Mechagnomes are, by default, at a huge disadvantage in arenas this expansion. Their primary racial, Emergency Failsafe, automatically triggers when under 20% health. With Mindgames being very prominent now, this means you can literally be killed by your own racial against any priest comp, without having any control over it.
Suggestion: please make it so that Emergency Failsafe ignores Mindgames, or at least doesn’t damage yourself when absorbed by Mindgames.
please keep this kind of low iq stuff out of my threads. i don’t care about your personal opinions on any of the races, i’m suggesting a balance change/fix. ty
Join the club bro, been at a disadvantage since hamstring existed. Its ok darkflight used to have a 3 minute cd on racial initially on launch cause the devs were scared of a 40% movespeed increase for 10 seconds being OP.
Thing with the Mechagnomes is not necessarily that it’s a bad racial, its that playing the race actively harms your gameplay in arena which in my opinion is not okay. Having bad racials is one thing, having racials that work against you is another. Though I do agree with the point of giving unpopular pvp races some more tools to work with (like worgen, trolls etc)
Btw, shaman’s auto-heal also kills them with mindgames so it’s not only a mechagnome issue. any auto heal existing in game can kill you with mindgames on enemy’s team.