Hello
As a veteran mistweaver ever since Mists of Pandaria I wanted to make a feedback post with shadowlands on the horizon.
As there are no large changes on the horizon for our class I think it is crucially important to adress the longstanding concerns of the current toolkit.
I had a similar post waay back in WOD beta which was positively received.
I will split my post into a couple of points
part 1 basic abilities and synergy
part 2 cooldowns
part 3 talent choices
part 4 suggestions
part 1 basic abilities and synergy
Currently Mistweaver toolkit has the following abilities:
Soothing Mist - Low mana cost filler heal, enabler.
Enveloping Mist - Single target healing HOT
Vivify - Spammable single target heal with some splash
Essence Font - Cooldown auto smart heal splash aoe
Renewing Mist - Cooldown smart auto targetting heal over time
There is a key point here that I want to adress immeditately. I find choice in the abilities that I can press is very important. There needs to be a heal for every situation. Sometimes the choice of which ability to press first should be an engaging thing. My biggest concern with mistweaver currently is the lack of this choice.
Essence font is designed for raid play. Where activating and autocasting an aoe smart heal is efficient. However when you use this in a 5man party it is not good as you cannot hit enough targets with it and the healbars barely increase. For me this is also not fun in terms of raidhealing , as this can make up to >50% of your healing but you don’t “feel” like you do big healing. You just splash every player around you periodically for some %.
As renewing mist is just something you hit every cooldown and generally should be pressing it prior to engaging, in instanced party play between 2-5 players you are limited only to two basic heals:
Your choice is do I use enveloping mist, a large expensive over time heal.
Or do I spotheal with vivify. Sadly in the current state of the game vivify spam is essentially what mistweaver boils down to . It is mana efficient and heals most players between 25-50% of their health. Because it is so strong and because healthbars are healed really fast enveloping mist is rarely the good choice as by the time it ticks people get topped off. Further to this, enveloping mist increases healing by the mistweaver only by their spells. This does not work with trinkets, azerite or essences. As these are a major part of the expansion this further pushes you towards vivify spam.
Be it healing in a dungeon, spothealing in a raid, healing an outdoor group or inside of a battleground, I find the overwhelming majority of my healing is the use of this same spell. Ofcourse you also find soothing mist as enabler and gust of mist (passive mastery) and renewing mist on the details breakdown, but realistically in terms of rotation you are always going for the setup of the vivify.
part 2 cooldowns
Thunder Tea - a short cooldown spell that empowers what we are doing and can be used while already channeling soothing mist. This spell is fantastic, the only change I would suggest is to ever so slightly buff the interaction with renewing mist.
Life cocoon - a big absorb. This is based on % health of the mistweaver and scales only with versatility. Due to this it actually feels a little weird. You cannot pop intellect trinket or a blood fury racial to increase your big lifesaving cooldown. I would much prefer spellpower to atleast partially influence this.
To go slightly off on a tangent here, healing elixers, gust of mist, life cocoon, azerite traits and essences + trinkets do not scale with intellect. As this can all together make up a large portion of your healing that does not scale with primary stats that makes itemization very strange. Please adress this.
Revival - a very nice cooldown, though I would like a better visual effect.
Way of the Crane - a dps cooldown that allows us to spinning crane kick in a large pack of mobs and perform well in terms of both dps and hps.
I think mistweaver toolkit is nice and has everything we need in terms of throughput but we lack utility compared to other healers.
part 3 talent choices
EDIT TO FOLLOW
part 4 suggestions
I would love to see the return of CHI as a resource.
make vivify generate combo points that can be used to expend into a bigger spell, this creates a much more dynamic rotation.
The PVP talent “refreshing breeze” is the last part that remains of the good old uplift. When you vivify a target with the essence font hot it gets refreshed.
Sadly there is no way to vivify multiple people before this short duration hot runs out so it is impossible to use effectively. The interaction between spells should be promoted. If you spam vivify to maintain this hot on single target you are depleting much more mana than what the “additional hot” could ever tick for. The solution I present is what if “when renewing mist ticks have a 5% chance to apply essence font” and channeling soothing mist into a essence font hot refreshes it. On a numeric level this doesn’t change much, but having the option to maintain an extra hot on the tank is a fun mechanic.
Many mistweavers over recent years have been complaining that we have no damage reduction to give our tanks. I propose the following talent choice:
Chrysalis Skin - Replaces life cocoon. Buffs a target (max1) infinite duration 30second cooldown. Target takes 5% reduced damage and 50% of all periodic overhealing by the mistweaver is stored as an absorb shield up to a maximum of 20% player health.
Please make Ring of Peace have a glyph option to have reverse knockback like a vaccuum to suck targets into the centre. Perhaps this could be pvp talent.
The transcendance portal used to have a tiny slow perk on it, this was actually fun. Please revert this pruning.
I would also like to see enveloping mist increase healing received by items & trinkets this could allow for some niche uses where you could buff something funny.
ability suggestions for convenants :
As I see the focus is on essence font. I really don’t like this. This will only be for raid throughput. Please give us more interesting active abilties.
Kyrian is a reset cooldown on essence font.
Necrolord is an aoe heal increase that you use to amplify essence font. I would prefer this to be single target.
Nightfae is another version of essence font
Ability examples i would like to see:
“summon yu’lon the green serpent”
Breathes life on the battlefield, creating a healing rain. Targets are healing for 3% of maximum health every second. Lasts 15seconds. Visual green shower.
CD 2m radius 10 yards
“summon niuzao the ox”
Nearby players cannot be rooted or slowed. Nearby players benefit from 30% stagger.
CD 2m radius 20 yards. Duration 20seconds.
“aid of sheilun”
cast time 3.5sec
Heal a player to full health.
Cd 2m