In Shadowlands I’d like to see Mastery: Executioner changed to Mastery: Master of Subtlety.
To me the problem with Dark Shadow being baked in partially on Shadow Dance (and still being a talent) is that while it does make our dance burstier it doesn’t reward re-stealths.
EDIT:
A big part I forgot to mention was that Master of Subtlety would also have to work during Shadow Dance.
Formally it’d be worded something like this:
“Attacks made while Shadow Dance is active, while stealthed, and for X seconds after breaking stealth cause an additional Y% damage.”
END EDIT:
Therefore I’d like to see this instead of Dark Shadow and the base 15% damage increase on Dance. I also really hope they remove Deepening Shadows. Cooldown reduction on CP spending is not a Sub thing, it’s a Combat thing with Restless Blades.
I also dislike having most of our damage shoved into our finishers. Aside from the current Mastery it feels like they made it even worse in that regard with the “50% as extra shadow damage on targets afflicted by FW” on Eviscs. Eviscerate already deals more damage because of FW in the first place, why does there need the extra damage slapped on on top of it?
I’d much rather see that damage be shifted to my builders.
Speaking of which, I’d like to see Hemo, Garrote, Gouge, and Ambush back along with Sang Veins.
I don’t care if Garrote and Gouge cost more energy of have a longer cooldown that they used to. I just want them back.
Aside from that I’d also like to see FW only work on openers and not on BS crits, and have Energetic Recovery back instead of Shadow Technique.
Getting FW outside of Dance/re-stealths defeats the point, and Shadow Technique clashes with us wanting to re-stealth because it doesn’t do anything during downtime.