Why changing?
As far as i understand, healers need to have either dmg reduction, some special niche, or some sort of necessary utility to be viable for progress.
Mistweavers are either broken HPS-Wise and suddenly they are “viable” or they arent broken hpswise -> not “viable” for progress, because they have no dmg reduction, special niche.
They do have utility in the form of Leg Sweep, Mystic Touch and Ring of Peace.
Apart from Ring of Peace and Mystic Touch, Mistweavers have nothing that makes them good or at least special in some way. Sadly every progress guild has at least one Brewmaster. This nullifies the need for Mistweavers.
In an ideal world we have 6 heal specs and every progress raid is happy with any combination of them. The reality is, that the usual healing setup is 1-2 hpaladins, 1-2 dpriest, and maybe 1 rshaman, because one mechanic requires a spirit link.
This change tries to improve this situation.
My Suggestion:
Mastery Change
Bonding Mists:
Bonding Mists will be applied to allies while they are affected by Enveloping Mist, Soothing Mist, Renewing Mist, or Life Cacoon.
Targets affected by Bonding Mists receive up to 3%(+Mastery) more healing from you, diminishing as more allies are effected by Bonding Mists. (To improve scaling issues in solo / small group situations)
Targets affected by Bonding Mists prevent 3%(+Mastery) of their damage taken.
Damage prevented this way will be redistributed evenly between all targets affected by your Renewing Mist, Soothing Mist and Enveloping Mist.
The damage prevention effect is doubled for allies affected by Soothing Mist or Enveloping Mist, and tripled for allies affected by Life Cocoon.
The damage prevention of Bonding Mists does not stack with each other.
Redistributed damage does not break crowd control. (necessary for PVP)
Essence Font:
Same healing Effect but Targets affected by Essence font will receive twice the effect of Bonding Mists (Mastery)
Cocoon Change
The interaction with Mastery will make this a proper single target cooldown. The numbers can be tuned down considering the buff by the mastery interaction. With high mastery this can rival PainSup, in lower gear this is similar to ironbark.
Revival Change:
Same healing/dispel effect, but considerably reduced healing numbers. Instead there is a new effect:
Renewing Mists will be applied for 10 seconds to every target healed by Revival. Existing Renewing Mists will be prolonged accordingly.
(The wombo combo potential with vivify/manatea/essence font is huge, and it’s a lot more fun and interactive, than the current iteration. This can also be used as a pseudo tank cooldown in emergency situations)
Number example:
We have some Mastery -> Damage Prevention 5%
The Tank is affected by Essence Font, Renewing Mist, Soothing Mist, Enveloping Mist. 5% (Mastery) * 2 (Essence Font) *2 (SM, EM,RM – only the strongest effect, since it doesn’t stack) = 20%
Renewing Mists is applied to 4 Targets (including the Tank)
20% of the damage prevented is distributed evenly -> everyone will be dealt 5% of the initial hit.
This results in a damage reduction on the tank of 15% during essence font.
If there is high raid/group dmg on everyone our mastery does no damage reduction at all.
Summary
The new mastery will help the raid with spot healing. The current iteration of Vivify fits perfectly with the new mastery, enabling the mistweaver to be a spothealer with the addition of some aoe-healing. It also interacts decently with the new covenant abilities.
Mistweavers progress “viability” isn’t dictated anymore by our numbers being op – or not. Since currently the only reason to bring a mistweaver is raw hps. Instead we have some sort of niche/uniqueness with this change. So even if monks do not top hps, they are still usefull.
It synergizes with other healers. (especially with the less represented specs in progress raids - rdrood / hpriest)
The new Mastery is different but it does remind me a little bit of stagger, and as most people know - Brewmaster are top tanks, when it comes to progress raiding. Since smoothing out damage intake is very valuable.
sooo…
What do you think? Is this concept too strong?
Ps.: I actually would give Hpriest something similar, but that’s another topic