Make mounts achievable

How would you guys feel about being able to buy any mount that is dropable?

Edit: it has just struck me that people think i want a vendor where i can buy invincible from. No, i’d like invincible to be put on auction house by players who dropped it.

I feel like the whole 1% mechanic is really outdated. There’s plenty of things to do in the game anyway without having to farm icecrown for 400 hours. And as MOP : Remix made all the dropable mounts from pandaria available to all, I think it’s about time to step things up and make it easier for people to get the RNG mounts.

Maybe more events like MOP:remix , maybe being able to redo older mythic raids while having synced iLvL and having the 100% drop rate (i think this would be tons of fun aswell), maybe making them tradeable, maybe having some bad luck protection in which the drop increases with each fail.

I (and probably plenty of mount collectors) are what I believe to be quite a toxic relationship with creating mounts. The first thing that crossed my mind when i saw the remix was “finally i never have to see garrosh ever again”. Which I think it’s a bit sad tbh. While maybe this drop rate idea would have been cool when there were only 2 expansions in the game, now with hundreds of mounts locked behind drop rates, the game feels like a never-ending run. There’s always gonna be something that doesn’t drop and I think it’s pretty sucky, in general, to play a game in which your dedication and hard-work might aswell amount to nothing due to rng, for years.

There’s plenty to do in the game already, keeping up with raids and mythic+ and alts and reputations already pumps tens of hours into the game weekly. And maybe, with so much content behind us already, I feel like it’s about time that the many things there are in the game become accessible in a more reasonable time-frame, and to let go of this sort of “asian mmo” grind.

While the real world is not a nice place in general currently, at least in games, I think you should have the satisfaction to know that if you work for something, you can progress towards it and achieve it :slight_smile:

How would you guys feel about a step towards this direction?

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Nope …People would stop once they achiev something …
And farming mounts … I have 400 mounts and i still using a random mounts since there is no more joy due how many i have…

You can do that instead of farming those mounts:D

Its probably healthier if you’d all do something about your toxic relationship with a video game rather than the game catering to you.

But no, it works fine as is imo. Sometimes youre lucky, sometimes youre not.

Also as stated above, people not being lucky keeps them playing which I’m guessing is something Blizzard is happy about :grin:

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I would really vote for bad luck protection. For example game guarantees a mount will drop in 100 kills. It could drop earlier with good luck, but after 100 runs you will have it. It could be implemented in several ways:

  • hidden internal pseudo-random with increased chances up to 100% on 100th run.
  • every time when mount didn’t drop, boss drops a token and in the end you could buy mounts with them, if are not lucky
  • something else…

But dropping within 100 runs should be guaranteed and officially stated by devs.

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Rare items in an mmo are not a bad thing

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It’s not a question of rareness, it’s question of determinism. Ok, mount could be guaranteed in 1000 runs. Rare and deterministic.

Remove the sometimes. Some ppl never be lucky ingame.

Btw i am a person that thinks. If the game thinks i dont deserve a mount then i move on. I quit the game in 2015 because for 6 months in a row no mount drops for me. While someone else ingame got alot of the mounts i wanted he then he search me everytime and show off the mounts that i wanted. So i quit. Tried the game again early 2023 and in those 90 gametime days still not the mounts. And now i try the game again for 1 month and see if i am lucky now. 1 good thing is. I finished 2 sets of warglaives on the same day last year. If i get tolvir mount or invincible or karazhan mount the chance to sub again will increase.

Btw there is a difference between rare and impossible. Last year i did sha of anger and someone got the mount. I asked him how many kills he made for the mount. He said more then 2300 kills. Later i realised that he maybe got the mount because of the mount drop increase because that new expansion dracyr race.

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I think part of developing literally anything in the world should take into account the well-being it has on communities in general.

Its probably healthier if you’d all do something about your toxic relationship with a video game rather than the game catering to you.

Sorry man but this take is not ok. While obviously not engaging in unhealthy habbits (such as gambling hours every week on a 1% drop chance) is good, designing a game in which that is encouraged (vanity items always were sought after in mmos) is generally wrong.

Let’s sell drugs in supermarket and just tell people not to buy.

Things, in the world, in general, including mmo’s should “cater” towards fostering healthy relationships with their consumers. And frustration-driven by bad luck, or obssessing over something simply because it’s beyond reach is not a healthy one. Putting “blame” on individuals about, what could be called -although exagerating for the sake of the argument- more of a systemic issue is not nice.

Secondly, even if mounts became achievable people would still play, theres always new mounts being added, there’s always raids and other stuff to do. Instead of dedicating 4 hours of my game time towards mount grinding and 6 towards raiding every month, i would just raid more, or find some other much more fun activity, and i think that’s most people.

Yet mounts appearing in the shop doesn’t mean mounts appear in people’s inventory. Invincible being on the market doesn’t mean riot comes and gives everyone a free invincible. Invincible being on the market just means that, besides grinding icecrown, there’s also other alternatives in which i can work towards achieving invincible → like selling achievements, selling BOE’s from raids, farming plants. It adds variety to the way people go about mount hunting, by making gold something valuable. So yeah, people would still play.

