Make pvp great again

PVP Gearing
PVP Gearing now has 3 sets, Aspirant, Honor and Gladiator.

For the purpose of this, i will use the modern day item levels

Aspirant Set

  • Free to purchase from the Aspirant Vendor
  • Has zero Purchase or Sell Cost
  • 626 PVP Item level (0 pve gear level)
  • Cannot be enchanted
  • Cannot be disenchanted
  • Cannot be PVE upgraded

Honor Set

  • Purchase from the honor vendor
  • Cost Honor same as currently does
  • Has 631 PVP item level (+5 on the Aspirant Gear)
  • Cannot be enchanted

Conquest Set

  • 636 PVP item level (+5 on the honor gear)
  • Purchase from the Conquest Vendor
  • Purchased from a PVP Token. Every Item besides 2h weapon cost 1 Token, with these costing 2. Two token is given per week from completing either
    1. 10 Rated Arena Wins
    2. 10 Rated Solo Shuffle Round Wins
    3. 1 BG Blitz or Rated Battleground
    4. Winning 10 Unrated Battlegrounds
    5. Completing the Spark Quest
      This mean 2 Items per week with various means to get this.
  • Items cannot be enchanted
  • Items cannot be changed in Tier Sets

PVP Items

  • All enchants are now disabled in PVP
  • All Item effects such as Set Bonus, Crafted bonus’s or any other non-class related effect are now disabled.

Racial

  • Racial bonus’s and abilities can no longer active in any type of PVE including having War Mode active.

Crowd Control

  • Diminishing Return reset window has increased from 18 seconds to 26 seconds
  • Immunity Crowd Control have been removed the game, Cyclone is now a magic effect and works the same as Fear, Detainment and Diamond Trap has been removed.

Dampening

  • Dampening has been redesigned.
    1. Dampening will ramp up at the same % it currently does
    2. Dampening now has a scaling effect, with Dampening effectiveness is increased when teams are at lower health.
      75-100% are not effected by Dampening
      50-75% are effected by 33% of the dampening level
      25-50% are effected by 66% of the dampening level
      0-25% are effected by 100% of the dampening level

Solo Shuffle

  • Solo Shuffle is now 4 rounds, reduced from 6
  • Solo Shuffle will now que 1 melee, 1 range, 1 healer vs 1 melee, 1, range, 1 healer
  • You will never be able get 3 x melee or 3 x caster lobbies
  • Tank will always take the place of Melee and there will always be at least 2 tanks
  • Protection Paladin are no longer considered healers and placed into normal lobbies

Match Making Rating

  • MMR has been removed
  • Match Making is now done via the player rank, similar to Rated Warzone.
  • Upon reaching a new rank, you will 2 loss protection, meaning you will not lose any rating for your first 2 losses within a new rank
  • You will be match against everybody within the rank, meaning you will not beable to ascend to the next rank without a position with ratio within that rank.
  1. Unranked 0-799
  2. Combatant 80-1199
  3. Challenger 1200-1599
  4. Rival 1600-1999
  5. Duelist 2000-2399
  6. Elite 2400-2999
  7. Gladiator 3001

Battleground

  • Teleportation spells can no longer be used whilst carry a flag or orb
  • Immunity spells including abilities such as Burrow can no longer be used whilst carrying a flag or orb
  • Movement speed is now limited to 100% when carrying an Orb or Flag, however the carrier can also not be slowed below 100%
1 Like
  1. Remove healers and tanks from pvp.
  2. Make balance around dps classes 1v1 and 2v2.

gladiator at 3k?XD

And rank 1 at 4k of course.

10 Likes

why not just set the minimum ilvl in arena to 626 instead of overcomplicating it and make 3 different sets

terrible idea. lets make the game completely mythic plus like

because cyclone really is the problem right? Ferals and rdruids barely clone and the one that does (boomy) is b tier. But sure lets make every spec the same.

and i thought it couldnt get worse. this would mean even longer que times for few benefits.

lol okay now you are trolling. At least 2 tanks in my lobby? insta unsub lol

Comment of the year

2 Likes

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