Momentum SHOULD outperform demonic

When you’re just fighting against a stationary target dummy and doing your rotation properly, then momentum SHOULD do better dps than demonic. The reason is because momentum is more taxing gameplay with more risk and more situational, which means in actually combat situations you will never perform as well as vs a target dummy. You’re also giving up mobility for it which is a trade-off. When you take these downsides into account, if momentum vs a target dummy is equal to or even WORSE dps than demonic then the talent is just going to be trash and unused like all of BFA and may as well be removed.

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Momentum was a mistake and clearly doesn’t take into account all the Anti-melee mechanics in raids and PvE.

Plus having to waste your movement ability for DPS is dumb. They should come up with something more original and engaging.

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Momentum should get pruned away from 110 row, instead.

Just give us good old Fel Barrage and Chaos Blades back and move Momentum instead to Cycle of Hatred.

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Yes it’s a HUGE trade-off, that’s why momentum is garbage unless it does more dps on a target dummy to make up for the mobility loss. If Blizzard is unwilling to do that then they should just remove it from the game, because it’s just taking up space for years now.

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Even if Momentum would perform better than other talents, I’m not going to use it unless the theoretical difference is very high.
Mobility equals some dps gain on most fights aaaand sometimes prevents you from dying (except the Fel Rush glitches that lierally kill you). Even that extra leech from Demonic can possibly have a positive effect on dps on real fights or at least saves some healer’s mana so they could deal some damage instead (in Legion you were able to ignore almost all boss mechanics thanks to the little op 100% leech back then).

Most people dislike Momentum and I personally hate it too.

In my opinion a DPS buff should not be applied to a gap closer/movement ability. Imagine if a mage had to use blink to gain and maintain a damage buff or a rogue needing to use Shadowstep?

It wouldn’t and doesn’t work. There is also the movement aspect that you need to consider where pathing might be bugged etc.

While there are pros with it, I think there is too many cons to make it worthwhile taking which is why it has been a dead talent for the vast majority of BFA.

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instead of moving momentum to cycle of hatred maybe move it to first blood instead and make first blood baseline?

momentum imho is not worth it Bloodlet was way funnier. besides it puts a non used ability into core rotation which people would most likely appreciate very much

I won’t be moving to a momentum build. It’s finicky and the margin for error is incredibly slim, especially in tightly packed space in m+.

I hate that they’ve arbitrarily buffed abilities they KNOW aren’t popular, instead of reworking them into something actually fun and different.

I just toyed around with Demonic for like half an hour today and found it quite lackluster. I’d be quite annoyed if DH was my main as the class doesn’t seem to play well without demonic or maybe I just grew too reliant on it. Also toyed with the talent that reduces the cd on Eyebeam for 3 seconds every time Chaos Blade procs the refund and it also seemed underwhelming, I’m curious to see what builds the experts will come up with, I have a feeling it’s going to be the “less worst” possible rather than the best.

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From what I have seen so far of the beta it is that the Essence Break + Unbound Chaos build is going to be the optemum build unless they nerf it but, people actually hate essence break so much that it is already looking to be dead in the water like Momentum, especially with the legendary that provides a chance to proc it being listed so highly.

@Vazgoth i can tell you youre barking at a wrong tree saying momentum should outperform demonic on forums or in majority of DH population.

Reason is, only a handful of people realize that mechanics arent made around felrush and that felrush wasnt suppose to be only a tool to be used in “gtfo” mechanics. But most of the people died like flys in EN cause all of them believed they are good at a spec which they were not, didnt wanna play demonic or nemesis caused it simmed less, and are making excuses. Check the Sloot stream with Avade and Kib0 about the state of dhs in SL at the time. Was a few months back, when Avade clearly stated this momentum (the one right now, bfa, which i agree) is crap and that he (Avade) would like old momentum to get back…the chat went ballistic :smiley: :smiley: :smiley:

But back to the point, natural remedy wasnt to buff demonic, no, it was to remove momentum playstyle (the old momentum with bloodlet) into stationary nemesis build cs spam than helm + demonic with cs spam and than bfa demonic. Demonic wont go away nor it should go away and after a while you will just have to accept that most people dont want to/cant/dont know/cba to play momentum so asking momentum to outperform demonic is just a path to general dh panic and qqs.

Id rather see an old momentum back with bloodlet with maybe some fel blade vengeance retreat interaction and demon blades giving 100% fury with major dmg reduction but maybe increased reset on fel blade…all in all in general a more acrobatic playstyle that it was ment to be BUT parsing 10% to 15% LOWER than demonic just so we dont get a riot.

But cheers for liking momentum :slight_smile:

p.s. id even go far into making momentum half ranged spec like survival is with that “all abilities are 40y now”. like instead of going into meta like now you go into meta where cs and bd changes into some ranged thingies you throw from 40ys and after it ends it resets the vr and fr so you can go back in again for melee … or some such

I was playing DH during the momentum+bloodlet time and quite enjoyed that spec and playstyle and used to incorporate it with vengeance retreat on cd. Cannot say I don’t enjoy 8 seconds Demonic but I surely don’t enjoy the 6 seconds Demonic. I wouldn’t really mind going back to a momentum based build but at the moment it just sorta feels every build feels bad to play. I personally don’t enjoy Unbound Chaos and prefer the Glaive talent in the same row, personally I think I’ll stick to playing the nerfed Demonic and First Blood and just use the same rotation from BFA with worst results, I don’t think I can change that playstyle unless it would be to revert back to Momentum but I think the numbers are going to be very bad either way.

agreed 100%

Well i been playing DH for the whole BFA expansion, and i am amazed how hard they have been nerfed… Eyebeam doesnt even generate fury anymore… how the hell am i suppose to even start my rotation??? So i have to do like 3 demon bites, then eye, then demon bite again and then finaly bladedance, and strike the rest of… how is this viable :S

I have a feeling the “best of the worst” spec in SL will be the same Demonic and First Blood BFA build pre 9.0 if this makes any sense. At least that’s how I’m still playing it, main loss is just the 2 seconds on Demonic, sucks but beats going back to Momentum or trying out new weird Unbound Chaos weird builds for me at the time being while we still have azurite traits.

Demonic should just be baseline.

Momentum is a good playstyle and imo have so much potenial to be fun.

On a side note first blood should be baseline aswell. At the moment the rotation is simply spamming chaos strike/annihiltion which really sucks big time.

Demon huner suffers big time from lacking core abilities. In BFA both the single target and aoe were the same.

What demon hunter needs BASELINE for a quick fix is Demonic, First blood and another Aoe ability to be baseline (something with fury cost to choose between chaos strike or that ability in 3+ target situations.)

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