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same. i have amost 500 mounts and i use random mount to move. i was hyped to have the golden serpent in remix but after 2 days i was still using summon random mount.
groan…

Yeah but myself, and probably others, have FOMO - if i don’t take the chance to kill Kael Thas this week, im losing it. There’s other things that I enjoy, but it’s annoying to have something in the back of my mind that says - you should be doing this.

Meanwhille reputation mounts are totally ok, i never feel pressured to do it daily, I just know i gotta go to Tol Barad around 30 times and it’s over. And I actually farmed that mount in a much more enjoyable manner.

Nothing wrong with my take tbh, I put the blame where it belongs.

At the end of the day its just a mount, it doesnt really matter, what matters is you having fun playing the game where you have a chance of getting said mount. People too often do things and say they “have” to when they dont and blame Blizzard instead of themselves. No one is forcing you to spend those hypothetical 4 hours on mount farming, thats your choice.

Putting mount raid drops behind some deterministic method might be good for you but I fail to see why it would be good for the game.

Rare items are not a bad thing, gambling is.

It’s pretty rare to have the ahead of the curve achievement on some mythic raid. Everyone is given the possibility and the same chance to get it. Not many people get it.

Something being rare can still mean that the thing is very much accessible, but something being rare should be driven by the fact that it is challenging to get, not driven by the fact that it’s rareness is artificially inflated with low drops.

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Mounts for gold is awful. I really hope they don’t go that route. It is the worst means of getting mounts when they cost astronomical amounts which just means you either buy tokens or end up in a soulless gold grind.

Remix is different, it’s an event of an old expansion where they allowed you to farm a specific currency and buy the mounts of that expansion and some new recolours. I would love to see them do a different remix another time.

However I do not feel this should be the standard practice. There is a good mix of vendor mounts vs farmable mounts.

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  • soulless gold grind

  • proceeds to defend soulless raid grind

At least the soulless gold grind can have some variety in terms of how you get the gold, which i’d argue is better than farming some raid over and over.

But hey, because something is in the auction house, doesn’t mean that that’s the only way to get it. If you preffer to take your chances with the raid drop you’d still be free to do so. This just adds a bit more flexibility.

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Please do show me where I defended a gold grind?!?!!

Seems I need to learn to read.

I do not consider going to a raid once a per weekly lockout a soulless grind. It’s incredibly trivial compared to what you have to do to raw gold grind.

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That seems like a you problem.

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I remember this in WoD back then, when there were partys on tuesday that said poundfist wasnt spotted that week. Wasted so much time with that. And the punishment was the wednessday got ruined by too less sleep or a headache. I just stopped caring about missing things. I have lost so much since WoD. But i am back to do the things i quit back then. I am not planning in keeping up with current contend. Thats too much for me. Also i lvl till max lvl just so old content would be more easy because my character is stronger.

Also my rarest mount was the spectral windrider/gryphon. I discovered not long ago that it was given away again through the trading post. So why would i care? The only mounts that keep their value (rarity) are the legendary battletank and the old zull gurub raid tiger. Ohw and pvp mounts. And uluar mounts. And that raid in argent tournament north icecrown.

I just quit diablo 4 because my rng is bugged. Maybe i go buy call of duty bo 6.
Games with progress behind rng are not the greatest games for me.

But not to the extend they do now. Towards end of S3 we got Plunderstorm with cosmetic rewards… S4 (End of expac) we get Pandaria Remix with cosmetic rewards tied to them… So While I do agree that people will still play, they won’t to the same extend.

After you’ve cleared raid enough times, you may not want to spend 10 hours raiding… But as long as mounts are there, you probably will keep spending those 4 hours farming.

By no means is the system great, it prays on peoples addiction to farm and to get cosmetics, but at the same time, we can’t solely blame Blizzard for it. You don’t take away the “blame” from smokers and alcoholics and say “Awh man, yeah its not your fault”, no, you encourage them to seek help and go to rehab.

If you have an unhealthy relationship with the game, the cosmetics like it felt people had during Plunderstorm, then we should encourage those people to find the help to break that cycle.

Also a gold grind can be done every day. A raid has a lockout and 1 try a week a character.

But my karazhan raid lockout is now wasted because of a bugged boss. Westfall story. On 2 characters.

I do like remix but I’m a bit on the fence about buying the mounts. I mean I did buy all of them and I guess it’s nice to have them, but at the same time at takes away from the excitement of getting them the intended way.

Farming low drop rate mounts is part of the gameplay and has been for years. Finally getting that mount you’ve been farming to drop is incredibly exciting for a lot of people. Those people are going in to farm these mounts knowing how low the drop chance is. To take that entire part of the game away just because you want the mounts without putting in the effort is just selfish.

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