New spell: Arcane Echo
Type: Damage Spell, Arcane damage
Description: Unleash a surge of arcane energy at your target, causing 48,394 arcane damage initially. The energy lingers, echoing within the target and causing an additional 23,304 arcane damage every 3 seconds for 12 seconds.
No cooldown
No cost
New talent: Echoing echoes
Description: Every time Arcane Echo ticks on a target, the echo echoes to other targets, causing them to take an additional 10,395 damage.
New talent: Echoing spirits
Description: Little arcane spirits come out of your target whenever Arcane Echo deals damage. They will land in a random location, dealing damage to everyone standing in it.
New talent: Echoing Blast
Description: Casting Arcane Blast now has a 7,5% chance per arcane charge to apply Arcane Echo.
New talent: Stereo speakers
Description: Whenever an echoing spirit hits another target also affected by Arcane Echo, Echoing echoes is triggered.
New talent: Ramping Echoes
Description: Whenever stereo speakers is triggered, the effect causes a stacking buff on the player that improves the damage of all future Arcane Echoes dealt by that player by 2%, stacking up to 100 times.
Sound effect sounds like your speakers are blowing. Higher stacks is higher noise. Lasts 15 seconds.
New talent: Subwoofers
Description: Echoing echoes has a 0,5% chance to grant you Subwoofers ready! When Subwoofers ready! is active, you deal 35% extra damage on all spells. Casting Arcane Echo will consume this effect.
New proc: Subwoofers ready!
Description: Increasing all damage dealt by 35%. Casting Arcane Echo will consume this effect and stun everyone with amazing disco music for 2 seconds.
New talent: Arcane Sunglasses
Description: Your Arcane Echo now always crits, but its damage is reduced by 35%, the net effect of which is no change, but your numbers now pop every time! Critical Strike will instead give a chance to trigger Subwoofers ready!
New talent: Arcane boom
Description: Arcane Echoes can now deal siege damage.
New talent: Arcanine
Description: Each additional echo generated by Echoing Echoes has a 5% chance to split into nine weaker echoes, each dealing 15% of the original echo’s damage. This splitting effect cannot occur on echoes that have already split.
New talent: Hearing aids
Description: For each stack of Ramping Echoes, there’s a 1% chance per stack that the next Arcane Echo will not consume the buff but instead reset its duration.