I mean there’s definitely raiding and M+ builds. If anything, caster mistweaver has less options than fistweaver.
I don’t do solo shuffle so take that into account, but Chi Ji is based on mastery. If you get no mastery healing, you’re not using Chi Ji? The bird is solid. If you don’t feel like you get good melee opportunities in PvP - use Yu’lon instead, because she is built for ranged casting and if you aren’t going to get melee uptime, she’s the better pick. And since you’re ranged casting, you’ll be using the spells that proc mastery
Instant vivify every 10 seconds is fluid and comfortable, imo. I do think the game fails to tell you it’s available and had to make a custom weakaura to track it because I will not see it up in my buffs bar in combat.
Who is one of the better cooldowns in the game in terms of healing done in a short time I do struggle with how MW tends to get balanced around our celestial though; we are strong for 12 seconds per minute, then we have to endure 48 seconds with little else. Would be happy to see some rebalancing here.
This will be improved in 10.0.7 when we have Sheilun’s Gift talented to cover 5 players, giving us a big group heal every 40 seconds, which will alternate well with Chi Ji.
Yes but no. Most times you dodge, you’re dodging for a few seconds. Instant vivify, fresh faeline stomp, essence font, renewing mist, defensives, even revival and cocoon; anticipate the need to move and have a couple of things ready to press. If you have to move out for an extended time; remember vivify exists and cleaves through renewing mist. You of course have ReM on the whole party, all the time, so you will get some healing out of this. It’s not mana efficient and you do want to get back into melee when you can, but we are absolutely not powerless out of it.
I won’t claim it’s easy; it isn’t. MW has to look 10-30 seconds into the future, which makes us quite reliant on timer bars. I’m not a great fan of this design, I do find it harder to play than, say, prevoker; but it is what it is, and there are ways to make it work.
That said, I would not object to a split of monk healing into 2 distinct specs. I would enjoy the choice and variety it would bring, and it would help decompress the talents so there are choices that are a bit less prescribed.