Minor changes to make Sentinel more tolerable

Seeing that we’re still stuck with Sentinel (atleast for MM) for both AOE and ST scenario’s, it’d be great if they could atleast make the hero talent more friendly to use. 2 small changes that would change the whole gameplay for the better would be:

  1. Have Sentinel follow the target. Nothing is worse than popping Sentinel, only for your tank to walk out of the circle and see your dps melt like snow in the summer. They did make this change for Voidweaver’s Entropic Rift, which originally was stationairy too. Throw us hunters a bone!
  2. Make Lunar Storm a standalone ability. Having to ‘hold’ your Rapid Fire because you still have a few seconds left on your Sentinal CD or because the mobs/boss aren’t positioned optimally yet is awefull. It ruins the rotation for no good reason. Make Lunar Storm a standalone ability compairable to Wild Spirits.
3 Likes

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.