I am becoming increasingly frustrated with the micro-cc problem in retail. It’s that bad, it’s almost impossible to win as a caster. make space try to cast, get stunned, make space try to cast, get feard ,make space try to cast, get stunned again, then kick is up rinse and repeat. how is this fun? then on top of this you have to deal with combat routines and kick botters. and the mobility from warriors and demon hunters is bloody disgusting the whole aspect of class design and uniqueness has just become pointless it’s all about who can pump the most dmg wins and no skill needed crowd control dont mean anything any longer why not just remove it? or for that matter why not just make every class in the game have whatever spells they want?
Chances are arena is going to get lower priority moving forward in favor of BG blitz as arena isnt appealing to most people where as alot of people enjoy BG´s. Suppose we´re going to have to wait n see how the game turns out in war within.
I was hoping myself that shuffle was going to increase the community interest in PvP but it has not really done so in big part due to the issues shuffle has with leavers, cheaters, fotm abuse, absurdly onesided matchups, healer deflation n 45 minute que times. Perhaps refocusing on battlegrounds is the right decision at this point. With premade abuse being in like 80% of all random bg´s now i find myself exclusively queing blitz just to avoid it.
The wow playerbase has always been self destructive, be it LFG for arena or premade abuse in random bg´s making people drop PvP before even giving it a shot.
If it shift too BGs isnt it get worse
If i play BGs my Pet is just not avaiable ever, its in endless aoe CC
I need 2 Talent points and press a ability that is on the gcd every 10 sec too get some dispell for my pet + not playing MS and use a pet that can dispell itself
Just so my pet is mostly free of micro cc
Yeah great fun
How is that any different to the micro CC thats already in the game though? as melee im locked down half the time in a bg to random aoe micro cc that isnt even aimed at me.
Its even other melees thats accidentally micro ccing at that n its still terrible gameplay.
Im fine with them rebalancing the PvP around BG´s, arena has never been balanced either way although i will say i did enjoy season 1 pre retpocalypse of DF. I think thats some of the highest spec viability n diversity i´ve ever seen in wow history. N then blizz decided that wasnt good n dropped the tactical nuke ret rework on our heads n the game has been awful for the remaining seasons with participation crashing even lower.
Its always a constant thing with WoW PvP, theres always some spec that is doing 40% more damage than every other spec. I honestly dont see what harm it could do at this point to tailor the PvP game around the casual playerbase n hope to attract more participation that way. PvP pro play attracts no viewers in the first place so it makes no financial sense to focus on that.
Its just the differenz if 3 player spam it or 10 in a Bg spam it
Eaven 2v2 you sit in way too much cc
In a BG they should see it way better that if they focus on rbg contant, there is too much micro cc
The diminishing returns remains the same so its not even as big of a difference between 3v3 n 10vs10 in how much CC you sit in. The difference is that its more coordinated in 3v3 but most of the time its still “chug cc whenever its off cd”
Everyone pretty much agrees that the micro cc is awful n yet its not getting better based on what we´ve seen, infact its looking to be getting worse in war within with even more micro CC added to the pile through hero talents. By the looks of things im gonna just play my warrior in war within since then atleast i can sit in perma bladestorm n not get as affected by it.
Yeah my favorite tuning would be that there are only 2 drs bevor you are immune, 3 is too much
The issue is not with pvp pro play itself, but on how it’s done in WoW. Other games have a super vibrant scene because pvp is crafted in an interesting way. Maybe bgs pvp on pro level could bring more people into it. Lets hope.
I dont think WoW PvP is ever going to be fun or interesting to watch which is why i´d question why it even ever needed a “pro scene”
There are no skillshots or mechanical outplays or anything even simular in WoW, you press a button n whatever the ability says it does will happen unless someone else has pressed some other button that says otherwise.
If these pro players themselves need 300 addons to even know whats happening on the screen, how could that ever be interesting to actually watch? Seeing people CD trade intill someone dies isnt the kind of gameplay people get hyped for.
Because of this trying to turn wow into an esport was always a fools errant, just make it fun for the actual majority playerbase n dont tailor the entire game around the 0.01% playerbase as has been done for decades now.
Unfortunately the reality of the situation is that the tiny minority who dedicated their lives to this will spam twitter for 16 hours a day where as the average player who makes up the absurdly big % of the actual subscribers will just say “oh well” and go play something else. We saw this exact thing in season 2 of DF, They got upset that regular players did shuffle instead of 3s, whined on twitter till shuffle was absolutely gutted n people still dident return to play 3s they just stopped queing all together instead.
Absolutely agree with this.
Still tho, I think a tactical pvp with bgs and simplified class mechanics would bring people in to watch a sort of “pro scene”.
With “simplified” i don’t mean “dumb”, I mean less spell bloat and slower pvp.
Perhaps, but why would that be fun to watch? The only reason people watch any proplay in any game is because the pros can do things others cant. WoW is more knowlege based than skillbased which is why we have pro players in their 30´s still doing well where as in most other forms of games with a PvP focus the pro players tends to be considerably younger.
The knowlegebased gameplay also plays further into the problem the game has. If a requirement to enjoy watching the game is to study 300 pages of abilities that are mostly just bloat, to then watch a game where the only way to know who did what is with an addon printing messages into half your screen that is still not going to be an enjoyable experience for most people where as games like say league are very easy to follow even as a casual player while also allowing for alot more outplays that are both much harder to pull off aswell as far more impressive to look at.
The most impressive thing in WoW tournaments is the casters who somehow manage to sound enthusiastic while broadcasting paint drying live.
To be fair, casters are really strong now and the only thing that keeps them in check is havoc which is by far the best dps spec in game right now
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