Monk heal scaling broken

I just did Amirdrassil with my lvl 80 monk (ilvl 563) and I’m doing less hps than I did at 70 with ilvl 525. Vivify non-crit heals are 45k hp. This is obviously broken and I can’t find any existing posts about this.

1 Like

I’d imagine most people going into early access didn’t immediately think “hey, I’ll go do the last expacs final raid!” - It’s a bit of a niche problem atm.

1 Like

Being fresh max in dungeon normals does that to you, as now you’re without your level 70 raid bis & 4 set etc.

I think the scaling on some gear is off too, I’m finding rings at max level which are 550+ with not even 1k of a secondary stat.

1 Like

The problem is only with heals, in dps spec I was easily top. Also, the healing of other lvl 80s in that raid looked correct, they were doing twice what I was with lower ilvls.

1 Like

You lose a ton of secondary stats when you level up. On my DK I went from nearly 50% crit at level 70 to 18% at level 80, even though my item level was higher by that time.

It’s similar on my resto shaman (I leveled both to 80, the shaman only in dungeons), though I didn’t write down my stats. I heal less (HPS) at 80 with better gear than I did at 70. This is normal, though, happened before too. It has nothing to do with monk healing in particular.

1 Like

People are missing my point, this is not related to secondary stats % going down as you level up. This is related to spell scaling when healing people with lower level. When I use vivify on myself or any other lvl 80. it heals for around 500k. When I use it on a player with lvl 70, it heals for around 45k. If I use vivify on my lvl 70 char to heal myself (full ilvl 500 gear) it heals for around 300k. If I use vivify on my lvl 70 char to heal myself with just my weapon equipped (to prove the stat % point), it heals for 80k. Here is a bonus, sheilung’s gift doesn’t appear to have these scaling issues so this does not even affect all spells.

ofc you do less.

your 2ndary stats are close to non existent from 71-80 scaling.

its the same problem every single expansion when you do from liek 40-50 % haste crit vers mastery to like 10 %

well ofc you do less - thats exactly how scaling is supposed to work in multi level instance :slight_smile:

You are weaker compared to full raid geared level 70s, that’s why you heal 70s with lower amounts compared to a 70 healing other 70s, after scaling is applied. At this point, 70s are considered twinks.
If you want to complain about the scaling mechanic go ahead.
For the time being, it’s working as intended.

I know what you are talking about OP, but it does not seem to be exclusive to Monk.

Yesterday a guild group of mine went into Dawn of the Infinites on mythic to see if we can do the achievement for one of our guildies. Our healer (Holy Paladin) has EA so she was level 76 or 78 and she had trouble healing off the tank absorb on the first boss on my monk.

We checked after the boss died and her heal numbers on level 70s were criminal. She even tried using lay on hands on my Brewmaster and it healed a measly 200k into my 2.2 million HP. That is less than what my Vivify heals.

The scaling certainly needs work between these level ranges.

The scaling certainly needs work between these level ranges.

Finally someone understands :smiley: This must be related to the healer changes they made in TWW. I’ve heard they want healers to have more influence in PvE where in DF people were getting one-shot a lot and healers couldn’t help.

No its not. You used to have seccondary stat values of : 40% haste, 50% crit, 20% verse… at level 70.

Now you have 5% haste at best. And zero everwhere else cause you are geared in greens and blues.

What is so surprising about all this ?

At level 70 you were presumably way over geared for the content. But at level 80 you’re probably at the minium requirements for a raid level 80. If the healing scale down scaling was linear for example you would be at an appropriate level for level 70 Amirdrassil making it much harder.

Players forget after the first raid tier of an expansion they are well over geared for the next raid.

However I never discount Blizzard getting scaling wrong, they usually do even after all those years.

This was always the case not just between 70 and 80, but at lower levels as well. This is why you not full heal a lvl 10 char with vivify as a 55 for example. Also (what others already said) your secondaries got tuned down by a large margin. This is not exclusive to monks.

for one it is the scaling that is terrible and secondly we barely gain ilvl at lvl 80 compared to 70.
so generally your heals on 80s do barely more than on 70s if you were lvl 70. now the scaling breaks it then completly.

What surprises me is that the increase in primary stat (ie. Intellect) is not enough to counter the loss of performance from the secondary stats.

-=EDIT=-
Not to mention the added performance from the new talents!

1 Like

The surprise is the effect it has on your healing capabilities, the scaling just feels way too aggressive.

If I’d be playing a Holy paladin I expect a 7 minute cooldown ability (that has percentage-based healing) to atleast move a player’s healthbar. As I said in my example above it barely did. It isn’t just percentage-based healing either, as other spells were barely moving HP bars, and this is a healer who knows how her spec works.

I think this will go away come Tuesday when TWW launches for everyone, but until then if your healer has early access and started leveling it is better if you ask them to swap to DPS and simply get a healer closer to level 70. Not because it is more efficient, but because right now due to the scaling your group will struggle because of the lack of healing.

Yea at 70 my heals were healing people for multiples of their health pool. At 78, fractions of it.

Also at 70 I was top dps as healer if the others were 75 or higher.

It’s beyond an interesting quirk, its just borked.

1 Like

Either way. In 2 days it will become a non issue.

It’s really not unusual to see your char be worse at max level than they were in previous expansion when the ilvl increase isn’t large while the conversions changed drastically. It has always happened, and right now as a pre-release player you do not even have access to the entry level max level gear.

Same as every other expansion, when you get some pre-raid bis gear you will see drastic increases in output, but it will still “feel” limp until the 2nd raid tier. I do prefer how it was in for example WOTLK though, classes had good secondary stats in T7 already, but it still didn’t see as much power creep as modern expansions (tho it was still a lot).