon because I think its cool…
So yeah, the game is a double edged sword, where Blizzard do pray on people, but we need to also hold ourselves accountable for giving so much power to pixels that won’t last forever
If everyone kills the boss 3 times, then says eff this, who are they buying it from? The mount being buyable doesnt mean it doesn’t have to be dropped anymore. It would probably, more often than not, not even be for sale.
It would more mean, that people with a bigger wallet would just buy tokens and insta grab it… You can ask yourself why Invincible that is a RNG raid mount from yeeeeears ago is considered “prestigious” to you… It takes no skill… You can go in there for tmog and “woops a mount dropped”
I like this idea the most, just sans the syncing. The Herald of the Titans title is an example of how well this system can work; in order to be eligible for the achievement, you need to be a certain level and have gear from the same patch as Ulduar. It effectively turns the content forever viable as it’s always available while providing a degree of challenge, so it’s not like the title (and alternatively mount, transmog, whatever) is just given out for nothing.
I think there are better ways to do that.
Bad Luck protection or a specific currency for that mount that only drops from that boss.
These get rid of the extreme cases where even after 3 or 4 years of running a raid you still have the same chance of not getting that mount.
But leave that aspect of the game reasonably intact.
Allowing the mounts to be purchased ends that way of playing the game.
Especially now that mog farming will be much quicker than it used to be. A few weeks of clearing a raid should get you 99% of mogs now.
Oh, I had assumed you were adding a Vendor with the mounts like in Remix for Bullion. I probably didn’t read your OP well enough.
If you could sell the spare drops then yeah, I can see merit in this. I’ve seen 3 Life Binders on my hunting Blazing Drake. Could have made some gold off those spare 2.
If they did a Bad Luck Protection like with the Event Mounts where your first kill of the week gets a bonus % then I’d be fine with that.
If it was a currency that was soulbound then it would have to be lowish, 25 would be six months which seems like a long enough grind for a single mount.
But you don’t require anyone to have anything. People are free to make alts now, to try their 1% drop chance multiple times, just as people would be free to make alts to farm their “raid currency”. And I hardly view it as a problem. Someone “has to dedicate” 100 hours towards a mount, and I really don’t think its important in which timeframe they choose to dedicate those hours.
I don’t see how any of this is relevant. I’ve just picked the “burdensome” ones first to work with, and if i have energy after the lockouts i try to get some others aswell.
Look if you dont enjoy doing it then you are not as real mount collector as it takes time and effort i suggest you look for another in game activity as you clearly want things handed to you.
We were meant to get some kind of bad luck protection with the last event saddle, I didn’t get it but I have no idea how good or bad this increase is meant to be. It always feels with Blizz it’s undertuned.